Crossfire JXClient, Trunk
src
gui
src
main
java
com
realtime
crossfire
jxclient
gui
commands
ConnectCommand.java
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/*
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* This file is part of JXClient, the Fullscreen Java Crossfire Client.
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*
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* JXClient is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* JXClient is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with JXClient; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*
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* Copyright (C) 2005-2008 Yann Chachkoff
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* Copyright (C) 2006-2017,2019-2023 Andreas Kirschbaum
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* Copyright (C) 2010-2012,2014-2018,2020-2023 Nicolas Weeger
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*/
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package
com.realtime.crossfire.jxclient.gui.commands;
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import
com
.
realtime
.
crossfire
.
jxclient
.
gui
.
commandlist
.
GUICommand
;
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import
com
.
realtime
.
crossfire
.
jxclient
.
gui
.
textinput
.
GUIText
;
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import
com
.
realtime
.
crossfire
.
jxclient
.
guistate
.
GuiStateManager
;
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import
org.jetbrains.annotations.NotNull;
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public
class
ConnectCommand
implements
GUICommand
{
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@NotNull
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private
final
GuiStateManager
guiStateManager
;
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@NotNull
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private
final
GUIText
hostNameInputField
;
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public
ConnectCommand
(@NotNull
final
GuiStateManager
guiStateManager
, @NotNull
final
GUIText
hostNameInputField
) {
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this.guiStateManager =
guiStateManager
;
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this.hostNameInputField =
hostNameInputField
;
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}
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@Override
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public
boolean
canExecute
() {
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return
true
;
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}
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@Override
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public
void
execute
() {
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guiStateManager
.
connect
(
hostNameInputField
.
getText
());
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}
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}
com.realtime.crossfire.jxclient
com.realtime.crossfire.jxclient.gui.commands.ConnectCommand.execute
void execute()
Definition:
ConnectCommand.java:64
com.realtime.crossfire.jxclient.gui.textinput
Definition:
ActivateCommandInputCommand.java:23
com.realtime.crossfire.jxclient.gui.commandlist
Definition:
CommandList.java:23
com.realtime.crossfire.jxclient.guistate.GuiStateManager.connect
void connect(@NotNull final String serverInfo)
Definition:
GuiStateManager.java:180
com.realtime.crossfire.jxclient.guistate.GuiStateManager
Definition:
GuiStateManager.java:34
com.realtime.crossfire.jxclient.guistate
Definition:
ClientSocketState.java:23
com.realtime.crossfire.jxclient.gui.commands.ConnectCommand.canExecute
boolean canExecute()
Definition:
ConnectCommand.java:59
com.realtime.crossfire.jxclient.gui.textinput.GUIText.getText
String getText()
Definition:
GUIText.java:234
com.realtime.crossfire.jxclient.gui.commands.ConnectCommand.hostNameInputField
final GUIText hostNameInputField
Definition:
ConnectCommand.java:46
com.realtime.crossfire.jxclient.gui
com.realtime.crossfire.jxclient.gui.commands.ConnectCommand.ConnectCommand
ConnectCommand(@NotNull final GuiStateManager guiStateManager, @NotNull final GUIText hostNameInputField)
Definition:
ConnectCommand.java:53
com.realtime.crossfire
com.realtime.crossfire.jxclient.gui.textinput.GUIText
Definition:
GUIText.java:61
com.realtime
com
com.realtime.crossfire.jxclient.gui.commands.ConnectCommand
Definition:
ConnectCommand.java:34
com.realtime.crossfire.jxclient.gui.commands.ConnectCommand.guiStateManager
final GuiStateManager guiStateManager
Definition:
ConnectCommand.java:40
com.realtime.crossfire.jxclient.gui.commandlist.GUICommand
Definition:
GUICommand.java:29
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