[root]/mlab
citydeclouds
(25 files, 574732 lines)
apartment
(8 files, 33052 lines)
bank
(10 files, 132186 lines)
castle
(20 files, 1524077 lines)
cdcbigstore
(2 files, 32707 lines)
cdccastlekeep
(6 files, 18255 lines)
cdcspire
(3 files, 3812 lines)
keep
(1 files, 3548 lines)
misc
(3 files, 35019 lines)
shops
(5 files, 23169 lines)
temples
(1 files, 1756 lines)
villa
(6 files, 72422 lines)

| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 53 (100.0%) | 692 (100.0%) | 13.0 |
| akirschbaum | 7 (13.2%) | 339 (49.0%) | 48.4 |
| rjtanner | 24 (45.3%) | 303 (43.8%) | 12.6 |
| anmaster | 5 (9.4%) | 38 (5.5%) | 7.6 |
| ryo_saeba | 1 (1.9%) | 9 (1.3%) | 9.0 |
| kbulgrien | 1 (1.9%) | 3 (0.4%) | 3.0 |
| qal21 | 15 (28.3%) | 0 (0.0%) | 0.0 |
Removed references to name_pl in West Scorn Trade Market, Vault Level 3. Technical change, no functional changes.
1 lines of code changed in 1 file:
Removed references to name_pl in West Scorn Trade Market, Vault Level 2. Technical change, no functional changes.
1 lines of code changed in 1 file:
Removed references to name_pl in West Scorn Trade Market, Vault Level 1. Technical change, no functional changes.
1 lines of code changed in 1 file:
Removed references to name_pl in West Scorn Trade Market, Upstairs. Technical change, no functional changes.
1 lines of code changed in 1 file:
Changes to the West Scorn Trade Market, Entrance. Removed the fence from under the long table (and floor tiles)that surround the trade area. Set move_block all to the longtables to block player access - just like what the fence was originally doing. Technical change, not a functional change.
54 lines of code changed in 1 file:
Removed line breaks to instructional sign, corrected sign information in regards to the traders in West Scorn Trade Market, Entrance. No functional changes.
8 lines of code changed in 1 file:
Removed references to name_pl in West Scorn Trade Market, Entrance. Technical change, no functional changes.
1 lines of code changed in 1 file:
Make exits coherent.
9 lines of code changed in 1 file:
- Fix spelling errors in an NPC message and remove mid-sentence line breaks.
3 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
10 lines of code changed in 5 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
15 lines of code changed in 5 files:
Resize some mlab maps that were mostly a lot of empty space, in some a few things outside map (like buttons/boulders) had to be moved a bit. In a few these things outside the map were actually not used.
38 lines of code changed in 5 files:
Unify Created: and Modified: map headers.
5 lines of code changed in 5 files:
Changes due to map editor reformatting.
99 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
334 lines of code changed in 2 files:
Merged in missing maps, updated exits and map paths.
1 lines of code changed in 1 file:
Updated maps that were using 'unnamed' as their name. Cosmetic changes on how 'swall' sections merged with adjacent wall sections. Reset darkness levels that were greater then 5. Other changes are due to Map Editor reformatting.
111 lines of code changed in 5 files:
Set svn:eol-style to LF for all map files in trunk.
0 lines of code changed in 5 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 10 files: