Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
CollectArchesAction.projectSettings
The project settings instance.
|
private ProjectSettings |
OptionsAction.projectSettings |
private ProjectSettings |
CollectSpellsAction.projectSettings |
Constructor and Description |
---|
CollectArchesAction(ProjectSettings projectSettings,
AbstractResources<G,A,R> resources,
Exiter exiter,
JFrame parent)
Creates a new instance.
|
CollectSpellsAction(SpellsUtils spellsUtils,
ProjectSettings projectSettings,
Component parent)
Creates a new instance.
|
OptionsAction(EditorFactory<G,A,R> editorFactory,
ProjectSettings projectSettings,
EditorSettings editorSettings,
DelegatingMapValidator<G,A,R> validators,
AppPreferencesModel appPreferencesModel,
ExitConnectorModel exitConnectorModel,
ConfigSourceFactory configSourceFactory,
Component parent)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
AttributesPaneBuilder.projectSettings
The
ProjectSettings instance. |
private ProjectSettings |
GameObjectAttributesDialogFactory.projectSettings
The
ProjectSettings instance. |
Constructor and Description |
---|
AttributesPaneBuilder(Attributes attributes,
Component parent,
ArchetypeTypeSet archetypeTypeSet,
CFTreasureListTree treasureListTree,
FaceObjectProviders faceObjectProviders,
AnimationObjects animationObjects,
ProjectSettings projectSettings,
FileFilter mapFileFilter,
FileFilter scriptFileFilter,
FaceObjects faceObjects,
Spells<GameObjectSpell<G,A,R>> gameObjectSpells,
Spells<NumberSpell> numberSpells,
int undefinedSpellIndex,
TreasureTree treasureTree,
ImageIcon noFaceSquareIcon,
ImageIcon unknownSquareIcon,
TextAreaDefaults textAreaDefaults)
Creates a new instance.
|
GameObjectAttributesDialog(GameObjectAttributesDialogFactory<G,A,R> gameObjectAttributesDialogFactory,
ArchetypeTypeSet archetypeTypeSet,
G gameObject,
Frame parent,
CFTreasureListTree treasureListTree,
FaceObjectProviders faceObjectProviders,
AnimationObjects animationObjects,
ProjectSettings projectSettings,
FileFilter mapFileFilter,
FileFilter scriptFileFilter,
FaceObjects faceObjects,
Spells<GameObjectSpell<G,A,R>> gameObjectSpells,
Spells<NumberSpell> numberSpells,
int undefinedSpellIndex,
TreasureTree treasureTree,
ImageIcon noFaceSquareIcon,
ImageIcon unknownSquareIcon,
TextAreaDefaults textAreaDefaults,
MapManager<G,A,R> mapManager)
Creates a new instance.
|
GameObjectAttributesDialogFactory(ArchetypeTypeSet archetypeTypeSet,
Frame parent,
CFTreasureListTree treasureListTree,
FaceObjectProviders faceObjectProviders,
AnimationObjects animationObjects,
ProjectSettings projectSettings,
FileFilter mapFileFilter,
FileFilter scriptFileFilter,
FaceObjects faceObjects,
Spells<GameObjectSpell<G,A,R>> gameObjectSpells,
Spells<NumberSpell> numberSpells,
int undefinedSpellIndex,
TreasureTree treasureTree,
ImageIcon noFaceSquareIcon,
ImageIcon unknownSquareIcon,
TextAreaDefaults textAreaDefaults,
MapManager<G,A,R> mapManager)
Creates a new instance.
|
Constructor and Description |
---|
GoMapDialogManager(Window parent,
MapManager<G,A,R> mapManager,
MapViewsManager<G,A,R> mapViewsManager,
ProjectSettings projectSettings,
Exiter exiter)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
ResPreferences.projectSettings
The project settings instance.
|
private ProjectSettings |
MiscPreferences.projectSettings
The
ProjectSettings to affect. |
Constructor and Description |
---|
MiscPreferences(ExitConnectorModel exitConnectorModel,
ProjectSettings projectSettings,
EditorSettings editorSettings)
Creates a new instance.
|
ResPreferences(ProjectSettings projectSettings,
EditorSettings editorSettings,
ConfigSourceFactory configSourceFactory)
Create a ResPreferences pane.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
AbstractMapTilePane.projectSettings
The project settings instance.
|
Constructor and Description |
---|
AbstractMapTilePane(MapManager<G,A,R> mapManager,
ProjectSettings projectSettings,
MapModel<G,A,R> mapModel,
MapLink[][] tileLink,
Direction[] directionMapping,
int[] nextFocus,
FileFilter mapFileFilter,
MapPathNormalizer mapPathNormalizer)
Create an AbstractMapTilePane.
|
FlatMapTilePane(MapManager<G,A,R> mapManager,
ProjectSettings projectSettings,
MapModel<G,A,R> mapModel,
FileFilter mapFileFilter,
MapPathNormalizer mapPathNormalizer)
Create a MapTilePane.
|
IsoMapTilePane(MapManager<G,A,R> mapManager,
ProjectSettings projectSettings,
MapModel<G,A,R> mapModel,
FileFilter mapFileFilter,
MapPathNormalizer mapPathNormalizer)
Create a MapTilePane.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
DefaultFileControl.projectSettings
The
ProjectSettings . |
Constructor and Description |
---|
DefaultFileControl(ProjectSettings projectSettings,
VolatileSettings volatileSettings,
MapImageCache<G,A,R> mapImageCache,
MapManager<G,A,R> mapManager,
MapViewsManager<G,A,R> mapViewsManager,
Component parent,
FileFilter mapFileFilter,
FileFilter scriptFileFilter,
NewMapDialogFactory<G,A,R> newMapDialogFactory,
String scriptExtension,
ScriptEditControl scriptEditControl)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
ScriptedEventEditor.projectSettings
The project settings instance.
|
private ProjectSettings |
ScriptArchEditor.projectSettings
The
ProjectSettings to use. |
Constructor and Description |
---|
ScriptArchEditor(ScriptedEventFactory<G,A,R> scriptedEventFactory,
String scriptEnding,
String name,
ScriptArchUtils scriptArchUtils,
FileFilter scriptFileFilter,
ProjectSettings projectSettings,
MapManager<?,?,?> mapManager,
PathManager pathManager,
ScriptEditControl scriptEditControl)
Creates a new instance.
|
ScriptedEventEditor(ProjectSettings projectSettings,
ScriptEditControl scriptEditControl)
Creates a new instance.
|
Modifier and Type | Method and Description |
---|---|
ProjectSettings |
EditorFactory.newProjectSettings(EditorSettings editorSettings)
Creates a new
ProjectSettings instance. |
Modifier and Type | Method and Description |
---|---|
net.sf.japi.swing.prefs.PreferencesGroup |
EditorFactory.createPreferencesGroup(ProjectSettings projectSettings,
EditorSettings editorSettings,
DelegatingMapValidator<G,A,R> validators,
AppPreferencesModel appPreferencesModel,
ExitConnectorModel exitConnectorModel,
ConfigSourceFactory configSourceFactory)
Creates a new
PreferencesGroup instance. |
MapPropertiesDialogFactory<G,A,R> |
EditorFactory.newMapPropertiesDialogFactory(ProjectSettings projectSettings,
MapManager<G,A,R> mapManager,
MapPathNormalizer mapPathNormalizer)
Creates a new
MapPropertiesDialogFactory instance. |
Modifier and Type | Method and Description |
---|---|
File |
AbstractConfigSource.getFile(ProjectSettings projectSettings,
String type,
int index)
Returns a config file.
|
File |
ConfigSource.getFile(ProjectSettings projectSettings,
String type,
int index)
Returns a config file.
