Crossfire Client, Trunk  R20612
newsocket.c File Reference
#include "client.h"
#include <errno.h>
#include "script.h"
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Functions

int cs_print_string (GSocketConnection *fd, const char *str,...)
 
char GetChar_String (const unsigned char *data)
 
gint64 GetInt64_String (const unsigned char *data)
 
int GetInt_String (const unsigned char *data)
 
short GetShort_String (const unsigned char *data)
 
static guint16 GetUShort_String (const unsigned char data[static 2])
 
void SockList_AddChar (SockList *sl, char c)
 
void SockList_AddInt (SockList *sl, guint32 data)
 
void SockList_AddShort (SockList *sl, guint16 data)
 
void SockList_AddString (SockList *sl, const char *str)
 
void SockList_Init (SockList *sl, guint8 *buf)
 
bool SockList_ReadPacket (GSocketConnection c[static 1], SockList sl[static 1], size_t len, GError **error)
 
int SockList_Send (SockList *sl, GSocketConnection *c)
 

Detailed Description

Made this either client or server specific for 0.95.2 release - getting too complicated to keep them the same, and the common code is pretty much frozen now.

Definition in file newsocket.c.

Function Documentation

int cs_print_string ( GSocketConnection *  fd,
const char *  str,
  ... 
)

Send a printf-formatted packet to the socket.

Parameters
fdThe socket to send to.
strThe printf format string.
...An optional list of values to fulfill the format string.

Definition at line 245 of file newsocket.c.

References SockList::buf, SockList::len, MAX_BUF, script_monitor_str(), SockList_Init(), and SockList_Send().

Referenced by client_mapsize(), client_negotiate(), client_send_apply(), client_send_examine(), client_send_move(), cmd_raw(), command_take(), create_character_window_show(), get_image_info(), get_new_char_info(), look_at(), read_config_dialog(), ReplyInfoCmd(), requestface(), script_process_cmd(), send_command(), send_reply(), SendAddMe(), SendVersion(), and SetupCmd().

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char GetChar_String ( const unsigned char *  data)
Parameters
data
Returns

Definition at line 130 of file newsocket.c.

Referenced by AddspellCmd(), ExtSmooth(), get_new_char_info(), MapExtendedCmd(), process_race_class_info(), and UpdspellCmd().

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gint64 GetInt64_String ( const unsigned char *  data)

The reverse of SockList_AddInt, but on strings instead. Same for the GetShort, but for 64 bits

Parameters
data
Returns

Definition at line 154 of file newsocket.c.

Referenced by get_exp_info(), script_watch(), and StatsCmd().

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int GetInt_String ( const unsigned char *  data)

The reverse of SockList_AddInt, but on strings instead. Same for the GetShort, but for 16 bits.

Parameters
data
Returns

Definition at line 142 of file newsocket.c.

Referenced by AddspellCmd(), common_item_command(), CompleteCmd(), DeleteItem(), DeleteSpell(), Face2Cmd(), get_image_sums(), Image2Cmd(), PickupCmd(), PlayerCmd(), script_watch(), StatsCmd(), TickCmd(), UpdateItemCmd(), and UpdspellCmd().

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short GetShort_String ( const unsigned char *  data)
static guint16 GetUShort_String ( const unsigned char  data[static 2])
static

Get an unsigned short from the stream. Useful for checking size of server packets.

Parameters
dataThe character stream to read.
Returns
The first two bytes, converted to a uint16.
Note
Currently static since it is only used in this file. Can be added to the header and made non-static if needed elsewhere

Definition at line 190 of file newsocket.c.

Referenced by SockList_ReadPacket().

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void SockList_AddChar ( SockList sl,
char  c 
)
Parameters
sl
c

Definition at line 43 of file newsocket.c.

References SockList::buf, SockList::len, LOG(), LOG_ERROR, and MAX_BUF.

Referenced by add_character_to_account(), create_new_character(), do_account_change(), do_account_create(), do_account_login(), inscribe_magical_scroll(), script_process_cmd(), send_create_player_to_server(), and toggle_locked().

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void SockList_AddInt ( SockList sl,
guint32  data 
)
Parameters
sl
data

Definition at line 80 of file newsocket.c.

References SockList::buf, SockList::len, LOG(), LOG_ERROR, and MAX_BUF.

Referenced by inscribe_magical_scroll(), script_process_cmd(), send_command(), send_mark_obj(), and toggle_locked().

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void SockList_AddShort ( SockList sl,
guint16  data 
)
Parameters
sl
data

Definition at line 64 of file newsocket.c.

References SockList::buf, SockList::len, LOG(), LOG_ERROR, and MAX_BUF.

Referenced by send_command().

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void SockList_AddString ( SockList sl,
const char *  str 
)
void SockList_Init ( SockList sl,
guint8 *  buf 
)
bool SockList_ReadPacket ( GSocketConnection  c[static 1],
SockList  sl[static 1],
size_t  len,
GError **  error 
)

Reads from the socket and puts data into a socklist. The only processing done is to remove the initial size value. An assumption made is that the buffer is at least 2 bytes long.

Parameters
fdSocket to read from.
slPointer to a buffer to put the read data.
lenSize of the buffer allocated to accept data.
Returns
Return true if we think we have a full packet, 0 if we have a partial packet, or -1 if an error occurred.

Definition at line 206 of file newsocket.c.

References SockList::buf, CLIENT_ERROR, CLIENT_ERROR_TOOBIG, csocket, cst_lst, cst_tot, ClientSocket::fd, GetUShort_String(), CS_Stats::ibytes, in, and SockList::len.

Referenced by client_run().

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int SockList_Send ( SockList sl,
GSocketConnection *  c 
)

Send data from a socklist to the socket.

Definition at line 112 of file newsocket.c.

References SockList::buf, SockList::len, LOG(), and LOG_WARNING.

Referenced by add_character_to_account(), create_new_character(), cs_print_string(), do_account_change(), do_account_create(), do_account_login(), inscribe_magical_scroll(), play_character(), script_process_cmd(), send_command(), send_create_player_to_server(), send_mark_obj(), and toggle_locked().

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