/arch/trunk Developers: kbulgrien

Login name:
kbulgrien
Total Commits:
796 (1.2%)
Lines of Code:
5,007 (6.0%)
Most Recent Commit:
2012-09-29 18:05

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Activity in Directories

Directory Changes Lines of Code Lines per Change
Totals 796 (100.0%) 5007 (100.0%) 6.2
dev/wip/manhole/ 20 (2.5%) 1015 (20.3%) 50.7
/ 42 (5.3%) 607 (12.1%) 14.4
misc/ 15 (1.9%) 450 (9.0%) 30.0
wall/slevel/ 51 (6.4%) 349 (7.0%) 6.8
connect/Hole/ 8 (1.0%) 209 (4.2%) 26.1
spell/Misc/ 27 (3.4%) 189 (3.8%) 7.0
dev/wip/spout/ 20 (2.5%) 173 (3.5%) 8.6
spell/Change_Ability/ 36 (4.5%) 163 (3.3%) 4.5
ground/ 13 (1.6%) 136 (2.7%) 10.4
wall/dirtroad/ 85 (10.7%) 129 (2.6%) 1.5
spell/Cone/ 25 (3.1%) 127 (2.5%) 5.0
monster/animal/farmyard/ 4 (0.5%) 113 (2.3%) 28.2
spell/Bullet/ 23 (2.9%) 110 (2.2%) 4.7
road/s_bridge/ 14 (1.8%) 96 (1.9%) 6.8
ground/Lake/ 34 (4.3%) 93 (1.9%) 2.7
spell/Rune/ 17 (2.1%) 82 (1.6%) 4.8
construct/tower/ 10 (1.3%) 81 (1.6%) 8.1
spell/Disease/ 11 (1.4%) 60 (1.2%) 5.4
wall/mine/ 5 (0.6%) 57 (1.1%) 11.4
wall/stwall/ 8 (1.0%) 56 (1.1%) 7.0
spell/Bolt/ 11 (1.4%) 56 (1.1%) 5.0
spell/MagicWall/ 11 (1.4%) 52 (1.0%) 4.7
spell/Golem/ 10 (1.3%) 51 (1.0%) 5.1
spell/Healing/ 10 (1.3%) 42 (0.8%) 4.2
spell/SummonMonster/ 6 (0.8%) 38 (0.8%) 6.3
wall/bwall/ 3 (0.4%) 36 (0.7%) 12.0
player/class/Warrior/ 3 (0.4%) 36 (0.7%) 12.0
road/a_bridge/ 6 (0.8%) 35 (0.7%) 5.8
spell/Swarm/ 6 (0.8%) 34 (0.7%) 5.6
spell/MoodChange/ 7 (0.9%) 33 (0.7%) 4.7
construct/Snow/ 2 (0.3%) 31 (0.6%) 15.5
road/drawbridge/ 5 (0.6%) 29 (0.6%) 5.8
road/bridgemoat/ 5 (0.6%) 28 (0.6%) 5.6
dev/wip/ 1 (0.1%) 27 (0.5%) 27.0
wall/wall/ 3 (0.4%) 25 (0.5%) 8.3
spell/RaiseDead/ 3 (0.4%) 22 (0.4%) 7.3
spell/Detect/ 5 (0.6%) 22 (0.4%) 4.4
spell/BlessCurse/ 4 (0.5%) 22 (0.4%) 5.5
spell/Smite/ 5 (0.6%) 21 (0.4%) 4.2
spell/AnimateWeapon/ 2 (0.3%) 14 (0.3%) 7.0
spell/TownPortal/ 1 (0.1%) 13 (0.3%) 13.0
spell/MovingBall/ 3 (0.4%) 12 (0.2%) 4.0
spell/Aura/ 2 (0.3%) 10 (0.2%) 5.0
spell/MagicMissile/ 1 (0.1%) 7 (0.1%) 7.0
spell/Bomb/ 1 (0.1%) 7 (0.1%) 7.0
monster/dragon/Shadow_Dra/ 3 (0.4%) 6 (0.1%) 2.0
player/class/Wizardry/ 1 (0.1%) 1 (0.0%) 1.0
disease/ 1 (0.1%) 1 (0.0%) 1.0
connect/ 1 (0.1%) 1 (0.0%) 1.0
wall/yellow/ 42 (5.3%) 0 (0.0%) 0.0
wall/paved/ 33 (4.1%) 0 (0.0%) 0.0
wall/gwall/ 10 (1.3%) 0 (0.0%) 0.0
wall/footpath/ 33 (4.1%) 0 (0.0%) 0.0
wall/dwall/ 1 (0.1%) 0 (0.0%) 0.0
traps/ 1 (0.1%) 0 (0.0%) 0.0
construct/town/ 6 (0.8%) 0 (0.0%) 0.0
construct/bridge/stonebridge/ 33 (4.1%) 0 (0.0%) 0.0
construct/bridge/footbridge/ 33 (4.1%) 0 (0.0%) 0.0
construct/ 14 (1.8%) 0 (0.0%) 0.0

Activity of kbulgrien

Most Recent Commits

kbulgrien 2012-09-29 18:05 Rev.: 18465

- The mage and warlock are identical except for animation settings, but the
mage didn't have a msg/endmsg block. In the GTK-v2 client, this meant that
the mage Class Description data was blank when setting up a new character.
Though copying the warlock msg is not necessarily the most creative move in
the world, it improves the situation somewhat.

4 lines of code changed in 1 file:

  • player/class/Warrior: mage.arc (+4)
kbulgrien 2010-07-12 23:14 Rev.: 13457

- The word "humanoid" is confusing. Elves are humanoid, but they are not
vulnerable to typhoid. The disease is race specific, and elf/faerie is
not in the list.

3 lines of code changed in 1 file:

  • spell/Disease: spell_cause_typhoid.arc (+3 -2)
kbulgrien 2010-07-03 15:23 Rev.: 13433

- Recomment. Segfault results from uncomment.

15 lines of code changed in 1 file:

  • player/class/Warrior: mage.arc (+15 -15)
kbulgrien 2010-07-03 09:09 Rev.: 13432

- Revert r13404 changes. This is used in a race-specific Hall of Selection.
Reported by knotwork.

17 lines of code changed in 1 file:

  • player/class/Warrior: mage.arc (+17 -20)
kbulgrien 2010-06-15 02:59 Rev.: 13403

- Remove the now unused construct/bridge folder.

0 lines of code changed in 66 files:

  • construct/bridge/footbridge: footbridge.arc (del), footbridge_0.base.111.png (del), footbridge_0.face (del), footbridge_1.base.111.png (del), footbridge_1.face (del), footbridge_2.base.111.png (del), footbridge_2.face (del), footbridge_3.base.111.png (del), footbridge_3.face (del), footbridge_4.base.111.png (del), footbridge_4.face (del), footbridge_5.base.111.png (del), footbridge_5.face (del), footbridge_6.base.111.png (del), footbridge_6.face (del), footbridge_7.base.111.png (del), footbridge_7.face (del), footbridge_8.base.111.png (del), footbridge_8.face (del), footbridge_9.base.111.png (del), footbridge_9.face (del), footbridge_A.base.111.png (del), footbridge_A.face (del), footbridge_B.base.111.png (del), footbridge_B.face (del), footbridge_C.base.111.png (del), footbridge_C.face (del), footbridge_D.base.111.png (del), footbridge_D.face (del), footbridge_E.base.111.png (del), footbridge_E.face (del), footbridge_F.base.111.png (del), footbridge_F.face (del)
  • construct/bridge/stonebridge: stonebridge.arc (del), stonebridge_0.base.111.png (del), stonebridge_0.face (del), stonebridge_1.base.111.png (del), stonebridge_1.face (del), stonebridge_2.base.111.png (del), stonebridge_2.face (del), stonebridge_3.base.111.png (del), stonebridge_3.face (del), stonebridge_4.base.111.png (del), stonebridge_4.face (del), stonebridge_5.base.111.png (del), stonebridge_5.face (del), stonebridge_6.base.111.png (del), stonebridge_6.face (del), stonebridge_7.base.111.png (del), stonebridge_7.face (del), stonebridge_8.base.111.png (del), stonebridge_8.face (del), stonebridge_9.base.111.png (del), stonebridge_9.face (del), stonebridge_A.base.111.png (del), stonebridge_A.face (del), stonebridge_B.base.111.png (del), stonebridge_B.face (del), stonebridge_C.base.111.png (del), stonebridge_C.face (del), stonebridge_D.base.111.png (del), stonebridge_D.face (del), stonebridge_E.base.111.png (del), stonebridge_E.face (del), stonebridge_F.base.111.png (del), stonebridge_F.face (del)
kbulgrien 2010-06-15 02:57 Rev.: 13402

- Move various road/path/bridge arches from the wall and construct folders
into a new road folder to make them easier to locate by folder name when
working in gridarta. Road items in the river and planes foldersare unmoved
as they are stylistically tied very hard to the arches in those locations.

204 lines of code changed in 227 files:

  • CHANGES (+16)
  • construct: s_bridge1.arc (del), s_bridge1.base.111.png (del), s_bridge1.face (del), s_bridge1a.base.111.png (del), s_bridge1a.face (del), s_bridge1b.base.111.png (del), s_bridge1b.face (del), s_bridge2.arc (del), s_bridge2.base.111.png (del), s_bridge2.face (del), s_bridge2a.base.111.png (del), s_bridge2a.face (del), s_bridge2b.base.111.png (del), s_bridge2b.face (del)
  • construct/town: a_bridge1.arc (del), a_bridge1.base.111.png (del), a_bridge1.face (del), a_bridge2.arc (del), a_bridge2.base.111.png (del), a_bridge2.face (del)
  • road/a_bridge: a_bridge1.arc (new 8), a_bridge1.base.111.png (new 5), a_bridge1.face (new 3), a_bridge2.arc (new 8), a_bridge2.base.111.png (new 8), a_bridge2.face (new 3)
  • road/bridgemoat: bridge_m0.base.111.png (new 4), bridge_m0.face (new 4), bridge_m1.base.111.png (new 5), bridge_m1.face (new 4), bridgemoat.arc (new 11)
  • road/drawbridge: dbridge1.base.111.png (new 4), dbridge1.face (new 4), dbridge2.base.111.png (new 6), dbridge2.face (new 4), drawbridge.arc (new 11)
  • road/s_bridge: s_bridge1.arc (new 22), s_bridge1.base.111.png (new 5), s_bridge1.face (new 3), s_bridge1a.base.111.png (new 6), s_bridge1a.face (new 3), s_bridge1b.base.111.png (new 7), s_bridge1b.face (new 3), s_bridge2.arc (new 22), s_bridge2.base.111.png (new 5), s_bridge2.face (new 3), s_bridge2a.base.111.png (new 5), s_bridge2a.face (new 3), s_bridge2b.base.111.png (new 6), s_bridge2b.face (new 3)
  • wall/dirtroad: dirtroad.arc (del), dirtroad.xcf (del), dirtroad_0.base.111.png (del), dirtroad_0.face (del), dirtroad_05.base.111.png (del), dirtroad_05.base.211.png (del), dirtroad_05.base.311.png (del), dirtroad_05.face (del), dirtroad_0A.base.111.png (del), dirtroad_0A.base.211.png (del), dirtroad_0A.base.311.png (del), dirtroad_0A.face (del), dirtroad_1.base.111.png (del), dirtroad_1.face (del), dirtroad_14.base.111.png (del), dirtroad_14.face (del), dirtroad_18.base.111.png (del), dirtroad_18.face (del), dirtroad_2.base.111.png (del), dirtroad_2.face (del), dirtroad_21.base.111.png (del), dirtroad_21.face (del), dirtroad_28.base.111.png (del), dirtroad_28.face (del), dirtroad_3.base.111.png (del), dirtroad_3.face (del), dirtroad_4.base.111.png (del), dirtroad_4.face (del), dirtroad_41.base.111.png (del), dirtroad_41.face (del), dirtroad_42.base.111.png (del), dirtroad_42.face (del), dirtroad_5.base.111.png (del), dirtroad_5.face (del), dirtroad_6.base.111.png (del), dirtroad_6.face (del), dirtroad_7.base.111.png (del), dirtroad_7.face (del), dirtroad_8.base.111.png (del), dirtroad_8.face (del), dirtroad_82.base.111.png (del), dirtroad_82.face (del), dirtroad_84.base.111.png (del), dirtroad_84.face (del), dirtroad_9.base.111.png (del), dirtroad_9.face (del), dirtroad_A.base.111.png (del), dirtroad_A.face (del), dirtroad_B.base.111.png (del), dirtroad_B.face (del), dirtroad_C.base.111.png (del), dirtroad_C.face (del), dirtroad_D.base.111.png (del), dirtroad_D.face (del), dirtroad_E.base.111.png (del), dirtroad_E.face (del), dirtroad_F.base.111.png (del), dirtroad_F.face (del)
  • wall/footpath: footpath.arc (del), footpath_0.base.111.png (del), footpath_0.face (del), footpath_1.base.111.png (del), footpath_1.face (del), footpath_2.base.111.png (del), footpath_2.face (del), footpath_3.base.111.png (del), footpath_3.face (del), footpath_4.base.111.png (del), footpath_4.face (del), footpath_5.base.111.png (del), footpath_5.face (del), footpath_6.base.111.png (del), footpath_6.face (del), footpath_7.base.111.png (del), footpath_7.face (del), footpath_8.base.111.png (del), footpath_8.face (del), footpath_9.base.111.png (del), footpath_9.face (del), footpath_A.base.111.png (del), footpath_A.face (del), footpath_B.base.111.png (del), footpath_B.face (del), footpath_C.base.111.png (del), footpath_C.face (del), footpath_D.base.111.png (del), footpath_D.face (del), footpath_E.base.111.png (del), footpath_E.face (del), footpath_F.base.111.png (del), footpath_F.face (del)
  • wall/gwall: bridge_m0.base.111.png (del), bridge_m0.face (del), bridge_m1.base.111.png (del), bridge_m1.face (del), bridgemoat.arc (del), dbridge1.base.111.png (del), dbridge1.face (del), dbridge2.base.111.png (del), dbridge2.face (del), drawbridge.arc (del)
  • wall/paved: paved.arc (del), paved_0.base.111.png (del), paved_0.face (del), paved_1.base.111.png (del), paved_1.face (del), paved_2.base.111.png (del), paved_2.face (del), paved_3.base.111.png (del), paved_3.face (del), paved_4.base.111.png (del), paved_4.face (del), paved_5.base.111.png (del), paved_5.face (del), paved_6.base.111.png (del), paved_6.face (del), paved_7.base.111.png (del), paved_7.face (del), paved_8.base.111.png (del), paved_8.face (del), paved_9.base.111.png (del), paved_9.face (del), paved_A.base.111.png (del), paved_A.face (del), paved_B.base.111.png (del), paved_B.face (del), paved_C.base.111.png (del), paved_C.face (del), paved_D.base.111.png (del), paved_D.face (del), paved_E.base.111.png (del), paved_E.face (del), paved_F.base.111.png (del), paved_F.face (del)
  • wall/yellow: yellow.arc (del), yellow_0.base.111.png (del), yellow_0.clsc.111.png (del), yellow_0.face (del), yellow_1.base.111.png (del), yellow_1.face (del), yellow_2.base.111.png (del), yellow_2.face (del), yellow_3.base.111.png (del), yellow_3.face (del), yellow_4.base.111.png (del), yellow_4.face (del), yellow_5.base.111.png (del), yellow_5.face (del), yellow_6.base.111.png (del), yellow_6.face (del), yellow_7.base.111.png (del), yellow_7.face (del), yellow_8.base.111.png (del), yellow_8.face (del), yellow_9.base.111.png (del), yellow_9.face (del), yellow_A.base.111.png (del), yellow_A.face (del), yellow_B.base.111.png (del), yellow_B.face (del), yellow_C.base.111.png (del), yellow_C.face (del), yellow_D.base.111.png (del), yellow_D.face (del), yellow_E.base.111.png (del), yellow_E.face (del), yellow_F.base.111.png (del), yellow_F.face (del), yellow_ne.base.111.png (del), yellow_ne.face (del), yellow_nw.base.111.png (del), yellow_nw.face (del), yellow_se.base.111.png (del), yellow_se.face (del), yellow_sw.base.111.png (del), yellow_sw.face (del)
kbulgrien 2010-06-08 21:56 Rev.: 13379