|
<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
ConfigSource.read(ProjectSettings projectSettings,
AbstractResources<G,A,R> resources,
ErrorView errorView)
Reads config files.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
MapsIndexer.projectSettings
The
ProjectSettings instance. |
Modifier and Type | Method and Description |
---|---|
private static File |
MapsIndexerTest.createMapsDirectory(TestMapControlCreator mapControlCreator,
ProjectSettings projectSettings,
String... specs)
Creates a maps directory consisting of a set of maps.
|
Constructor and Description |
---|
MapsIndexer(MapsIndex mapsIndex,
MapManager<G,A,R> mapManager,
ProjectSettings projectSettings)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
PathManager.projectSettings
The
ProjectSettings instance for obtaining folder information. |
Constructor and Description |
---|
PathManager(ProjectSettings projectSettings)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
TestMapControlFactory.projectSettings
The
ProjectSettings to use. |
private ProjectSettings |
TestMapControlCreator.projectSettings
The
ProjectSettings instance. |
private ProjectSettings |
DefaultMapControl.projectSettings
The
ProjectSettings to use. |
Modifier and Type | Method and Description |
---|---|
ProjectSettings |
TestMapControlCreator.getProjectSettings()
Returns the
ProjectSettings . |
Constructor and Description |
---|
DefaultMapControl(MapModel<G,A,R> mapModel,
boolean isPickmap,
MapWriter<G,A,R> mapWriter,
ProjectSettings projectSettings)
Creates a new instance.
|
TestMapControlFactory(MapWriter<TestGameObject,TestMapArchObject,TestArchetype> mapWriter,
ProjectSettings projectSettings,
MapModelFactory<TestGameObject,TestMapArchObject,TestArchetype> mapModelFactory)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
AbstractMapManager.projectSettings
The project settings instance.
|
Constructor and Description |
---|
AbstractMapManager(MapReaderFactory<G,A> mapReaderFactory,
ProjectSettings projectSettings,
FaceObjectProviders faceObjectProviders)
Create a new map manager.
|
DefaultMapManager(MapReaderFactory<G,A> mapReaderFactory,
MapControlFactory<G,A,R> mapControlFactory,
ProjectSettings projectSettings,
FaceObjectProviders faceObjectProviders)
Create a new map manager.
|
DefaultPickmapManager(MapReaderFactory<G,A> mapReaderFactory,
MapControlFactory<G,A,R> mapControlFactory,
ProjectSettings projectSettings,
FaceObjectProviders faceObjectProviders)
Create a new map manager.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
MapPathNormalizer.projectSettings
The project settings instance.
|
Constructor and Description |
---|
MapPathNormalizer(ProjectSettings projectSettings)
Creates a new instance.
|
Modifier and Type | Method and Description |
---|---|
void |
AbstractResources.readCollected(ProjectSettings projectSettings,
ErrorView errorView)
Reads the resources from a collection.
|
protected abstract List<G> |
AbstractResources.readCollectedInt(ProjectSettings projectSettings,
ErrorView errorView)
Reads the resources from a collection.
|
void |
AbstractResources.readFiles(ProjectSettings projectSettings,
ErrorView errorView)
Reads the resources from individual files.
|
protected abstract void |
AbstractResources.readFilesInt(ProjectSettings projectSettings,
ErrorView errorView,
List<G> invObjects)
Reads the resources from individual files.
