Directory types/rune/

Directory Created:
2007-01-21 10:43
Directory Deleted:
2007-06-06 18:07
Total Files:
0
Deleted Files:
1
Lines of Code:
0

[root]/types/rune

Lines of Code

types/rune/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 6 (100.0%) 63 (100.0%) 10.5
gros 1 (16.7%) 56 (88.9%) 56.0
qal21 2 (33.3%) 4 (6.3%) 2.0
ryo_saeba 3 (50.0%) 3 (4.8%) 1.0

Most Recent Commits

qal21 2007-06-06 18:07 Rev.: 6424

Refactor some rune and trap code.

0 lines of code changed in 1 file:

  • types/rune: rune.c (del)
ryo_saeba 2007-03-13 14:12 Rev.: 5756

Apply patch #1660388: Code-cleanup: () -> (void) courtesy Stefan Huehner.

1 lines of code changed in 1 file:

  • types/rune: rune.c (+1 -1)
ryo_saeba 2007-03-06 16:56 Rev.: 5705

Fix compilation warnings, mostly missing #include.

1 lines of code changed in 1 file:

  • types/rune: rune.c (+1)
qal21 2007-02-24 13:59 Rev.: 5608

Make functions in types/ static where possible and reasonable.

4 lines of code changed in 1 file:

  • types/rune: rune.c (+4 -1)
ryo_saeba 2007-02-09 18:09 Rev.: 5420

No functional changes, just compilation warnings / Doxygen stuff.

1 lines of code changed in 1 file:

  • types/rune: rune.c (+1 -1)
gros 2007-01-21 10:43 Rev.: 5339

Refactored several object types.
Implemented the move_on event, replacing the call to move_apply().

2007-01-21 - gros

56 lines of code changed in 1 file:

  • types/rune: rune.c (new 56)
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