Crossfire Server, Branch 1.12  R12190
init.c
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00001 /*
00002  * static char *rcsid_init_c =
00003  *    "$Id: init.c 11578 2009-02-23 22:02:27Z lalo $";
00004  */
00005 
00006 /*
00007     CrossFire, A Multiplayer game for X-windows
00008 
00009     Copyright (C) 2006 Mark Wedel & Crossfire Development Team
00010     Copyright (C) 1992 Frank Tore Johansen
00011 
00012     This program is free software; you can redistribute it and/or modify
00013     it under the terms of the GNU General Public License as published by
00014     the Free Software Foundation; either version 2 of the License, or
00015     (at your option) any later version.
00016 
00017     This program is distributed in the hope that it will be useful,
00018     but WITHOUT ANY WARRANTY; without even the implied warranty of
00019     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00020     GNU General Public License for more details.
00021 
00022     You should have received a copy of the GNU General Public License
00023     along with this program; if not, write to the Free Software
00024     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00025 
00026     The author can be reached via e-mail to crossfire-devel@real-time.com
00027 */
00028 
00040 #include <global.h>
00041 #ifndef __CEXTRACT__
00042 #include <sproto.h>
00043 #endif
00044 #ifndef WIN32 /* ---win32 exclude include files */
00045 #include <sys/types.h>
00046 #include <sys/time.h>
00047 #include <sys/socket.h>
00048 #include <netinet/in.h>
00049 #include <netdb.h>
00050 #endif /* win32 */
00051 
00052 #ifdef HAVE_UNISTD_H
00053 #include <unistd.h>
00054 #endif
00055 
00056 #ifdef HAVE_ARPA_INET_H
00057 #include <arpa/inet.h>
00058 #endif
00059 #include <newserver.h>
00060 #include <loader.h>
00061 
00063 Socket_Info socket_info;
00068 socket_struct *init_sockets;
00069 
00075 void init_connection(socket_struct *ns, const char *from_ip) {
00076     SockList sl;
00077     int bufsize = 65535; /*Supposed absolute upper limit */
00078     int oldbufsize;
00079     socklen_t buflen = sizeof(int);
00080 
00081 #ifdef WIN32 /* ***WIN32 SOCKET: init win32 non blocking socket */
00082     int temp = 1;
00083 
00084     if (ioctlsocket(ns->fd, FIONBIO , &temp) == -1)
00085         LOG(llevError, "init_connection:  Error on ioctlsocket.\n");
00086 #else
00087     if (fcntl(ns->fd, F_SETFL, O_NONBLOCK) == -1) {
00088         LOG(llevError, "init_connection:  Error on fcntl.\n");
00089     }
00090 #endif /* end win32 */
00091 
00092     if (getsockopt(ns->fd, SOL_SOCKET, SO_SNDBUF, (char *)&oldbufsize, &buflen) == -1)
00093         oldbufsize = 0;
00094     if (oldbufsize < bufsize) {
00095 #ifdef ESRV_DEBUG
00096         LOG(llevDebug, "Default buffer size was %d bytes, will reset it to %d\n", oldbufsize, bufsize);
00097 #endif
00098         if (setsockopt(ns->fd, SOL_SOCKET, SO_SNDBUF, (char *)&bufsize, sizeof(bufsize))) {
00099             LOG(llevError, "init_connection: setsockopt unable to set output buf size to %d\n", bufsize);
00100         }
00101     }
00102     buflen = sizeof(oldbufsize);
00103     getsockopt(ns->fd, SOL_SOCKET, SO_SNDBUF, (char *)&oldbufsize, &buflen);
00104 #ifdef ESRV_DEBUG
00105     LOG(llevDebug, "Socket buffer size now %d bytes\n", oldbufsize);
00106 #endif
00107 
00108     ns->faceset = 0;
00109     ns->facecache = 0;
00110     ns->sound = 0;
00111     ns->monitor_spells = 0;
00112     ns->darkness = 1;
00113     ns->status = Ns_Add;
00114     ns->mapx = 11;
00115     ns->mapy = 11;
00116     ns->newmapcmd = 0;
00117     ns->look_position = 0;
00118     ns->update_look = 0;
00119     ns->has_readable_type = 0;
00120     ns->supported_readables = 0;
00121     ns->monitor_spells = 0;
00122     ns->tick = 0;
00123     ns->is_bot = 0;
00124     ns->num_look_objects = DEFAULT_NUM_LOOK_OBJECTS;
00125     ns->want_pickup = 0;
00126 
00127     /* we should really do some checking here - if total clients overflows
00128      * we need to do something more intelligent, because client id's will start
00129      * duplicating (not likely in normal cases, but malicous attacks that
00130      * just open and close connections could get this total up.
