Crossfire Server, Branch 1.12  R12190
Data Fields
_timeofday Struct Reference

Represents the ingame time. More...

#include <tod.h>

Data Fields

int day
int dayofweek
int hour
int minute
int month
int periodofday
int season
int weekofmonth
int year

Detailed Description

Represents the ingame time.

Definition at line 61 of file tod.h.


Field Documentation

Definition at line 64 of file tod.h.

Referenced by format_time(), get_tod(), getTime(), print_tod(), and store_time().

Definition at line 65 of file tod.h.

Referenced by get_tod(), getTime(), and print_tod().

Definition at line 67 of file tod.h.

Referenced by clock_type_apply(), format_time(), get_tod(), getTime(), print_tod(), and store_time().

Definition at line 63 of file tod.h.

Referenced by format_time(), get_tod(), getTime(), print_tod(), and store_time().

Definition at line 70 of file tod.h.

Referenced by get_tod(), and getTime().

Definition at line 69 of file tod.h.

Referenced by dawn_to_dusk(), get_tod(), getTime(), print_tod(), and set_darkness_map().

Definition at line 68 of file tod.h.

Referenced by get_tod(), and getTime().

Definition at line 62 of file tod.h.

Referenced by format_time(), get_tod(), getTime(), print_tod(), and store_time().


The documentation for this struct was generated from the following file: