Directory armour/shield/

Total Files:
74
Deleted Files:
0
Lines of Code:
685

[root]/armour/shield

Lines of Code

armour/shield/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 280 (100.0%) 289 (100.0%) 1.0
akirschbaum 90 (32.1%) 104 (36.0%) 1.1
rjtanner 7 (2.5%) 71 (24.6%) 10.1
silvernexus 11 (3.9%) 41 (14.2%) 3.7
anmaster 58 (20.7%) 26 (9.0%) 0.4
qal21 54 (19.3%) 18 (6.2%) 0.3
mwedel 20 (7.1%) 16 (5.5%) 0.8
ryo_saeba 39 (13.9%) 12 (4.2%) 0.3
bbotbuilder 1 (0.4%) 1 (0.3%) 1.0

Most Recent Commits

silvernexus 2020-09-07 19:48 Rev.: 21356

Added new craftable lead armor. It grants acid resistance at a penalty to Dex.

24 lines of code changed in 3 files:

  • armour/shield: lead_shield.arc (new 21), lead_shield.base.111.png (new), lead_shield.face (new 3)
silvernexus 2019-11-30 00:32 Rev.: 21039

Add kite shield as a shield archetype.

17 lines of code changed in 3 files:

  • armour/shield: kite_shield.arc (new 14), kite_shield.base.111.png (new), kite_shield.face (new 3)
rjtanner 2017-03-26 23:46 Rev.: 20342

Update Frost Shield (armour/shield/frostshield.arc) to take up a body slot when applied

1 lines of code changed in 1 file:

  • armour/shield: frostshield.arc (+1)
rjtanner 2017-03-19 01:26 Rev.: 20339

Patch #270 New Items - 6 different items (with some changes for clarity and item property conflicts as noted in the patch summary on SourceForge.)

65 lines of code changed in 4 files:

  • armour/shield: lunar_shield.arc (new 29), lunar_shield.base.111.png (new), shield_imana.arc (new 36), shield_imana.base.111.png (new)
silvernexus 2013-11-06 23:09 Rev.: 19102

Rotated frost shield to match standard lighting requirements.

0 lines of code changed in 1 file:

  • armour/shield: frostshield.base.111.png (changed)
silvernexus 2013-10-28 15:22 Rev.: 19088

Fixed lighting on small shield images. Added classic bronze small shield with old lighting.

0 lines of code changed in 3 files:

  • armour/shield: b_small_shie.base.111.png (changed), b_small_shie.clsc.111.png (new), small_shie.base.111.png (changed)
rjtanner 2013-03-19 18:34 Rev.: 18603

Patch #320 by SilverNexus. Redesigned holy shield face graphic, making it bigger and lit in perspective (armour/shield/holyshield.base.111.png). Moved old image (armour/shield/holyshield.clsc.111.png) to the classic set.

5 lines of code changed in 2 files:

  • armour/shield: holyshield.base.111.png (changed), holyshield.clsc.111.png (new 5)
silvernexus 2012-11-28 10:49 Rev.: 18532

Recolored classic shield to make bronze version.

0 lines of code changed in 1 file:

  • armour/shield: b_shield.clsc.111.png (new)
anmaster 2010-10-11 13:15 Rev.: 13991

Fix incorrect svn properties, for example .png should not have svn:keywords set, that could in worst case result in corruption. While we are updating properties anyway, clean up incorrect (but mostly harmless) svn:mime-type, svn:executable and so on.

26 lines of code changed in 44 files:

  • armour/shield: DShield.arc (-1), DShield.base.111.png (+1 -1), DShield.base.112.png (+1 -1), DShield.base.113.png (+1 -1), DShield.clsc.111.png (+1 -1), DShield.clsc.112.png (+1 -1), DShield.clsc.113.png (+1 -1), DShieldm.arc (-1), DShieldms.arc (-1), DShields.arc (-1), b_shield.arc (-1), b_shield.base.111.png (+1 -2), b_small_shie.arc (-1), b_small_shie.base.111.png (+1 -2), dragon_shi.arc (-1), dragon_shi.base.111.png (+1 -1), eyeshield.arc (-1), eyeshield.base.111.png (+1 -1), frostshield.arc (-1), frostshield.base.111.png (+1 -2), highshield.arc (-1), highshield.base.111.png (+1 -1), holyshield.arc (-1), holyshield.base.111.png (+1 -1), reflector.arc (-1), reflector.base.111.png (+1 -1), reflector.base.112.png (+1 -1), reflector.base.113.png (+1 -1), round_shiel.arc (-1), round_shiel.base.111.png (+1 -1), round_shiel.clsc.111.png (+1 -1), shield.arc (-1), shield.base.111.png (+1 -1), shield.clsc.111.png (+1 -1), shield2.base.111.png (+1 -1), small_shie.arc (-1), small_shie.base.111.png (+1 -1), small_shie.clsc.111.png (+1 -1), spiked_shield.arc (-1), spiked_shield.base.111.png (+1 -1), uw_shield.arc (-1), uw_shield.base.111.png (+1 -1), wds.arc (-1), wds.base.111.png (+1 -1)
ryo_saeba 2010-08-08 16:03 Rev.: 13576

Merge split lines.

3 lines of code changed in 3 files:

  • armour/shield: DShieldm.arc (+1 -2), DShieldms.arc (+1 -3), DShields.arc (+1 -2)
akirschbaum 2009-01-31 16:30 Rev.: 11294

Add explicit animations; extract some 'magicmap' and 'visibility' attributes into .face files.

91 lines of code changed in 34 files:

  • armour/shield: DShield.arc (+1 -5), DShield.face (new 13), DShieldm.arc (+1 -9), DShieldm.face (new 8), DShieldms.arc (+1 -7), DShieldms.face (new 6), DShields.arc (+1 -9), DShields.face (new 8), b_shield.arc (-1), b_shield.face (new 3), b_small_shie.arc (-1), b_small_shie.face (new 3), dragon_shi.arc (-1), dragon_shi.face (new 3), eyeshield.arc (-1), eyeshield.face (new 3), frostshield.arc (-1), frostshield.face (new 3), highshield.arc (-1), highshield.face (new 3), holyshield.arc (-1), holyshield.face (new 3), reflector.arc (+1 -7), reflector.face (new 15), round_shiel.arc (-1), round_shiel.face (new 3), shield.arc (-1), shield.face (new 3), small_shie.arc (-1), small_shie.face (new 3), spiked_shield.arc (-1), spiked_shield.face (new 3), uw_shield.arc (-1), uw_shield.face (new 3)
anmaster 2009-01-24 22:37 Rev.: 11251

Losslessly recompress some PNG images for smaller size to reduce the bandwidth needed for sending images to clients.

0 lines of code changed in 6 files:

  • armour/shield: DShield.base.111.png (changed), DShield.base.113.png (changed), eyeshield.base.111.png (changed), frostshield.base.111.png (changed), shield2.base.111.png (changed), small_shie.base.111.png (changed)
anmaster 2009-01-24 21:29 Rev.: 11247

Losslessly recompress some PNG images for smaller size to reduce the bandwidth
needed for sending images to clients.

0 lines of code changed in 8 files:

  • armour/shield: DShield.base.111.png (changed), DShield.base.112.png (changed), DShield.base.113.png (changed), eyeshield.base.111.png (changed), frostshield.base.111.png (changed), reflector.base.111.png (changed), shield2.base.111.png (changed), small_shie.base.111.png (changed)
akirschbaum 2008-09-26 17:39 Rev.: 9931

Fix typo.

1 lines of code changed in 1 file:

  • armour/shield: DShield.arc (+1 -1)
bbotbuilder 2008-08-16 20:07 Rev.: 9747

armour/shield/DShield.arc, flesh/*
* Change a bunch of 'color_fg' keys to 'magicmap'
flesh/dragon/dragon_sca.arc:
* make the magicmap color correspond to the dragon scale's color

1 lines of code changed in 1 file:

  • armour/shield: DShield.arc (+1 -1)
akirschbaum 2008-01-11 21:22 Rev.: 8170

Use better compression to reduce image sizes.

0 lines of code changed in 49 files:

  • armour/shield: DShield.base.111.png (new), DShield.base.112.png (changed), DShield.base.113.png (changed), DShield.clsc.111.png (changed), DShield.clsc.112.png (new), DShield.clsc.113.png (new), b_shield.base.111.png (changed), b_small_shie.base.111.png (changed), dragon_shi.base.111.png (new), eyeshield.base.111.png (new), frostshield.base.111.png (changed), highshield.base.111.png (new), holyshield.base.111.png (changed), reflector.base.111.png (changed), reflector.base.112.png (changed), reflector.base.113.png (changed), round_shiel.base.111.png (changed), round_shiel.clsc.111.png (new), shield.base.111.png (changed), shield.clsc.111.png (changed), shield2.base.111.png (new), small_shie.base.111.png (new), small_shie.clsc.111.png (changed), spiked_shield.base.111.png (new), uw_shield.base.111.png (changed), wds.base.111.png (changed)
mwedel 2007-07-10 02:39 Rev.: 6768

Add client_anim_... support for all objects that support it, remove
their speed attributes if the only reason they had speed set was for
animation.
MSW 2007-07-09

10 lines of code changed in 5 files:

  • armour/shield: DShield.arc (+2 -1), DShieldm.arc (+2 -1), DShieldms.arc (+2 -1), DShields.arc (+2 -1), reflector.arc (+2 -1)
ryo_saeba 2007-06-13 13:16 Rev.: 6540

Remove obsolete editable field.

0 lines of code changed in 18 files:

  • armour/shield: DShield.arc (-1), DShieldm.arc (-1), DShieldms.arc (-1), DShields.arc (-1), b_shield.arc (-1), b_small_shie.arc (-1), dragon_shi.arc (-1), eyeshield.arc (-1), frostshield.arc (-1), highshield.arc (-1), holyshield.arc (-1), reflector.arc (-1), round_shiel.arc (-1), shield.arc (-1), small_shie.arc (-1), spiked_shield.arc (-1), uw_shield.arc (-1), wds.arc (-1)
ryo_saeba 2007-06-09 05:40 Rev.: 6441

Name is useful, else weird things.

9 lines of code changed in 9 files:

  • armour/shield: DShield.arc (+1), DShieldm.arc (+1), DShieldms.arc (+1), DShields.arc (+1), b_shield.arc (+1), b_small_shie.arc (+1), dragon_shi.arc (+1), eyeshield.arc (+1), uw_shield.arc (+1)
ryo_saeba 2007-06-09 05:26 Rev.: 6438

Remove materialname.

0 lines of code changed in 9 files:

  • armour/shield: DShield.arc (-1), DShieldm.arc (-1), DShieldms.arc (-1), DShields.arc (-1), b_shield.arc (-1), b_small_shie.arc (-1), dragon_shi.arc (-1), eyeshield.arc (-1), uw_shield.arc (-1)
akirschbaum 2007-03-24 07:25 Rev.: 5861

Remove trailing whitespace.

12 lines of code changed in 6 files:

  • armour/shield: DShield.arc (+1 -1), DShieldm.arc (+1 -1), DShieldms.arc (+1 -1), DShields.arc (+1 -1), frostshield.arc (+7 -7), spiked_shield.arc (+1 -1)
qal21 2006-12-16 19:59 Rev.: 5178

Set svn:eol-style to LF for all arch files.

18 lines of code changed in 18 files:

  • armour/shield: DShield.arc (+1), DShieldm.arc (+1), DShieldms.arc (+1), DShields.arc (+1), b_shield.arc (+1), b_small_shie.arc (+1), dragon_shi.arc (+1), eyeshield.arc (+1), frostshield.arc (+1), highshield.arc (+1), holyshield.arc (+1), reflector.arc (+1), round_shiel.arc (+1), shield.arc (+1), small_shie.arc (+1), spiked_shield.arc (+1), uw_shield.arc (+1), wds.arc (+1)
qal21 2006-12-12 23:24 Rev.: 5175

propdel svn:eol-style on all arch files. Fixes broken win32 checkouts of arches.

0 lines of code changed in 36 files:

  • armour/shield: DShield.arc (new), DShieldm.arc (-1), DShieldms.arc (-1), DShields.arc (new), b_shield.arc (-1), b_small_shie.arc (-1), dragon_shi.arc (new), eyeshield.arc (-1), frostshield.arc (new), highshield.arc (new), holyshield.arc (new), reflector.arc (-1), round_shiel.arc (new), shield.arc (new), small_shie.arc (-1), spiked_shield.arc (-1), uw_shield.arc (-1), wds.arc (new)
mwedel 2006-09-25 00:17 Rev.: 4975

Ok - now try committing proper (binary) images.
MSW 2006-09-24

0 lines of code changed in 3 files:

  • armour/shield: b_shield.base.111.png (changed), b_small_shie.base.111.png (changed), frostshield.base.111.png (changed)
mwedel 2006-09-25 00:10 Rev.: 4974

Try this again - update svn:mime-type and remove svn:eol-style.
MSW 2006-09-24

3 lines of code changed in 3 files:

  • armour/shield: b_shield.base.111.png (+1 -2), b_small_shie.base.111.png (+1 -2), frostshield.base.111.png (+1 -2)
mwedel 2006-09-24 23:44 Rev.: 4973

change mime types of images.
MSW 2006-09-24

3 lines of code changed in 3 files:

  • armour/shield: b_shield.base.111.png (+1 -1), b_small_shie.base.111.png (+1 -1), frostshield.base.111.png (+1 -1)
mwedel 2006-09-24 23:14 Rev.: 4972

Change svn:mime-types for images to binary, commit proper images.
MSW 2006-09-24

0 lines of code changed in 6 files:

  • armour/shield: b_shield.base.111.png (changed), b_small_shie.base.111.png (changed), frostshield.base.111.png (changed)
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