- Fix some object names.

3 lines of code changed in 1 file:

  • wall/dirtroad: dirtroad.arc (+3 -3)
kbulgrien 2010-06-07 22:29 Rev.: 13376

- Upgrade the dirtroad arch set to include a basic set of diagonals that allow
the zig-zag diagonal roads to be converted to a more realistic looking road.

132 lines of code changed in 27 files:

  • CHANGES (+6)
  • wall/dirtroad: dirtroad.arc (+70), dirtroad.xcf (new), dirtroad_05.base.111.png (new), dirtroad_05.base.211.png (new), dirtroad_05.base.311.png (new), dirtroad_05.face (new 12), dirtroad_0A.base.111.png (new), dirtroad_0A.base.211.png (new), dirtroad_0A.base.311.png (new), dirtroad_0A.face (new 12), dirtroad_14.base.111.png (new), dirtroad_14.face (new 4), dirtroad_18.base.111.png (new), dirtroad_18.face (new 4), dirtroad_21.base.111.png (new), dirtroad_21.face (new 4), dirtroad_28.base.111.png (new), dirtroad_28.face (new 4), dirtroad_41.base.111.png (new), dirtroad_41.face (new 4), dirtroad_42.base.111.png (new), dirtroad_42.face (new 4), dirtroad_82.base.111.png (new), dirtroad_82.face (new 4), dirtroad_84.base.111.png (new), dirtroad_84.face (new 4)
kbulgrien 2010-06-07 22:24 Rev.: 13375

- Major update of Naming.doc to improve description of existing content and
add information on how to name related Objects in the .arc file. Add a new
naming convention that offers a standard way of naming diagonal items like
walls and roads.

258 lines of code changed in 3 files:

  • CHANGES (+13), Naming.doc (+245 -69)
kbulgrien 2010-05-13 23:23 Rev.: 13216

- Move dev/wip/manhole to connect/Hole as it is tested and ready to use. The
test patch is removed as it is out of date, and the README is moved to the
Hole directory as documentation.

214 lines of code changed in 18 files:

  • CHANGES (+5)
  • connect/Hole: README (new 80), manhole.arc (new 74), manhole.base.111.png (new 10), manhole.base.112.png (new 9), manhole.base.113.png (new 6), manhole.base.114.png (new 8), manhole.base.xcf (new), manhole.face (new 22)
  • dev/wip/manhole: README (del), manhole.arc (del), manhole.base.111.png (del), manhole.base.112.png (del), manhole.base.113.png (del), manhole.base.114.png (del), manhole.base.xcf (del), manhole.face (del), world_105_115.patch (del)
kbulgrien 2010-05-13 17:07 Rev.: 13212

Add a ships wheel based on a heavily modified down-scale of an image found at
dreadnoughtproject.org. Permission obtained for use of the image as a model
to produce this free image. Other use of the original image is not free.

31 lines of code changed in 4 files:

  • CHANGES (+7 -2)
  • misc: shipswheel.arc (new 10), shipswheel.base.111.png (new 11), shipswheel.face (new 3)
kbulgrien 2010-05-13 17:06 Rev.: 13211

- Lowercase the anchor name fields, remove move_type, and rename the Object
to be more consistent with the non-head object name.

