Directory | Changes | Lines of Code | Lines per Change |
---|---|---|---|
types/spellbook/ | 3 (100.0%) | 103 (100.0%) | 34.3 |
This change provides players with a spells msg when they learn the spell. Although this information is available in the spell window of the GTK and Java clients, many new players don't notice this at first. By providing the information straight up, new players can gain an insight into what the spell is doing.
8 lines of code changed in 1 file:
Removed commented out code from spellbook.c relating to player messages relating to literacy and spell skill level checks.
0 lines of code changed in 1 file:
This change makes the reasons for players being unable to learn spells when reading from a spellbooks much clearer (I hope).
1) replaced "You are unable to decipher the strange symbols." with a variety of messages based on the difference in level between the book and the players literacy.
2) replaced "You need to be level %d in %s to learn this spell." with a variety of messages based on the difference in level between the book and the players relevant spell skill level.
As this is my first commit involving changes to source code I have left the original code in for clarity.
95 lines of code changed in 1 file: