Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 6830 (100.0%) | 318402 (100.0%) | 46.6 |
rjtanner | 1514 (22.2%) | 292409 (91.8%) | 193.1 |
kbulgrien | 50 (0.7%) | 11902 (3.7%) | 238.0 |
ryo_saeba | 106 (1.6%) | 9603 (3.0%) | 90.5 |
partmedia | 53 (0.8%) | 925 (0.3%) | 17.4 |
qal21 | 2703 (39.6%) | 900 (0.3%) | 0.3 |
tchize | 2082 (30.5%) | 892 (0.3%) | 0.4 |
quinet | 8 (0.1%) | 701 (0.2%) | 87.6 |
eracc | 8 (0.1%) | 493 (0.2%) | 61.6 |
akirschbaum | 269 (3.9%) | 321 (0.1%) | 1.1 |
Alestan | 14 (0.2%) | 152 (0.0%) | 10.8 |
cavesomething | 11 (0.2%) | 64 (0.0%) | 5.8 |
anmaster | 6 (0.1%) | 21 (0.0%) | 3.5 |
silvernexus | 4 (0.1%) | 12 (0.0%) | 3.0 |
gros | 2 (0.0%) | 7 (0.0%) | 3.5 |
Make entry coordinate consistent
3 lines of code changed in 1 file:
New map, Santo Dominion Library (santo_dominion/sdlibrary) and world map updates to make room for it.
20 lines of code changed in 1 file:
New map, Herb Shoppe (santo_dominion/shops/herbshoppe) in Santo Dominion. World map (world/world_102_108) changes to make room for the new shop map.
34 lines of code changed in 1 file:
New map, Wolfsburg Gate House (wolfsburg/wolfsburggatehouse) and related world map updates (world/world_128_108 and world/world_128_109).
58 lines of code changed in 2 files:
New map, Shrine to Valkyrie (wolfsburg/temple/shrine_to_valkyrie) in Wolfsburg (world/world_128_108).
10 lines of code changed in 1 file:
Reorganize Scorn
- Move Barracks and Mess Hall to castle keep
- Move Fun House and Random House to southeast near arena
- Move Wizard Workshop to row of crafting buildings
- Remove closed buildings in central Scorn
- Adjust other buildings to fill in gaps
122 lines of code changed in 4 files:
New dungeon in the wilderness - Voragray's Gauntlet.
5 lines of code changed in 1 file:
Update and expand Museum of Arms (navar_city/magara/houses/museum) in Navar to include shields and other new additions. Also updated the Navar world map (world/world_122_117) for entrance coordinate changes in the Museum.
2 lines of code changed in 1 file:
New cave themed temple map, Shrine to Gnarg (wolfsburg/temple/shrine_to_gnarg) found in Wolfsburg (world/world_128_109).
5 lines of code changed in 1 file:
Cosmetic changes to Temple to Ixalovh (santo_dominion/temples/ixalovh-temple) in Santo Dominion. World map (world/world_102_107) entrance coordinates updated due to size change of the temple map. No functional changes.
2 lines of code changed in 1 file:
New temple map, Temple to Valkyrie (santo_dominion/temples/valkyrie-temple) just outside of Santo Dominion (world/world_102_108).
9 lines of code changed in 1 file:
New temple map, Temple to Ixalovh (santo_dominion/temples/ixalovh-temple) north of Santo Dominion (world/world_102_107).
9 lines of code changed in 1 file:
New temple map, Shrine of Ruggilli (wolfsburg/volcano/temples/ruggilli) near the Volcano in Wolfsburg (world/world_129_108).
8 lines of code changed in 1 file:
New maps, Temple of Gnarg (lake_country/temples/gnarg-temple) and related dungeon, Foul Smelling Cave (lake_country/dungeons/foul-smelling-cave) in Lake Country. Map entrance created in the world map (world/world_109_127) as well.
6 lines of code changed in 1 file:
Updated and modified Beginners 2 (scorn/misc/beginners2) and modified Scorn world map (world/world_105_116) to make use of the mini-quest of Beginners 2 Entry map. Requires update r20294.
