Crossfire JXClient, Trunk
src
gui
src
main
java
com
realtime
crossfire
jxclient
sound
SoundWatcher.java
Go to the documentation of this file.
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/*
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* This file is part of JXClient, the Fullscreen Java Crossfire Client.
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*
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* JXClient is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* JXClient is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with JXClient; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Copyright (C) 2005-2008 Yann Chachkoff
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* Copyright (C) 2006-2017,2019-2023 Andreas Kirschbaum
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* Copyright (C) 2010-2012,2014-2018,2020-2023 Nicolas Weeger
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*/
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package
com.realtime.crossfire.jxclient.sound;
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import
com
.
realtime
.
crossfire
.
jxclient
.
server
.
crossfire
.
CrossfireServerConnection
;
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import
com
.
realtime
.
crossfire
.
jxclient
.
server
.
crossfire
.
CrossfireSoundListener
;
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import
org.jetbrains.annotations.NotNull;
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34
public
class
SoundWatcher
{
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@NotNull
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private
final
SoundManager
soundManager
;
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@NotNull
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@SuppressWarnings(
"FieldCanBeLocal"
)
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private final
CrossfireSoundListener
crossfireSoundListener
= new
CrossfireSoundListener
() {
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@Override
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public
void
commandSoundReceived(
final
int
x,
final
int
y,
final
int
num,
final
int
type) {
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// ignored
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}
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@Override
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public
void
commandSound2Received(
final
int
x,
final
int
y,
final
int
dir,
final
int
volume,
final
int
type, @NotNull
final
String action, @NotNull
final
String name) {
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soundManager
.
playClip
(
Sounds
.
CHARACTER
, action);
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}
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};
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public
SoundWatcher
(@NotNull
final
CrossfireServerConnection
crossfireServerConnection, @NotNull
final
SoundManager
soundManager
) {
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crossfireServerConnection.addCrossfireSoundListener(
crossfireSoundListener
);
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this.soundManager =
soundManager
;
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}
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}
com.realtime.crossfire.jxclient
com.realtime.crossfire.jxclient.sound.Sounds
Definition:
Sounds.java:31
com.realtime.crossfire.jxclient.server
com.realtime.crossfire.jxclient.sound.SoundWatcher.SoundWatcher
SoundWatcher(@NotNull final CrossfireServerConnection crossfireServerConnection, @NotNull final SoundManager soundManager)
Definition:
SoundWatcher.java:66
com.realtime.crossfire.jxclient.sound.SoundWatcher
Definition:
SoundWatcher.java:34
com.realtime.crossfire.jxclient.server.crossfire.CrossfireSoundListener
Definition:
CrossfireSoundListener.java:32
com.realtime.crossfire.jxclient.server.crossfire.CrossfireServerConnection
Definition:
CrossfireServerConnection.java:37
com.realtime.crossfire.jxclient.sound.SoundManager.playClip
void playClip(@NotNull final Sounds type, @NotNull final CharSequence action)
Definition:
SoundManager.java:183
com.realtime.crossfire.jxclient.server.crossfire
Definition:
AbstractCrossfireServerConnection.java:23
com.realtime.crossfire.jxclient.sound.SoundWatcher.soundManager
final SoundManager soundManager
Definition:
SoundWatcher.java:40
com.realtime.crossfire.jxclient.sound.SoundWatcher.crossfireSoundListener
final CrossfireSoundListener crossfireSoundListener
Definition:
SoundWatcher.java:47
com.realtime.crossfire
com.realtime
com.realtime.crossfire.jxclient.sound.Sounds.CHARACTER
CHARACTER
Definition:
Sounds.java:36
com
com.realtime.crossfire.jxclient.sound.SoundManager
Definition:
SoundManager.java:40
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