Crossfire JXClient, Trunk
AccountLinkCharacterCommand.java
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1 /*
2  * This file is part of JXClient, the Fullscreen Java Crossfire Client.
3  *
4  * JXClient is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * JXClient is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with JXClient; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
17  *
18  * Copyright (C) 2005-2008 Yann Chachkoff
19  * Copyright (C) 2006-2017,2019-2023 Andreas Kirschbaum
20  * Copyright (C) 2010-2012,2014-2018,2020-2023 Nicolas Weeger
21  */
22 
23 package com.realtime.crossfire.jxclient.gui.commands;
24 
31 import org.jetbrains.annotations.NotNull;
32 
37 public class AccountLinkCharacterCommand implements GUICommand {
38 
42  @NotNull
44 
48  @NotNull
49  private final AbstractGUIElement element;
50 
54  @NotNull
55  private final GuiFactory guiFactory;
56 
63  public AccountLinkCharacterCommand(@NotNull final CommandCallback commandCallback, @NotNull final AbstractGUIElement button, @NotNull final GuiFactory guiFactory) {
64  this.commandCallback = commandCallback;
65  element = button;
66  this.guiFactory = guiFactory;
67  }
68 
69  @Override
70  public boolean canExecute() {
71  return true;
72  }
73 
74  @Override
75  public void execute() {
76  final Gui gui = guiFactory.getGui(element);
77  if (gui == null) {
78  return;
79  }
80 
81  final GUIText loginField = gui.getFirstElement(GUIText.class, "character_login");
82  final GUIText passwordField = gui.getFirstElement(GUIText.class, "character_password");
83 
84  if (loginField == null || passwordField == null) {
85  return;
86  }
87 
88  final String login = loginField.getText();
89  final String password = passwordField.getText();
90 
91  commandCallback.accountLink(0, login, password);
92  }
93 
94 }
com.realtime.crossfire.jxclient
com.realtime.crossfire.jxclient.skin.skin
Definition: DefaultJXCSkin.java:23
com.realtime.crossfire.jxclient.gui.gui.Gui
Definition: Gui.java:49
com.realtime.crossfire.jxclient.skin
com.realtime.crossfire.jxclient.skin.skin.GuiFactory
Definition: GuiFactory.java:41
com.realtime.crossfire.jxclient.gui.textinput
Definition: ActivateCommandInputCommand.java:23
com.realtime.crossfire.jxclient.gui.commandlist
Definition: CommandList.java:23
com.realtime.crossfire.jxclient.gui.textinput.CommandCallback.accountLink
void accountLink(int force, @NotNull String login, @NotNull String password)
com.realtime.crossfire.jxclient.gui.textinput.CommandCallback
Definition: CommandCallback.java:33
com.realtime.crossfire.jxclient.skin.skin.GuiFactory.getGui
Gui getGui(@NotNull final AbstractGUIElement element)
Definition: GuiFactory.java:110
com.realtime.crossfire.jxclient.gui.textinput.GUIText.getText
String getText()
Definition: GUIText.java:234
com.realtime.crossfire.jxclient.gui
com.realtime.crossfire.jxclient.gui.gui.Gui.getFirstElement
public< T extends GUIElement > T getFirstElement(@NotNull final Class< T > class_)
Definition: Gui.java:300
com.realtime.crossfire.jxclient.gui.gui
Definition: AbstractGUIElement.java:23
com.realtime.crossfire
com.realtime.crossfire.jxclient.gui.textinput.GUIText
Definition: GUIText.java:61
com.realtime
com
com.realtime.crossfire.jxclient.gui.gui.AbstractGUIElement
Definition: AbstractGUIElement.java:37
com.realtime.crossfire.jxclient.gui.commandlist.GUICommand
Definition: GUICommand.java:29