Directory weapon/misc/

Total Files:
69
Deleted Files:
0
Lines of Code:
539

[root]/weapon/misc

Lines of Code

weapon/misc/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 258 (100.0%) 233 (100.0%) 0.9
akirschbaum 76 (29.5%) 132 (56.7%) 1.7
anmaster 51 (19.8%) 34 (14.6%) 0.6
rjtanner 16 (6.2%) 20 (8.6%) 1.2
mwedel 39 (15.1%) 19 (8.2%) 0.4
qal21 36 (14.0%) 12 (5.2%) 0.3
silvernexus 23 (8.9%) 9 (3.9%) 0.3
ryo_saeba 17 (6.6%) 7 (3.0%) 0.4

Most Recent Commits

silvernexus 2021-01-23 23:54 Rev.: 21845

Buff two-handed weapons' stat blocks.

5 lines of code changed in 4 files:

  • weapon/misc: lspear.arc (+1 -1), poleaxe.arc (+1 -1), scythe1.arc (+1 -1), shovel_1.arc (+2 -2)
silvernexus 2020-09-14 18:44 Rev.: 21436

Make tridents less blindingly bright. Move old images to classic image set.

0 lines of code changed in 18 files:

  • weapon/misc: trident.base.101.png (changed), trident.base.111.png (changed), trident.base.121.png (changed), trident.base.131.png (changed), trident.base.141.png (changed), trident.base.151.png (changed), trident.base.161.png (changed), trident.base.171.png (changed), trident.base.181.png (changed), trident.clsc.101.png (new), trident.clsc.111.png (new), trident.clsc.121.png (new), trident.clsc.131.png (new), trident.clsc.141.png (new), trident.clsc.151.png (new), trident.clsc.161.png (new), trident.clsc.171.png (new), trident.clsc.181.png (new)
silvernexus 2018-05-23 20:59 Rev.: 20568

Tweaks due to ability to use compound race designations for damage calculations.

4 lines of code changed in 1 file:

  • weapon/misc: stake.arc (+4 -1)
rjtanner 2017-03-19 01:26 Rev.: 20339

Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)

20 lines of code changed in 2 files:

  • weapon/misc: twinblade_spear.arc (new 20), twinblade_spear.base.111.png (new)
rjtanner 2012-04-17 00:03 Rev.: 17982

Redesign of the shovel graphic (weapon/misc/shovel_1.base.*.png). Animation to come later.

0 lines of code changed in 5 files:

  • weapon/misc: shovel_1.base.111.png (changed), shovel_1.base.112.png (changed), shovel_1.base.113.png (changed), shovel_1.base.114.png (changed), shovel_1.base.115.png (changed)
rjtanner 2012-04-16 01:15 Rev.: 17981

Pixel and color clean up for spear graphic (weapon/misc/spear.base.*.png)

0 lines of code changed in 9 files:

  • weapon/misc: spear.base.101.png (changed), spear.base.111.png (changed), spear.base.121.png (changed), spear.base.131.png (changed), spear.base.141.png (changed), spear.base.151.png (changed), spear.base.161.png (changed), spear.base.171.png (changed), spear.base.181.png (changed)
ryo_saeba 2011-12-30 14:59 Rev.: 16382

Update some item's race to 'throwing'.

5 lines of code changed in 3 files:

  • weapon/misc: spear.arc (+2), t_star1.arc (+1), trident.arc (+2)
mwedel 2010-11-27 00:46 Rev.: 14140

Tweak base value of some weapons.
MSW 2010-11-26

3 lines of code changed in 3 files:

  • weapon/misc: lspear.arc (+1 -1), poleaxe.arc (+1 -1), spear.arc (+1 -1)
anmaster 2010-10-11 13:14 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

34 lines of code changed in 51 files:

  • weapon/misc: kama1.arc (-1), kama_1.base.111.png (+1 -2), kama_2.base.111.png (+1 -2), lspear.arc (-1), lspear.base.111.png (+1 -1), poleaxe.arc (-1), poleaxe.base.111.png (+1 -1), sai1.arc (-1), sai_1.base.111.png (+1 -2), sai_2.base.111.png (+1 -2), scythe1.arc (-1), scythe_1.base.111.png (+1 -2), shovel_1.arc (-1), shovel_1.base.111.png (+1 -1), shovel_1.base.112.png (+1 -1), shovel_1.base.113.png (+1 -1), shovel_1.base.114.png (+1 -1), shovel_1.base.115.png (+1 -1), sickle1.arc (-1), sickle_1.base.111.png (+1 -2), spear.arc (-1), spear.base.101.png (+1 -1), spear.base.111.png (+1 -1), spear.base.121.png (+1 -1), spear.base.131.png (+1 -1), spear.base.141.png (+1 -1), spear.base.151.png (new), spear.base.161.png (+1 -1), spear.base.171.png (+1 -1), spear.base.181.png (+1 -1), stake.arc (-1), stake.base.111.png (+1 -1), t_star1.arc (-1), t_star1.base.111.png (+1 -2), taifu_1.arc (-1), taifu_1.base.111.png (+1 -1), trident.arc (-1), trident.base.101.png (+1 -1), trident.base.111.png (+1 -1), trident.base.121.png (+1 -1), trident.base.131.png (new), trident.base.141.png (+1 -1), trident.base.151.png (+1 -1), trident.base.161.png (+1 -1), trident.base.171.png (+1 -1), trident.base.181.png (+1 -1)
akirschbaum 2009-02-01 14:58 Rev.: 11313

Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

128 lines of code changed in 22 files:

  • weapon/misc: kama1.arc (-2), kama_1.face (new 3), kama_2.face (new 3), poleaxe.arc (-1), poleaxe.face (new 3), sai1.arc (-2), sai_1.face (new 3), sai_2.face (new 3), shovel_1.arc (+1 -8), shovel_1.face (new 22), sickle1.arc (-1), sickle_1.face (new 3), spear.arc (+1 -12), spear.face (new 38), stake.arc (-1), stake.face (new 3), t_star1.arc (-1), t_star1.face (new 3), taifu_1.arc (-1), taifu_1.face (new 3), trident.arc (+1 -12), trident.face (new 38)
ryo_saeba 2008-11-10 06:38 Rev.: 10379

Remove obsolete color_fg.

