Directory spell/MoodChange/

Total Files:
16
Deleted Files:
0
Lines of Code:
181

[root]/spell/MoodChange

Lines of Code

spell/MoodChange/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 97 (100.0%) 96 (100.0%) 0.9
kbulgrien 7 (7.2%) 33 (34.4%) 4.7
akirschbaum 5 (5.2%) 15 (15.6%) 3.0
ryo_saeba 25 (25.8%) 14 (14.6%) 0.5
qal21 27 (27.8%) 13 (13.5%) 0.4
meflin2 8 (8.2%) 12 (12.5%) 1.5
mwedel 15 (15.5%) 6 (6.3%) 0.4
anmaster 10 (10.3%) 3 (3.1%) 0.3

Most Recent Commits

ryo_saeba 2011-11-20 08:43 Rev.: 15834

Run optipng on the faces.

0 lines of code changed in 5 files:

  • spell/MoodChange: spell_aggravation.base.111.png (changed), spell_charm_monsters.base.111.png (changed), spell_command_undead.base.111.png (changed), spell_conflict.base.111.png (changed), spell_pacify.base.111.png (changed)
ryo_saeba 2011-06-19 17:10 Rev.: 14667

Add icons for spells, taken from JXClient's sources, revision 4199.

5 lines of code changed in 10 files:

  • spell/MoodChange: spell_aggravation.arc (+1), spell_aggravation.base.111.png (new), spell_charm_monsters.arc (+1 -1), spell_charm_monsters.base.111.png (new), spell_command_undead.arc (+1 -1), spell_command_undead.base.111.png (new), spell_conflict.arc (+1 -1), spell_conflict.base.111.png (new), spell_pacify.arc (+1 -1), spell_pacify.base.111.png (new)
anmaster 2010-10-11 13:15 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

3 lines of code changed in 10 files:

  • spell/MoodChange: charm_aura.arc (-1), charm_aura.base.111.png (+1 -2), charm_aura.base.112.png (+1 -2), charm_aura.base.113.png (+1 -2), spell_aggravation.arc (-1), spell_charm_monsters.arc (-1), spell_command_undead.arc (-1), spell_conflict.arc (-1), spell_pacify.arc (-1), spell_siren_call.arc (-1)
ryo_saeba 2010-09-26 04:32 Rev.: 13887

Add path attenuation to spells which didn't have any set.

1 lines of code changed in 1 file:

  • spell/MoodChange: spell_aggravation.arc (+1 -1)
ryo_saeba 2010-08-14 02:13 Rev.: 13587

Merge lines.

6 lines of code changed in 6 files:

  • spell/MoodChange: spell_aggravation.arc (+1 -3), spell_charm_monsters.arc (+1 -2), spell_command_undead.arc (+1 -3), spell_conflict.arc (+1 -4), spell_pacify.arc (+1 -2), spell_siren_call.arc (+1 -4)
meflin2 2010-08-08 11:30 Rev.: 13567

spell ballance changes

1 lines of code changed in 1 file:

  • spell/MoodChange: spell_conflict.arc (+1 -1)
ryo_saeba 2010-01-17 13:21 Rev.: 12350

Fix ill-placed 'endmsg' tag.

1 lines of code changed in 1 file:

  • spell/MoodChange: spell_siren_call.arc (+1 -1)
meflin2 2009-08-01 15:43 Rev.: 12127

initial spell re-level change

6 lines of code changed in 4 files:

  • spell/MoodChange: spell_command_undead.arc (+2 -2), spell_conflict.arc (+1 -1), spell_pacify.arc (+1 -1), spell_siren_call.arc (+2 -2)
kbulgrien 2009-07-28 05:51 Rev.: 12124

- Add msg/endmsg descriptions to various spells including those that start
with the letters N-P and update Conflict. Fix Slow (prior commit did not
include msg/endmsg tags around the message).

7 lines of code changed in 2 files:

  • spell/MoodChange: spell_conflict.arc (+3 -3), spell_pacify.arc (+4)
kbulgrien 2009-07-25 22:21 Rev.: 12113

Add msg/endmsg descriptions to various spells including those that start with
the letters L-M and S-Z. This provides more descriptions for display in the
client spell window.