|
Modifier and Type | Class and Description |
---|---|
class |
AbstractDefaultProjectSettings
Default implementation of
ProjectSettings . |
class |
AbstractProjectSettings
Abstract base class for
ProjectSettings implementations. |
class |
TestProjectSettings
An
ProjectSettings implementation for testing purposes. |
Modifier and Type | Method and Description |
---|---|
static TreasureTree |
TreasureLoader.parseTreasures(ErrorView errorView,
Map<String,TreasureTreeNode> specialTreasureLists,
ConfigSource configSource,
ProjectSettings projectSettings)
Parses a treasure file into a
TreasureTree instance. |
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
TilePathsChecker.projectSettings
The
ProjectSettings to use. |
private ProjectSettings |
ValidatorFactory.projectSettings
The
ProjectSettings to pass to the newly created Validator
instances. |
private ProjectSettings |
ExitChecker.projectSettings
The
ProjectSettings to use. |
Constructor and Description |
---|
ExitChecker(ValidatorPreferences validatorPreferences,
ProjectSettings projectSettings,
int exitTypeNo)
Create a ExitChecker.
|
TilePathsChecker(ValidatorPreferences validatorPreferences,
ProjectSettings projectSettings,
int tilePaths)
Create a TilePathsChecker.
|
ValidatorFactory(ValidatorPreferences validatorPreferences,
GameObjectMatchers gameObjectMatchers,
ProjectSettings projectSettings,
MapWriter<G,A,R> mapWriter)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
PluginParameterFactory.projectSettings |
Constructor and Description |
---|
PluginParameterFactory(ArchetypeSet<G,A,R> archetypeSet,
MapManager<G,A,R> mapManager,
NamedFilter defaultFilterList,
ProjectSettings projectSettings) |
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
ProjectModel.projectSettings |
Modifier and Type | Method and Description |
---|---|
ProjectSettings |
ProjectModel.getProjectSettings() |
Modifier and Type | Method and Description |
---|---|
private static <G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
ProjectModel.loadArchetypes(ErrorView errorView,
ProjectSettings projectSettings,
ArchetypeSet<G,A,R> archetypeSet,
ArchetypeChooserModel<G,A,R> archetypeChooserModel,
AbstractResources<G,A,R> resources,
ConfigSource configSource) |
private static ArchetypeTypeSet |
ProjectModel.loadArchetypeTypeSet(ErrorView errorView,
ProjectSettings projectSettings,
XmlHelper xmlHelper) |
static GameObjectMatchers |
ProjectModel.loadGameObjectMatchers(XmlHelper xmlHelper,
ErrorView errorView,
ProjectSettings projectSettings) |
static Map<String,TreasureTreeNode> |
ProjectModel.loadSpecialTreasureLists(ErrorView errorView,
DocumentBuilder documentBuilder,
ProjectSettings projectSettings) |
static Spells<NumberSpell> |
ProjectModel.loadSpellFile(String spellFile,
ErrorView errorView,
ProjectSettings projectSettings,
XmlHelper xmlHelper) |
static <G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
ProjectModel.loadValidators(ErrorView errorView,
ProjectFactory<G,A,R> projectFactory,
ProjectSettings projectSettings,
GameObjectMatchers gameObjectMatchers,
ArchetypeTypeSet archetypeTypeSet,
ValidatorPreferences validatorPreferences,
MapWriter<G,A,R> mapWriter)
Loads map validators.
|
AbstractArchetypeParser<G,A,R,?> |
ProjectFactory.newArchetypeParser(ErrorView errorView,
GameObjectParser<G,A,R> gameObjectParser,
AnimationObjects animationObjects,
ArchetypeSet<G,A,R> archetypeSet,
GameObjectFactory<G,A,R> gameObjectFactory,
ProjectSettings projectSettings,
SmoothFaces smoothFaces)
Creates a new
AbstractArchetypeParser instance. |
ArchetypeSet<G,A,R> |
ProjectFactory.newArchetypeSet(ProjectSettings projectSettings,
ArchetypeFactory<G,A,R> archetypeFactory)
Creates a new
ArchetypeSet instance. |
MapArchObjectFactory<A> |
ProjectFactory.newMapArchObjectFactory(ProjectSettings projectSettings)
Creates a new
MapArchObjectFactory instance. |
MapControlFactory<G,A,R> |
ProjectFactory.newMapControlFactory(MapWriter<G,A,R> mapWriter,
ProjectSettings projectSettings,
MapModelFactory<G,A,R> mapModelFactory)
Creates a new
MapControlFactory instance. |
Constructor and Description |
---|
ProjectModel(ErrorView errorView,
ProjectSettings projectSettings,
ProjectFactory<G,A,R> projectFactory,
ResourceIcons resourceIcons,
ConfigSource configSource) |
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
DefaultMapPropertiesDialogFactory.projectSettings
The
ProjectSettings to use. |
Constructor and Description |
---|
DefaultMapPropertiesDialogFactory(MapManager<GameObject,MapArchObject,Archetype> mapManager,
ProjectSettings projectSettings,
MapPathNormalizer mapPathNormalizer)
Creates a new instance.
