/arch/trunk Developers: rjtanner

Login name:
rjtanner
Total Commits:
874 (1.3%)
Lines of Code:
5,326 (6.3%)
Most Recent Commit:
2017-09-30 03:45

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Activity by Hour of Day for rjtanner

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Activity in Directories

Directory Changes Lines of Code Lines per Change
Totals 874 (100.0%) 5326 (100.0%) 6.0
construct/temple/ 97 (11.1%) 1647 (30.9%) 16.9
/ 199 (22.8%) 1299 (24.4%) 6.5
ground/Lake/ 60 (6.9%) 424 (8.0%) 7.0
construct/town/ 50 (5.7%) 329 (6.2%) 6.5
wall/dun/ 40 (4.6%) 232 (4.4%) 5.8
door/Locked/ 20 (2.3%) 130 (2.4%) 6.5
shop/ 38 (4.3%) 115 (2.2%) 3.0
wall/cave/ 29 (3.3%) 112 (2.1%) 3.8
ground/ 9 (1.0%) 94 (1.8%) 10.4
armour/shield/ 7 (0.8%) 71 (1.3%) 10.1
weapon/artifact/ 4 (0.5%) 66 (1.2%) 16.5
weapon/sword/ 6 (0.7%) 60 (1.1%) 10.0
wall/wall/ 2 (0.2%) 54 (1.0%) 27.0
armour/mail/ 3 (0.3%) 52 (1.0%) 17.3
gods/items/ 6 (0.7%) 51 (1.0%) 8.5
monster/dragon/ 2 (0.2%) 46 (0.9%) 23.0
armour/boots/ 4 (0.5%) 41 (0.8%) 10.2
armour/gauntlets/ 4 (0.5%) 40 (0.8%) 10.0
floor/ 14 (1.6%) 38 (0.7%) 2.7
shop/Floors/ 23 (2.6%) 35 (0.7%) 1.5
construct/house/ 10 (1.1%) 34 (0.6%) 3.4
ground/smooth/ 8 (0.9%) 33 (0.6%) 4.1
misc/draughts/ 8 (0.9%) 32 (0.6%) 4.0
monster/goblin/ 13 (1.5%) 31 (0.6%) 2.3
exit/ 5 (0.6%) 28 (0.5%) 5.6
weapon/axe/ 4 (0.5%) 25 (0.5%) 6.2
wall/wwall/ 3 (0.3%) 23 (0.4%) 7.6
random/ 36 (4.1%) 21 (0.4%) 0.5
weapon/misc/ 16 (1.8%) 20 (0.4%) 1.2
skills/Skill_Tools/ 3 (0.3%) 19 (0.4%) 6.3
armour/helmet/ 2 (0.2%) 19 (0.4%) 9.5
armour/cloak/ 2 (0.2%) 17 (0.3%) 8.5
jewel/ores/ 2 (0.2%) 14 (0.3%) 7.0
flesh/dragon/ 2 (0.2%) 13 (0.2%) 6.5
wall/white/ 2 (0.2%) 12 (0.2%) 6.0
misc/sky/ 3 (0.3%) 12 (0.2%) 4.0
spell/Bullet/ 4 (0.5%) 4 (0.1%) 1.0
monster/animal/giant_worm/ 1 (0.1%) 4 (0.1%) 4.0
spell/Cone/ 6 (0.7%) 3 (0.1%) 0.5
spell/Bolt/ 3 (0.3%) 3 (0.1%) 1.0
skills/Skill_Scrolls/ 1 (0.1%) 3 (0.1%) 3.0
potion/ 1 (0.1%) 3 (0.1%) 3.0
spell/Swarm/ 2 (0.2%) 2 (0.0%) 1.0
ground/new/ 2 (0.2%) 2 (0.0%) 1.0
ground/Pstone/ 1 (0.1%) 2 (0.0%) 2.0
gods/demihumans/ 3 (0.3%) 2 (0.0%) 0.6
spell/TownPortal/ 1 (0.1%) 1 (0.0%) 1.0
spell/MovingBall/ 1 (0.1%) 1 (0.0%) 1.0
spell/Misc/ 1 (0.1%) 1 (0.0%) 1.0
spell/MagicWall/ 1 (0.1%) 1 (0.0%) 1.0
player/race/ 1 (0.1%) 1 (0.0%) 1.0
monster/dragon/Chaos_Dra/ 1 (0.1%) 1 (0.0%) 1.0
misc/ 2 (0.2%) 1 (0.0%) 0.5
indoor/ 1 (0.1%) 1 (0.0%) 1.0
ground/nimground/ 1 (0.1%) 1 (0.0%) 1.0
weapon/other/ 3 (0.3%) 0 (0.0%) 0.0
wall/hedge/ 10 (1.1%) 0 (0.0%) 0.0
wall/cwall/ 3 (0.3%) 0 (0.0%) 0.0
wall/cwall-west/ 1 (0.1%) 0 (0.0%) 0.0
wall/cwall-red/ 1 (0.1%) 0 (0.0%) 0.0
wall/bench/ 16 (1.8%) 0 (0.0%) 0.0
transport/ 1 (0.1%) 0 (0.0%) 0.0
spell/Healing/ 1 (0.1%) 0 (0.0%) 0.0
readable/ 4 (0.5%) 0 (0.0%) 0.0
planes/fire/ 11 (1.3%) 0 (0.0%) 0.0
monster/elemental/ 4 (0.5%) 0 (0.0%) 0.0
light/ 5 (0.6%) 0 (0.0%) 0.0
inorganic/ 2 (0.2%) 0 (0.0%) 0.0
gods/altars/ 1 (0.1%) 0 (0.0%) 0.0
floor/Afloor/ 10 (1.1%) 0 (0.0%) 0.0
exit/Up_down/ 4 (0.5%) 0 (0.0%) 0.0
door/Door/ 16 (1.8%) 0 (0.0%) 0.0
construct/keep/ 1 (0.1%) 0 (0.0%) 0.0
construct/hold/ 3 (0.3%) 0 (0.0%) 0.0
construct/fort/ 3 (0.3%) 0 (0.0%) 0.0
construct/castle/ 3 (0.3%) 0 (0.0%) 0.0
construct/Snow/ 1 (0.1%) 0 (0.0%) 0.0