6 lines of code changed in 1 file:

  • spell/MoodChange: spell_siren_call.arc (+6)
kbulgrien 2009-07-21 22:00 Rev.: 12099

Add msg/endmsg descriptions to spells with names that begin with C and the
antimagic rune skipped previously. This allows the descriptions to be displayed in the GTK-V2 client spell window.

15 lines of code changed in 3 files:

  • spell/MoodChange: spell_charm_monsters.arc (+4), spell_command_undead.arc (+5), spell_conflict.arc (+6)
kbulgrien 2009-07-20 22:48 Rev.: 12078

- Add msg/endmsg descriptions to spells A-B that do not have them (except for
antimagic rune).

5 lines of code changed in 1 file:

  • spell/MoodChange: spell_aggravation.arc (+5)
meflin2 2009-07-18 13:47 Rev.: 12072

charm monster base range tweek

3 lines of code changed in 1 file:

  • spell/MoodChange: spell_charm_monsters.arc (+3 -3)
meflin2 2009-06-13 12:41 Rev.: 11826

make charm much harder to use, stop nukes of whole levels

2 lines of code changed in 2 files:

  • spell/MoodChange: spell_charm_monsters.arc (+1 -1), spell_siren_call.arc (+1 -1)
akirschbaum 2009-02-01 14:23 Rev.: 11312

Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

15 lines of code changed in 2 files:

  • spell/MoodChange: charm_aura.arc (+1 -6), charm_aura.face (new 14)
ryo_saeba 2008-11-10 06:38 Rev.: 10379

Remove obsolete color_fg.

1 lines of code changed in 1 file:

  • spell/MoodChange: charm_aura.arc (+1 -1)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 3 files:

  • spell/MoodChange: charm_aura.base.111.png (changed), charm_aura.base.112.png (changed), charm_aura.base.113.png (changed)
qal21 2007-11-29 03:51 Rev.: 7583

Add anim_suffix spellcasting to all spells.

6 lines of code changed in 6 files:

  • spell/MoodChange: spell_aggravation.arc (+1), spell_charm_monsters.arc (+1), spell_command_undead.arc (+1), spell_conflict.arc (+1), spell_pacify.arc (+1), spell_siren_call.arc (+1)
ryo_saeba 2007-06-13 14:54 Rev.: 6567

Remove obsolete field.

0 lines of code changed in 1 file:

  • spell/MoodChange: charm_aura.arc (-1)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

7 lines of code changed in 7 files:

  • spell/MoodChange: charm_aura.arc (+1), spell_aggravation.arc (+1), spell_charm_monsters.arc (+1), spell_command_undead.arc (+1), spell_conflict.arc (+1), spell_pacify.arc (+1), spell_siren_call.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 14 files:

  • spell/MoodChange: charm_aura.arc (-1), spell_aggravation.arc (new), spell_charm_monsters.arc (-1), spell_command_undead.arc (new), spell_conflict.arc (new), spell_pacify.arc (new), spell_siren_call.arc (-1)
mwedel 2006-09-25 00:17 Rev.: 4975

Ok - now try committing proper (binary) images.
MSW 2006-09-24

0 lines of code changed in 3 files:

  • spell/MoodChange: charm_aura.base.111.png (changed), charm_aura.base.112.png (changed), charm_aura.base.113.png (changed)
mwedel 2006-09-25 00:10 Rev.: 4974

Try this again - update svn:mime-type and remove svn:eol-style.
MSW 2006-09-24

3 lines of code changed in 3 files:

  • spell/MoodChange: charm_aura.base.111.png (+1 -2), charm_aura.base.112.png (+1 -2), charm_aura.base.113.png (+1 -2)
mwedel 2006-09-24 23:44 Rev.: 4973

change mime types of images.
MSW 2006-09-24

3 lines of code changed in 3 files:

  • spell/MoodChange: charm_aura.base.111.png (+1 -1), charm_aura.base.112.png (+1 -1), charm_aura.base.113.png (+1 -1)
mwedel 2006-09-24 23:14 Rev.: 4972

Change svn:mime-types for images to binary, commit proper images.
MSW 2006-09-24

0 lines of code changed in 6 files:

  • spell/MoodChange: charm_aura.base.111.png (changed), charm_aura.base.112.png (new), charm_aura.base.113.png (new)
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