Crossfire JXClient, Trunk
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Public Member Functions | |
void | dispose () |
Interface for events attached to skins.
Definition at line 29 of file SkinEvent.java.
void com.realtime.crossfire.jxclient.skin.events.SkinEvent.dispose | ( | ) |
Will be called when the skin is disposed. Should release resources.
Implemented in com.realtime.crossfire.jxclient.skin.events.ConnectionStateSkinEvent, com.realtime.crossfire.jxclient.skin.events.PlayerLoginSkinEvent, com.realtime.crossfire.jxclient.skin.events.SkillAddedSkinEvent, com.realtime.crossfire.jxclient.skin.events.SkillRemovedSkinEvent, com.realtime.crossfire.jxclient.skin.events.CrossfireMagicmapSkinEvent, and com.realtime.crossfire.jxclient.skin.events.MapScrollSkinEvent.
Referenced by com.realtime.crossfire.jxclient.skin.skin.DefaultJXCSkin.detach().