|
MapPropertiesDialog(Frame helpParent,
MapManager<GameObject,MapArchObject,Archetype> mapManager,
ProjectSettings projectSettings,
MapModel<GameObject,MapArchObject,Archetype> mapModel,
FileFilter mapFileFilter,
MapPathNormalizer mapPathNormalizer)
Creates a new instance.
|
Modifier and Type | Method and Description |
---|---|
ProjectSettings |
DefaultEditorFactory.newProjectSettings(EditorSettings editorSettings)
Creates a new
ProjectSettings instance. |
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
DefaultMapArchObjectFactory.projectSettings
The
ProjectSettings to use. |
Constructor and Description |
---|
DefaultMapArchObjectFactory(ProjectSettings projectSettings)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
DefaultMapControlFactory.projectSettings
The
ProjectSettings to use. |
Constructor and Description |
---|
DefaultMapControlFactory(MapWriter<GameObject,MapArchObject,Archetype> mapWriter,
ProjectSettings projectSettings,
MapModelFactory<GameObject,MapArchObject,Archetype> mapModelFactory)
Creates a new instance.
|
Modifier and Type | Class and Description |
---|---|
class |
AtrinikDefaultProjectSettings
Maintains path names to resources.
|
Modifier and Type | Method and Description |
---|---|
<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
CollectedConfigSource.read(ProjectSettings projectSettings,
AbstractResources<G,A,R> resources,
ErrorView errorView)
Reads config files.
|
<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
FilesConfigSource.read(ProjectSettings projectSettings,
AbstractResources<G,A,R> resources,
ErrorView errorView)
Reads config files.
|
Modifier and Type | Method and Description |
---|---|
protected List<GameObject> |
DefaultResources.readCollectedInt(ProjectSettings projectSettings,
ErrorView errorView)
Reads the resources from a collection.
|
protected void |
DefaultResources.readFilesInt(ProjectSettings projectSettings,
ErrorView errorView,
List<GameObject> invObjects)
Reads the resources from individual files.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
DefaultMapPropertiesDialogFactory.projectSettings
The
ProjectSettings to use. |
Constructor and Description |
---|
DefaultMapPropertiesDialogFactory(MapManager<GameObject,MapArchObject,Archetype> mapManager,
ProjectSettings projectSettings,
MapPathNormalizer mapPathNormalizer)
Creates a new instance.
|
MapPropertiesDialog(Frame helpParent,
MapManager<GameObject,MapArchObject,Archetype> mapManager,
ProjectSettings projectSettings,
MapModel<GameObject,MapArchObject,Archetype> mapModel,
FileFilter mapFileFilter,
MapPathNormalizer mapPathNormalizer)
Creates a map-options dialog.
|
Modifier and Type | Method and Description |
---|---|
ProjectSettings |
DefaultEditorFactory.newProjectSettings(EditorSettings editorSettings)
Creates a new
ProjectSettings instance. |
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
DefaultMapArchObjectFactory.projectSettings
The
ProjectSettings to use. |
Constructor and Description |
---|
DefaultMapArchObjectFactory(ProjectSettings projectSettings)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
DefaultMapControlFactory.projectSettings
The
ProjectSettings to use. |
Constructor and Description |
---|
DefaultMapControlFactory(MapWriter<GameObject,MapArchObject,Archetype> mapWriter,
ProjectSettings projectSettings,
MapModelFactory<GameObject,MapArchObject,Archetype> mapModelFactory)
Creates a new instance.