3 lines of code changed in 1 file:

  • misc: anchor.arc (+3 -4)
kbulgrien 2010-05-10 23:35 Rev.: 13167

- Add large old wood and iron ships anchor.

57 lines of code changed in 4 files:

  • CHANGES (+4 -1)
  • misc: anchor.arc (new 17), anchor.base.111.png (new 33), anchor.face (new 3)
kbulgrien 2010-03-30 23:01 Rev.: 12775

- Add a note regarding the change to the magicmouth.arc.

5 lines of code changed in 1 file:

  • CHANGES (+5)
kbulgrien 2010-03-30 22:57 Rev.: 12774

- Add a subtype to the magic mouth so it does not generate errors in the
client due to use of an illegal type. This subtype is new, so that
the "sign" type is unique, as magic mouths most certainly are not your
typical sign.

1 lines of code changed in 1 file:

  • connect: magicmouth.arc (+1)
kbulgrien 2010-03-29 22:00 Rev.: 12753

- The animation shadow_dragon gives errors on server startup. Change to use
of animation big_shadow_dragon since that is what is in the .face file
alongside the .arc file.

6 lines of code changed in 1 file:

  • monster/dragon/Shadow_Dra: shadow_dra.arc (+6 -6)
kbulgrien 2010-03-29 21:59 Rev.: 12752

- Undo add of shadow_dra.arc and rename original shadow_dra.arch instead as it
has a commit comment whereas the .arc did not.

0 lines of code changed in 2 files:

  • monster/dragon/Shadow_Dra: shadow_dra.arc (changed), shadow_dra.arch (del)
kbulgrien 2009-08-08 22:19 Rev.: 12137

Modify pentagram and glyph msg/endmsg to indicate limitations and to add an
example of use.

16 lines of code changed in 3 files:

  • CHANGES (+4)
  • spell/Rune: spell_glyph.arc (+8 -5), spell_pentagram.arc (+4 -3)
kbulgrien 2009-07-30 22:44 Rev.: 12126

Add the last of the msg/endmsg descriptions, fixing some previously entered
without the msg/endmsg tags. A few non-player spells still do not have
descriptions. They are: spell_create_lava.arc, spell_shell.arc,
spell_regen_sp.arc, spell_haste.arc, spell_heroism.arc.

41 lines of code changed in 12 files:

  • CHANGES (+7 -1)
  • spell/Bolt: spell_sm_lightning.arc (+2)
  • spell/Change_Ability: spell_levitate.arc (+7)
  • spell/Cone: spell_slow.arc (+2)
  • spell/Healing: spell_medium_healing.arc (+2)
  • spell/Rune: spell_rune_of_blasting.arc (+2 -2), spell_rune_of_death.arc (+5 -5), spell_rune_of_fire.arc (+2 -2), spell_rune_of_frost.arc (+4), spell_rune_of_magic_drain.arc (+3 -3), spell_rune_of_shocking.arc (+4), spell_rune_of_transference.arc (+1 -1)
kbulgrien 2009-07-30 00:31 Rev.: 12125

- Add msg/endmsg descriptions for various spells with names beginning with
the letter R.

54 lines of code changed in 11 files:

  • CHANGES (+3)
  • spell/Change_Ability: spell_rage.arc (+7), spell_regeneration.arc (+3)
  • spell/Healing: spell_restoration.arc (+3 -4)
  • spell/MagicWall: spell_repelwall.arc (+2 -2)
  • spell/Misc: spell_remove_curse.arc (+5 -5), spell_remove_damnation.arc (+5 -6)
  • spell/RaiseDead: spell_raise_dead.arc (+7 -6), spell_reincarnation.arc (+7 -9), spell_resurrection.arc (+8 -7)
  • spell/Smite: spell_retributive_strike.arc (+4 -4)

(44 more)

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