2 lines of code changed in 2 files:

  • weapon/misc: poleaxe.arc (+1 -1), trident.arc (+1 -1)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 51 files:

  • weapon/misc: kama_1.base.111.png (changed), kama_2.base.111.png (changed), lspear.base.111.png (new), poleaxe.base.111.png (new), sai_1.base.111.png (changed), sai_2.base.111.png (changed), scythe_1.base.111.png (changed), shovel_1.base.111.png (new), shovel_1.base.112.png (new), shovel_1.base.113.png (changed), shovel_1.base.114.png (changed), shovel_1.base.115.png (changed), sickle_1.base.111.png (changed), spear.base.101.png (new), spear.base.111.png (changed), spear.base.121.png (new), spear.base.131.png (changed), spear.base.141.png (changed), spear.base.161.png (new), spear.base.171.png (changed), spear.base.181.png (new), stake.base.111.png (new), t_star1.base.111.png (changed), taifu_1.base.111.png (changed), trident.base.101.png (changed), trident.base.121.png (changed), trident.base.141.png (new), trident.base.161.png (changed), trident.base.181.png (changed)
mwedel 2007-07-10 02:39 Rev.: 6768

Add client_anim_... support for all objects that support it, remove
their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09

2 lines of code changed in 1 file:

  • weapon/misc: shovel_1.arc (+2)
ryo_saeba 2007-06-13 15:08 Rev.: 6574

Remove obsolete field.

0 lines of code changed in 12 files:

  • weapon/misc: kama1.arc (-2), lspear.arc (-1), poleaxe.arc (-1), sai1.arc (-2), scythe1.arc (-1), shovel_1.arc (-1), sickle1.arc (-1), spear.arc (-1), stake.arc (-1), t_star1.arc (-1), taifu_1.arc (-1), trident.arc (-1)
akirschbaum 2007-03-24 07:25 Rev.: 5861

Remove trailing whitespace.

4 lines of code changed in 3 files:

  • weapon/misc: sai1.arc (+2 -2), shovel_1.arc (+1 -1), taifu_1.arc (+1 -1)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

12 lines of code changed in 12 files:

  • weapon/misc: kama1.arc (+1), lspear.arc (+1), poleaxe.arc (+1), sai1.arc (+1), scythe1.arc (+1), shovel_1.arc (+1), sickle1.arc (+1), spear.arc (+1), stake.arc (+1), t_star1.arc (+1), taifu_1.arc (+1), trident.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 24 files:

  • weapon/misc: kama1.arc (-1), lspear.arc (-1), poleaxe.arc (-1), sai1.arc (-1), scythe1.arc (new), shovel_1.arc (new), sickle1.arc (-1), spear.arc (new), stake.arc (new), t_star1.arc (new), taifu_1.arc (new), trident.arc (-1)
mwedel 2006-09-25 00:17 Rev.: 4975

Ok - now try committing proper (binary) images.
MSW 2006-09-24

0 lines of code changed in 7 files:

  • weapon/misc: kama_1.base.111.png (changed), kama_2.base.111.png (changed), sai_1.base.111.png (changed), sai_2.base.111.png (changed), scythe_1.base.111.png (changed), sickle_1.base.111.png (changed), t_star1.base.111.png (changed)
mwedel 2006-09-25 00:10 Rev.: 4974

Try this again - update svn:mime-type and remove svn:eol-style.
MSW 2006-09-24

7 lines of code changed in 7 files:

  • weapon/misc: kama_1.base.111.png (+1 -2), kama_2.base.111.png (+1 -2), sai_1.base.111.png (+1 -2), sai_2.base.111.png (+1 -2), scythe_1.base.111.png (+1 -2), sickle_1.base.111.png (+1 -2), t_star1.base.111.png (+1 -2)
mwedel 2006-09-24 23:44 Rev.: 4973

change mime types of images.
MSW 2006-09-24

7 lines of code changed in 7 files:

  • weapon/misc: kama_1.base.111.png (+1 -1), kama_2.base.111.png (+1 -1), sai_1.base.111.png (+1 -1), sai_2.base.111.png (+1 -1), scythe_1.base.111.png (+1 -1), sickle_1.base.111.png (+1 -1), t_star1.base.111.png (+1 -1)
mwedel 2006-09-24 23:14 Rev.: 4972

Change svn:mime-types for images to binary, commit proper images.
MSW 2006-09-24

0 lines of code changed in 14 files:

  • weapon/misc: kama_1.base.111.png (new), kama_2.base.111.png (new), sai_1.base.111.png (new), sai_2.base.111.png (new), scythe_1.base.111.png (new), sickle_1.base.111.png (new), t_star1.base.111.png (changed)
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