|
Modifier and Type | Class and Description |
---|---|
class |
CrossfireDefaultProjectSettings
Maintains path names to resources.
|
Modifier and Type | Method and Description |
---|---|
<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
CollectedConfigSource.read(ProjectSettings projectSettings,
AbstractResources<G,A,R> resources,
ErrorView errorView)
Reads config files.
|
<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
FilesConfigSource.read(ProjectSettings projectSettings,
AbstractResources<G,A,R> resources,
ErrorView errorView)
Reads config files.
|
Modifier and Type | Method and Description |
---|---|
protected List<GameObject> |
DefaultResources.readCollectedInt(ProjectSettings projectSettings,
ErrorView errorView)
Reads the resources from a collection.
|
protected void |
DefaultResources.readFilesInt(ProjectSettings projectSettings,
ErrorView errorView,
List<GameObject> invObjects)
Reads the resources from individual files.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
MapPropertiesDialog.projectSettings
The project settings instance.
|
private ProjectSettings |
DefaultMapPropertiesDialogFactory.projectSettings
The
ProjectSettings to use. |
Constructor and Description |
---|
DefaultMapPropertiesDialogFactory(MapManager<GameObject,MapArchObject,Archetype> mapManager,
ProjectSettings projectSettings,
MapPathNormalizer mapPathNormalizer)
Creates a new instance.
|
MapPropertiesDialog(Frame helpParent,
MapManager<GameObject,MapArchObject,Archetype> mapManager,
ProjectSettings projectSettings,
MapModel<GameObject,MapArchObject,Archetype> mapModel,
FileFilter mapFileFilter,
MapPathNormalizer mapPathNormalizer)
Creates a map-options dialog.
|
Modifier and Type | Method and Description |
---|---|
ProjectSettings |
DefaultEditorFactory.newProjectSettings(EditorSettings editorSettings)
Creates a new
ProjectSettings instance. |
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
DefaultMapArchObjectFactory.projectSettings
The
ProjectSettings to use. |
Constructor and Description |
---|
DefaultMapArchObjectFactory(ProjectSettings projectSettings)
Creates a new instance.
|
Modifier and Type | Field and Description |
---|---|
private ProjectSettings |
DefaultMapControlFactory.projectSettings
The
ProjectSettings to use. |
Constructor and Description |
---|
DefaultMapControlFactory(MapWriter<GameObject,MapArchObject,Archetype> mapWriter,
ProjectSettings projectSettings,
MapModelFactory<GameObject,MapArchObject,Archetype> mapModelFactory)
Creates a new instance.
|
Modifier and Type | Class and Description |
---|---|
class |
DaimoninDefaultProjectSettings
Maintains path names to resources.
|
Modifier and Type | Method and Description |
---|---|
<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
CollectedConfigSource.read(ProjectSettings projectSettings,
AbstractResources<G,A,R> resources,
ErrorView errorView)
Reads config files.
|
<G extends GameObject<G,A,R>,A extends MapArchObject<A>,R extends Archetype<G,A,R>> |
FilesConfigSource.read(ProjectSettings projectSettings,
AbstractResources<G,A,R> resources,
ErrorView errorView)
Reads config files.
|
Modifier and Type | Method and Description |
---|---|
protected List<GameObject> |
DefaultResources.readCollectedInt(ProjectSettings projectSettings,
ErrorView errorView)
Reads the resources from a collection.
|
protected void |
DefaultResources.readFilesInt(ProjectSettings projectSettings,
ErrorView errorView,
List<GameObject> invObjects)
Reads the resources from individual files.
|
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