2 lines of code changed in 1 file:
Give maps unique names again, update references to Pup Land for consistency. No functional changes.
10 lines of code changed in 3 files:
New map, Lake Temple of Ixalovh (lake_country/temples/ixalovh-temple) in Lake Country (world/world_109_127).
16 lines of code changed in 1 file:
Rename easy_house maps to have more meaningful extensions.
1 lines of code changed in 1 file:
Redesign of Butakis Elite Training Tower (/lake_country/RETower/tower*) to look more like a round tower. Updated world map (world/world_109_126) due to entrance coordinate changes to the tower. Cosmetic changes, no functional changes.
3 lines of code changed in 1 file:
Rename transport dragons and add apply message
Submitted by: Jason Zheng
5 lines of code changed in 1 file:
Patch #343 North of Darcap building cleanup by Tecslicer. Made Darcap Raffle 1, Entrance (darcap/raffle/raffle1) in Darcap larger with automatic exits and added outdoor related Features. Updated Darcap Raffle 1, Level 1 (darcap/raffle/raffle1_u1) to align exit and entrance changes with the Entrance map above it. Updated northern part of Darcap (world/world_116_102) for exit and entrance coordinate changes.
4 lines of code changed in 1 file:
Fixed sea spaces under sailing galleons that could be walked on after the ship departed.
7 lines of code changed in 1 file:
Adjusted Santo Dominion's bank to look like Scorn's bank.
2 lines of code changed in 1 file:
Update Bank of Skud in Scorn (world/world_105_115) to use new graphic face. Requires archetype update R19783.
2 lines of code changed in 1 file:
Remove Guild Houses Inc.
1 lines of code changed in 1 file:
Cosmetic changes to Stoneville
This patch was left by an unknown author on Invidious, most likely as
part of an unfinished project.
151 lines of code changed in 1 file:
Improve tile smoothing appearance
In addition, adjust building entrances to avoid placing players on top
of the exit portal/door.
16 lines of code changed in 2 files:
Layout updates to Beginners Entry (scorn/misc/beginners_entry) in Scorn to make the map less crowded. Update world map (world/world_105_116) due to entrance coordinate changes in Beginners Entry. Cosmetic changes only, no functional changes.
3 lines of code changed in 1 file:
Close off west side of South Scorn with mountains
Reported by: Nathaniel Kipps
PR: bugs/788
46 lines of code changed in 1 file:
Final commit of Patch #342 as provided by Tecslicer. Cosmetic updates and standardized exits from Warehouse #8 (navar_city/warehouse8) in Navar and related world map (world/world_122_116) update.
2 lines of code changed in 1 file:
Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #7 (navar_city/warehouse7) in Navar and related world map (world/world_122_116) update.
2 lines of code changed in 1 file:
Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #6 (navar_city/warehouse6) in Navar and related world map (world/world_122_116) update.
2 lines of code changed in 1 file:
Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #5 (navar_city/warehouse5) in Navar and related world map (world/world_122_116) update.
2 lines of code changed in 1 file:
Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #4 (navar_city/warehouse4) in Navar and related world map (world/world_122_116) update.
2 lines of code changed in 1 file:
Part of Patch #342. Cosmetic updates and standardized exits from Warehouse #3 (navar_city/warehouse3) in Navar and related world map (world/world_122_116) update.
6 lines of code changed in 1 file:
Shrink boundaries of Scorn's south city wall.
- Allow magic in the area south of Scorn's new city limits.
- Create a new south gate.
- Improve overall appearance when smoothing is enabled.
- Move around a few buildings to accommodate changes.
329 lines of code changed in 4 files:
Add more hints to help find Greenway.
9 lines of code changed in 1 file:
Add plot for gravestones in Lythander's Temple.
2 lines of code changed in 1 file:
Add default entry coordinate for emergency map.
3 lines of code changed in 1 file:
Fix invalid object attributes.
While around, fix text capitalization and a few dialogs.
1 lines of code changed in 1 file:
(577 more)