/arch/trunk Developers: bbotbuilder

Login name:
bbotbuilder
Total Commits:
82 (0.1%)
Lines of Code:
97 (0.1%)
Most Recent Commit:
2008-08-16 20:19

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Activity in Directories

Directory Changes Lines of Code Lines per Change
Totals 82 (100.0%) 97 (100.0%) 1.1
food/ 33 (40.2%) 40 (41.2%) 1.2
flesh/misc/ 9 (11.0%) 9 (9.3%) 1.0
transport/ 5 (6.1%) 8 (8.2%) 1.6
talisman/ 5 (6.1%) 7 (7.2%) 1.4
flesh/generic/ 7 (8.5%) 7 (7.2%) 1.0
traps/ 6 (7.3%) 6 (6.2%) 1.0
system/ 6 (7.3%) 6 (6.2%) 1.0
flesh/dragon/ 2 (2.4%) 5 (5.2%) 2.5
system/mood_floors/ 4 (4.9%) 4 (4.1%) 1.0
flesh/human/ 2 (2.4%) 2 (2.1%) 1.0
gods/items/ 1 (1.2%) 1 (1.0%) 1.0
flesh/demon/ 1 (1.2%) 1 (1.0%) 1.0
armour/shield/ 1 (1.2%) 1 (1.0%) 1.0

Activity of bbotbuilder

Most Recent Commits

bbotbuilder 2008-08-16 20:19 Rev.: 9749

food/, gods/:
* take care of depreciated 'color_fg' keys by changing them to
'magicmap' or deleting them

41 lines of code changed in 34 files:

  • food: apple.arc (+1 -1), apple_partitions.arc (+3 -3), bag_popcorn.arc (+1 -1), blackroot.arc (+1 -1), booze.arc (+1 -1), cabbage.arc (+1 -1), carrot.arc (+1 -1), ch_burger.arc (+1 -1), chocolate.arc (+1 -1), clover.arc (+1 -1), drag_steak.arc (+1 -1), fish.arc (+4 -4), fishfood.arc (+1 -1), food.arc (+1 -1), gen_mushroom.arc (+1 -1), haggis.arc (+1 -1), loaf.arc (+1 -1), man_root.arc (+1 -1), mint.arc (+1 -1), onion.arc (+1 -1), orange.arc (+1 -1), pear.arc (+1 -1), pipeweed.arc (-1), poisonfood.arc (+4 -4), potato.arc (+1 -1), roast_bird.arc (+1 -1), rose.arc (-3), s_weasel.arc (+1 -1), tomato.arc (+2 -2), uf6.arc (+1 -1), w_glass.arc (+1 -1), water.arc (+1 -1), wine.arc (+1 -1)
  • gods/items: tear_gaea.arc (+1 -1)
bbotbuilder 2008-08-16 19:36 Rev.: 9748

system/, talisman/, traps/, transport/:
* change a bunch of 'color_fg' keys to 'magicmap'

31 lines of code changed in 26 files:

  • system: blocked.arc (+1 -1), check_inv.arc (+1 -1), creator.arc (+1 -1), duplicator.arc (+1 -1), editcursor.arc (+1 -1), player_changer.arc (+1 -1)
  • system/mood_floors: angry_floor.arc (+1 -1), calm_floor.arc (+1 -1), charm_floor.arc (+1 -1), sleep_floor.arc (+1 -1)
  • talisman: amulet.arc (+3 -3), collar.arc (+1 -1), ring.arc (+1 -2), ring_drain.arc (+1 -1), tooth_charm.arc (+1 -1)
  • transport: fishboat.arc (+2 -2), galleon.arc (+1 -1), longship.arc (+2 -2), rowboat.arc (+2 -2), wagon.arc (+1 -1)
  • traps: blades.arc (+1 -1), falling_rocks.arc (+1 -1), needle.arc (+1 -1), spiked_pit.arc (+1 -1), spikes.arc (+1 -1), trap.arc (+1 -1)
bbotbuilder 2008-08-16 19:07 Rev.: 9747

armour/shield/DShield.arc, flesh/*
* Change a bunch of 'color_fg' keys to 'magicmap'
flesh/dragon/dragon_sca.arc:
* make the magicmap color correspond to the dragon scale's color

25 lines of code changed in 22 files:

  • armour/shield: DShield.arc (+1 -1)
  • flesh/demon: icor.arc (+1 -1)
  • flesh/dragon: dragon_claw.arc (+1 -1), dragon_sca.arc (+4 -4)
  • flesh/generic: brain.arc (+1 -1), heart.arc (+1 -1), hide_black.arc (+1 -1), hide_brown.arc (+1 -1), hide_grey.arc (+1 -1), hide_white.arc (+1 -1), liver.arc (+1 -1)
  • flesh/human: corpse1.arc (+1 -1), corpse_pl.arc (+1 -1)
  • flesh/misc: ectoplasm.arc (+1 -1), insect_sting.arc (+1 -1), insect_wing.arc (+1 -1), pix_dust.arc (+1 -1), pix_wing.arc (+1 -1), residue.arc (+1 -1), serpent_skin.arc (+1 -1), sheepskin.arc (+1 -1), u_horn.arc (+1 -1)
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