00131      */
00132     SockList_Init(&ns->inbuf);
00133     SockList_ResetRead(&ns->inbuf);
00134     /* Basic initialization. Needed because we do a check in
00135      * handle_client for oldsocketmode without checking the
00136      * length of data.
00137      */
00138     memset(ns->inbuf.buf, 0, sizeof(ns->inbuf.buf));
00139     memset(&ns->lastmap, 0, sizeof(struct Map));
00140     if (!ns->faces_sent)
00141         ns->faces_sent = calloc(sizeof(*ns->faces_sent), nrofpixmaps);
00142     ns->faces_sent_len = nrofpixmaps;
00143 
00144     memset(&ns->anims_sent, 0, sizeof(ns->anims_sent));
00145     memset(&ns->stats, 0, sizeof(struct statsinfo));
00146     ns->map_scroll_x = 0;
00147     ns->map_scroll_y = 0;
00148     /* Do this so we don't send a face command for the client for
00149      * this face.  Face 0 is sent to the client to say clear
00150      * face information.
00151      */
00152     ns->faces_sent[0] = NS_FACESENT_FACE;
00153 
00154     ns->outputbuffer.start = 0;
00155     ns->outputbuffer.len = 0;
00156     ns->can_write = 1;
00157     ns->password_fails = 0;
00158 
00159     ns->host = strdup_local(from_ip);
00160     SockList_Init(&sl);
00161     SockList_AddPrintf(&sl, "version %d %d %s\n", VERSION_CS, VERSION_SC, VERSION_INFO);
00162     Send_With_Handling(ns, &sl);
00163     SockList_Term(&sl);
00164 #ifdef CS_LOGSTATS
00165     if (socket_info.nconns > cst_tot.max_conn)
00166         cst_tot.max_conn = socket_info.nconns;
00167     if (socket_info.nconns > cst_lst.max_conn)
00168         cst_lst.max_conn = socket_info.nconns;
00169 #endif
00170 }
00171 
00173 void init_server(void) {
00174     struct sockaddr_in insock;
00175     struct protoent *protox;
00176     struct linger linger_opt;
00177     char err[MAX_BUF];
00178 
00179 #ifdef WIN32 /* ***win32  -  we init a windows socket */
00180     WSADATA w;
00181 
00182     socket_info.max_filedescriptor = 1; /* used in select, ignored in winsockets */
00183     WSAStartup(0x0101, &w);     /* this setup all socket stuff */
00184     /* ill include no error tests here, winsocket 1.1 should always work */
00185     /* except some old win95 versions without tcp/ip stack */
00186 #else /* non windows */
00187 
00188 #ifdef HAVE_SYSCONF
00189     socket_info.max_filedescriptor = sysconf(_SC_OPEN_MAX);
00190 #else
00191 #  ifdef HAVE_GETDTABLESIZE
00192     socket_info.max_filedescriptor = getdtablesize();
00193 #  else
00194     "Unable to find usable function to get max filedescriptors";
00195 #  endif
00196 #endif
00197 #endif /* win32 */
00198 
00199     socket_info.timeout.tv_sec = 0;
00200     socket_info.timeout.tv_usec = 0;
00201     socket_info.nconns = 0;
00202 
00203 #ifdef CS_LOGSTATS
00204     memset(&cst_tot, 0, sizeof(CS_Stats));
00205     memset(&cst_lst, 0, sizeof(CS_Stats));
00206     cst_tot.time_start = time(NULL);
00207     cst_lst.time_start = time(NULL);
00208 #endif
00209 
00210     LOG(llevDebug, "Initialize new client/server data\n");
00211     socket_info.nconns = 1;
00212     init_sockets = malloc(sizeof(socket_struct));
00213     init_sockets[0].faces_sent = NULL; /* unused */
00214     socket_info.allocated_sockets = 1;
00215 
00216     protox = getprotobyname("tcp");
00217     if (protox == NULL) {
00218         LOG(llevError, "init_server: Error getting protox\n");
00219         return;
00220     }
00221     init_sockets[0].fd = socket(PF_INET, SOCK_STREAM, protox->p_proto);
00222     if (init_sockets[0].fd == -1) {
00223         LOG(llevError, "Cannot create socket: %s\n", strerror_local(errno, err, sizeof(err)));
00224         exit(-1);
00225     }
00226     insock.sin_family = AF_INET;
00227     insock.sin_port = htons(settings.csport);
00228     insock.sin_addr.s_addr = htonl(INADDR_ANY);
00229 
00230     linger_opt.l_onoff = 0;
00231     linger_opt.l_linger = 0;
00232     if (setsockopt(init_sockets[0].fd, SOL_SOCKET, SO_LINGER, (char *)&linger_opt, sizeof(struct linger))) {
00233         LOG(llevError, "Cannot setsockopt(SO_LINGER): %s\n", strerror_local(errno, err, sizeof(err)));
00234     }
00235 /* Would be nice to have an autoconf check for this.  It appears that
00236  * these functions are both using the same calling syntax, just one
00237  * of them needs extra valus passed.
00238  */
00239 #if defined(__osf__) || defined(hpux) || defined(sgi) || defined(NeXT) || \
00240     defined(__sun__) || defined(__linux__) || defined(SVR4) ||          \
00241     defined(__FreeBSD__) || defined(__OpenBSD__) ||                     \
00242     defined(WIN32) /* ---win32 add this here */  ||                     \
00243     defined(__GNU__) /* HURD */
00244     {
00245 #ifdef WIN32
00246         char tmp = 1;
00247 #else
00248         int tmp = 1;
00249 #endif
00250 
00251         if (setsockopt(init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, &tmp, sizeof(tmp))) {
00252             LOG(llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror_local(errno, err, sizeof(err)));
00253         }
00254     }
00255 #else
00256     if (setsockopt(init_sockets[0].fd, SOL_SOCKET, SO_REUSEADDR, (char *)NULL, 0)) {
00257         LOG(llevError, "Cannot setsockopt(SO_REUSEADDR): %s\n", strerror_local(errno, err, sizeof(err)));
00258     }
00259 #endif
00260 
00261     if (bind(init_sockets[0].fd, (struct sockaddr *)&insock, sizeof(insock)) == (-1)) {
00262         LOG(llevError, "Cannot bind socket to port %d: %s\n", ntohs(insock.sin_port), strerror_local(errno, err, sizeof(err)));
00263 #ifdef WIN32 /* ***win32: close() -> closesocket() */
00264         shutdown(init_sockets[0].fd, SD_BOTH);
00265         closesocket(init_sockets[0].fd);
00266 #else
00267         close(init_sockets[0].fd);
00268 #endif /* win32 */
00269         exit(-1);
00270     }
00271     if (listen(init_sockets[0].fd, 5) == (-1))  {
00272         LOG(llevError, "Cannot listen on socket: %s\n", strerror_local(errno, err, sizeof(err)));
00273 #ifdef WIN32 /* ***win32: close() -> closesocket() */
00274         shutdown(init_sockets[0].fd, SD_BOTH);
00275         closesocket(init_sockets[0].fd);
00276 #else
00277         close(init_sockets[0].fd);
00278 #endif /* win32 */
00279         exit(-1);
00280     }
00281     init_sockets[0].status = Ns_Add;
00282     read_client_images();
00283 }
00284 
00285 /*******************************************************************************
00286  *
00287  * Start of functions dealing with freeing of the data.
00288  *
00289  ******************************************************************************/
00290 
00292 void free_all_newserver(void) {
00293     LOG(llevDebug, "Freeing all new client/server information.\n");
00294     free_socket_images();
00295     free(init_sockets);
00296 }
00297 
00305 void free_newsocket(socket_struct *ns) {
00306 #ifdef WIN32 /* ***win32: closesocket in windows style */
00307     shutdown(ns->fd, SD_BOTH);
00308     if (closesocket(ns->fd)) {
00309 #else
00310     if (close(ns->fd)) {
00311 #endif /* win32 */
00312 
00313 #ifdef ESRV_DEBUG
00314         LOG(llevDebug, "Error closing socket %d\n", ns->fd);
00315 #endif
00316     }
00317     ns->fd = -1;
00318     if (ns->stats.range)
00319         FREE_AND_CLEAR(ns->stats.range);
00320     if (ns->stats.title)
00321         FREE_AND_CLEAR(ns->stats.title);
00322     if (ns->host)
00323         FREE_AND_CLEAR(ns->host);
00324     SockList_Term(&ns->inbuf);
00325 }
00326 
00328 void final_free_player(player *pl) {
00329     SockList sl;
00330 
00331     SockList_Init(&sl);
00332     SockList_AddString(&sl, "goodbye");
00333     Send_With_Handling(&pl->socket, &sl);
00334     SockList_Term(&sl);
00335     free_newsocket(&pl->socket);
00336     free_player(pl);
00337 }