Crossfire JXClient, Trunk
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23 package com.realtime.crossfire.jxclient.main;
30 import java.util.Collection;
31 import org.jetbrains.annotations.NotNull;
136 public void accountLogin(@NotNull
final String login, @NotNull
final String password) {
142 public void accountCreate(@NotNull
final String login, @NotNull
final String password) {
153 public void accountLink(
final int force, @NotNull
final String login, @NotNull
final String password) {
163 public void accountPassword(@NotNull
final String currentPassword, @NotNull
final String newPassword) {
final CrossfireServerConnection server
void sendAccountLink(int force, @NotNull String login, @NotNull String password)
void accountCreate(@NotNull final String login, @NotNull final String password)
CommandList getCommandList(@NotNull final String args)
boolean createKeyBinding(final boolean perCharacter, @NotNull final CommandList commandList)
void openDialog(@NotNull final String name)
void toggleDialog(@NotNull final String dialog)
Collection< String > getCommandListNames()
void accountLogin(@NotNull final String login, @NotNull final String password)
void init(@NotNull final GuiManager guiManager)
void accountPassword(@NotNull final String currentPassword, @NotNull final String newPassword)
void closeDialog(@NotNull final String name)
void sendAccountPassword(@NotNull String currentPassword, @NotNull String newPassword)
void accountLink(final int force, @NotNull final String login, @NotNull final String password)
void accountPlayCharacter(@NotNull final String name)
void sendAccountPlay(@NotNull String name)
void sendAccountLogin(@NotNull String login, @NotNull String password)
void sendAccountCreate(@NotNull String login, @NotNull String password)
void updatePlayerName(@NotNull final String playerName)
String lastAccountPassword
boolean removeKeyBinding(final boolean perCharacter)
void accountCreateCharacter(@NotNull final String login, @NotNull final Collection< String > attributes)
void updatePlayerName(@NotNull final String playerName)
boolean removeKeyBinding(final boolean perCharacter)
void closeDialog(@NotNull final String dialog)
void sendAccountCharacterCreate(@NotNull String login, @NotNull String password, @NotNull Collection< String > attributes)
void toggleDialog(@NotNull final String name)
GuiManagerCommandCallback(@NotNull final Exiter exiter, @NotNull final CrossfireServerConnection server)
boolean createKeyBinding(final boolean perCharacter, @NotNull final CommandList cmdList)
void openDialog(@NotNull final String dialog)
CommandList getCommandList(@NotNull final String args)
void activateCommandInput(@NotNull final String newText)
Collection< String > getCommandListNames()
GUIText activateCommandInput()