Activity of rjtanner

Most Recent Commits

rjtanner 2017-09-30 03:45 Rev.: 20529

Merge in updated spell message information (only) from branches/Spell_shuffle

19 lines of code changed in 17 files:

  • ChangeLog (+3)
  • spell/Bolt: spell_firebolt.arc (+1 -1), spell_lg_lightning.arc (+1 -1), spell_sm_lightning.arc (+1 -1)
  • spell/Bullet: spell_comet.arc (+1 -1), spell_large_fireball.arc (+1 -1), spell_medium_fireball.arc (+1 -1), spell_small_fireball.arc (+1 -1)
  • spell/Cone: spell_burning_hands.arc (+1 -1), spell_dragonbreath.arc (+1 -1), spell_mass_confusion.arc (+1 -1)
  • spell/MagicWall: spell_build_fireball_wall.arc (+1 -1)
  • spell/Misc: spell_faery_fire.arc (+1 -1)
  • spell/MovingBall: spell_ball_lightning.arc (+1 -1)
  • spell/Swarm: spell_bullet_swarm.arc (+1 -1), spell_meteor_swarm.arc (+1 -1)
  • spell/TownPortal: spell_town_portal.arc (+1 -3)
rjtanner 2017-08-08 00:59 Rev.: 20477

Added msg text to the scroll of literacy skill scroll to provide lore on how one can read a scroll to learn literacy.

7 lines of code changed in 2 files:

  • ChangeLog (+4)
  • skills/Skill_Scrolls: scroll_literacy.arc (+3)
rjtanner 2017-03-26 23:46 Rev.: 20342

Update Frost Shield (armour/shield/frostshield.arc) to take up a body slot when applied

4 lines of code changed in 2 files:

  • ChangeLog (+3)
  • armour/shield: frostshield.arc (+1)
rjtanner 2017-03-25 23:35 Rev.: 20340

Moved bloodreaver axe and Order Sword to the artifact directory, as they are not standard weapons

74 lines of code changed in 9 files:

  • ChangeLog (+8)
  • weapon/artifact: bloodreaver.arc (new 24), bloodreaver.base.111.png (new), order_sword.arc (new 42), order_sword.base.111.png (new)
  • weapon/axe: bloodreaver.arc (del), bloodreaver.base.111.png (del)
  • weapon/sword: order_sword.arc (del), order_sword.base.111.png (del)
rjtanner 2017-03-19 01:26 Rev.: 20339

Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)

168 lines of code changed in 13 files:

  • ChangeLog (+19)
  • armour/helmet: bone_helm.arc (new 19), bone_helm.base.111.png (new)
  • armour/mail: unicorn_hide_robe.arc (new 28), unicorn_hide_robe.base.111.png (new)
  • armour/shield: lunar_shield.arc (new 29), lunar_shield.base.111.png (new), shield_imana.arc (new 36), shield_imana.base.111.png (new)
  • weapon/misc: twinblade_spear.arc (new 20), twinblade_spear.base.111.png (new)
  • weapon/sword: giants_knife.arc (new 17), giants_knife.base.111.png (new)
rjtanner 2017-03-17 18:28 Rev.: 20338

Patch #267 New Items - 7 different items (with some changes to weapon attack types as noted in the ChangeLog and patch summary on SourceForge.)

186 lines of code changed in 15 files:

  • ChangeLog (+20)
  • armour/boots: dragonskin_boots.arc (new 25), dragonskin_boots.base.111.png (new), golem_shoes.arc (new 16), golem_shoes.base.111.png (new)
  • armour/cloak: cloak_plenty.arc (new 17), cloak_plenty.base.111.png (new)
  • armour/gauntlets: thunderking_gauntlet.arc (new 18), thunderking_gauntlet.base.111.png (new), wizard_gloves.arc (new 22), wizard_gloves.base.111.png (new)
  • weapon/axe: bloodreaver.arc (new 24), bloodreaver.base.111.png (new 1)
  • weapon/sword: order_sword.arc (new 42), order_sword.base.111.png (new 1)
rjtanner 2016-11-30 01:55 Rev.: 20319

New image for mineral oil (min_oil), old image now part of the classic set.

6 lines of code changed in 3 files:

  • ChangeLog (+6)
  • inorganic: min_oil.base.111.png (changed), min_oil.clsc.111.png (new)
rjtanner 2016-10-29 02:24 Rev.: 20318

Additional faces and archetypes (door/Locked/ldoor_*) for different colored locked doors.

154 lines of code changed in 21 files:

  • ChangeLog (+24)
  • door/Locked: ldoor_darkgray1.arc (new 13), ldoor_darkgray1.base.111.png (new), ldoor_darkgray2.arc (new 13), ldoor_darkgray2.base.111.png (new), ldoor_darkgreen1.arc (new 13), ldoor_darkgreen1.base.111.png (new), ldoor_darkgreen2.arc (new 13), ldoor_darkgreen2.base.111.png (new), ldoor_green1.arc (new 13), ldoor_green1.base.111.png (new), ldoor_green2.arc (new 13), ldoor_green2.base.111.png (new), ldoor_magenta1.arc (new 13), ldoor_magenta1.base.111.png (new), ldoor_magenta2.arc (new 13), ldoor_magenta2.base.111.png (new), ldoor_red1.arc (new 13), ldoor_red1.base.111.png (new), ldoor_red2.arc (new 13), ldoor_red2.base.111.png (new)
rjtanner 2016-05-05 18:57 Rev.: 20239

Removed duplicate other_arch setting to Cure Disease (spell/Healing/spell_cure_disease.arc) spell.

5 lines of code changed in 2 files:

  • ChangeLog (+5)
  • spell/Healing: spell_cure_disease.arc (-1)
rjtanner 2016-03-30 01:00 Rev.: 20234

Make barrels (indoor/barrel.arc) so they can not be picked up by players. Fixed Bug #815.

6 lines of code changed in 2 files:

  • ChangeLog (+5)
  • indoor: barrel.arc (+1)
rjtanner 2015-09-30 18:48 Rev.: 20017

New ground type, acid (based on lava archetype but color changed to green and black and attacktype changed from fire to acid.)

98 lines of code changed in 14 files:

  • ChangeLog (+9)
  • ground: acid.arc (new 50), acid.base.111.png (new), acid.base.112.png (new), acid.base.113.png (new), acid.base.114.png (new), acid.base.115.png (new), acid.face (new 32), permanent_acid.face (new 7)
  • ground/smooth: acid_S.base.111.png (new), acid_S.base.112.png (new), acid_S.base.113.png (new), acid_S.base.114.png (new), acid_S.base.115.png (new)
rjtanner 2015-05-31 23:05 Rev.: 19992

New fantasy ore type and graphic called silver frost (jewel/ores/silverfrost*).

19 lines of code changed in 3 files:

  • ChangeLog (+5)
  • jewel/ores: silver_frost.base.111.png (new), silverfrost.arc (new 14)
rjtanner 2015-02-21 17:38 Rev.: 19783

New graphic and archetype (shop/bank_scorn.*) for a Scorn style bank.

42 lines of code changed in 4 files:

  • ChangeLog (+5)
  • shop: bank_scorn.arc (new 33), bank_scorn.base.x11.png (new), bank_scorn.face (new 4)
rjtanner 2015-01-07 19:27 Rev.: 19752

New graphic face for no_magic floor tile (floor/no_magic.base.111.png), less pixelated.

5 lines of code changed in 2 files:

  • ChangeLog (+5)
  • floor: no_magic.base.111.png (changed)
rjtanner 2014-09-08 17:55 Rev.: 19640

Added names to random item (random/random*.arc) archetypes.

37 lines of code changed in 18 files:

  • ChangeLog (+20)
  • random: randomArti.arc (+1), randomBow.arc (+1), randomFood.arc (+1), randomGem.arc (+1), randomMin.arc (+1), randomPlt.arc (+1), randomPoti.arc (+1), randomRead.arc (+1), randomScro.arc (+1), randomShie.arc (+1), randomSpel.arc (+1), randomTali.arc (+1), randomTrea.arc (+1), randomWeal.arc (+1), randomWeap.arc (+1), random_ore.arc (+1), random_tree.arc (+1)
rjtanner 2014-09-04 17:20 Rev.: 19634

New graphic (random/randomOre.base.111.png) and face (random/randomOre.face) for random_ore tile (random/random_ore.arc), it was using the same face as random_mineral before.

12 lines of code changed in 4 files:

  • ChangeLog (+8 -1)
  • random: randomOre.base.111.png (new), randomOre.face (new 3), random_ore.arc (+1 -1)
rjtanner 2014-09-04 16:07 Rev.: 19633

Update graphic faces for random item (random/random*.png) tiles

19 lines of code changed in 17 files:

  • ChangeLog (+19)
  • random: randomArti.base.111.png (changed), randomBow.base.111.png (changed), randomFood.base.111.png (changed), randomGem.base.111.png (changed), randomMin.base.111.png (changed), randomPlt.base.111.png (changed), randomPoti.base.111.png (changed), randomRead.base.111.png (changed), randomScro.base.111.png (changed), randomShie.base.111.png (changed), randomSpel.base.111.png (changed), randomTali.base.111.png (changed), randomTrea.base.111.png (changed), randomWeal.base.111.png (changed), randomWeap.base.111.png (changed), random_tree_green.base.111.png (changed)
rjtanner 2014-09-02 18:09 Rev.: 19631

Update shop tiles (shop/Floors/shop_*.arc) to use descriptive names instead of just 'tiles'.

42 lines of code changed in 20 files:

  • ChangeLog (+22)
  • shop/Floors: shop_alchemy.arc (+1 -1), shop_amule.arc (+1 -1), shop_armou.arc (+1 -1), shop_books.arc (+1 -1), shop_empty.arc (+1 -1), shop_floor.arc (+1 -1), shop_food.arc (+1 -1), shop_gems.arc (+1 -1), shop_gener.arc (+1 -1), shop_light.arc (+1 -1), shop_mineral.arc (+1 -1), shop_potio.arc (+1 -1), shop_random.arc (+1 -1), shop_ring.arc (+1 -1), shop_scrol.arc (+1 -1), shop_speci.arc (+1 -1), shop_throw.arc (+1 -1), shop_wands.arc (+1 -1), shop_weapo.arc (+2 -2)
rjtanner 2014-08-22 00:57 Rev.: 19605

Archetype ChangeLog reformatting for a few of the entires.

17 lines of code changed in 1 file:

  • ChangeLog (+17 -11)
rjtanner 2014-08-22 00:49 Rev.: 19604

Added new floor archetype (shop/Floors/shop_random.arc & shop_random.face) for random items in shops. New face (shop/Floors/shop_random.base.111.png) also makes it more apparent in the map editor that random items will appear on that tile.

23 lines of code changed in 4 files:

  • ChangeLog (+9)
  • shop/Floors: shop_random.arc (new 11), shop_random.base.111.png (new), shop_random.face (new 3)

(188 more)

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