Directory navar_city/light/

Total Files:
7
Deleted Files:
0
Lines of Code:
24385

[root]/navar_city/light

Lines of Code

navar_city/light/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 63 (100.0%) 804 (100.0%) 12.7
rjtanner 26 (41.3%) 760 (94.5%) 29.2
akirschbaum 12 (19.0%) 21 (2.6%) 1.7
ryo_saeba 4 (6.3%) 16 (2.0%) 4.0
qal21 21 (33.3%) 7 (0.9%) 0.3

Most Recent Commits

ryo_saeba 2012-05-12 07:17 Rev.: 18099

Quest: Navar smugglers.

11 lines of code changed in 3 files:

  • navar_city/light: light0 (+4 -1), light1 (+2 -2), smugship1 (+5 -1)
rjtanner 2012-02-16 00:56 Rev.: 17123

Punctuation and word spacing corrections in message text to Navar Lighthouse, Level 4 (navar_city/navar_city/light/light4) in Navar.

5 lines of code changed in 1 file:

  • navar_city/light: light4 (+5 -5)
rjtanner 2012-02-16 00:52 Rev.: 17122

Punctuation correction in message text to Navar Lighthouse, Entrance (navar_city/navar_city/light/light1) in Navar.

2 lines of code changed in 1 file:

  • navar_city/light: light1 (+2 -2)
rjtanner 2011-11-18 23:40 Rev.: 15796

Remove line breaks in magic_mouth text to Navar Lighthouse, Level 4.

5 lines of code changed in 1 file:

  • navar_city/light: light4 (+5 -18)
rjtanner 2011-11-18 23:35 Rev.: 15795

Remove line break in door text to Navar Lighthouse, Entrance.

2 lines of code changed in 1 file:

  • navar_city/light: light1 (+2 -3)
akirschbaum 2009-07-12 09:47 Rev.: 12060

Run MapNormalizer editor script on all map files.

1 lines of code changed in 1 file:

  • navar_city/light: smugship (+1 -39)
rjtanner 2008-12-02 20:28 Rev.: 10813

Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.

3 lines of code changed in 1 file:

  • navar_city/light: light1 (+3 -9)
rjtanner 2008-11-29 01:16 Rev.: 10770

Replace and phase out the (old) oakdoor graphic with something different

9 lines of code changed in 1 file:

  • navar_city/light: light1 (+9 -3)
rjtanner 2008-10-25 01:24 Rev.: 10185

(Inprogress checkin) Update map names to make them unique and more descriptive

10 lines of code changed in 5 files:

  • navar_city/light: light0 (+2 -2), light1 (+2 -2), light2 (+2 -2), light3 (+2 -2), light4 (+2 -2)
rjtanner 2008-09-20 19:40 Rev.: 9903

Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic

28 lines of code changed in 7 files:

  • navar_city/light: light0 (+4 -1), light1 (+4 -1), light2 (+4 -1), light3 (+4 -2), light4 (+4 -1), smugship (+4 -1), smugship1 (+4 -2)
akirschbaum 2008-05-30 02:32 Rev.: 9176

Run MapNormalizer script on all maps.

3 lines of code changed in 1 file:

  • navar_city/light: light3 (+3 -2)
ryo_saeba 2008-02-03 12:42 Rev.: 8361

Give a real slaying field to keys.

5 lines of code changed in 1 file:

  • navar_city/light: smugship1 (+5 -4)
akirschbaum 2007-11-02 17:49 Rev.: 7448

Unify Created: and Modified: map headers.

7 lines of code changed in 7 files:

  • navar_city/light: light0 (+1 -3), light1 (+1 -3), light2 (+1 -3), light3 (+1 -3), light4 (+1 -3), smugship (+1 -3), smugship1 (+1 -3)
rjtanner 2007-10-18 19:26 Rev.: 7359

Synchronize with updates made to branch - map renames, shoprace human added back to city1weapon

2 lines of code changed in 1 file:

  • navar_city/light: light4 (+2 -1)
rjtanner 2007-09-07 21:09 Rev.: 7125

Changes due to map editor reformatting.

7 lines of code changed in 1 file:

  • navar_city/light: light4 (+7 -7)
akirschbaum 2007-04-05 16:37 Rev.: 5940

Replace "no_pass" with "move_block".

6 lines of code changed in 1 file:

  • navar_city/light: smugship (+6 -6)
akirschbaum 2007-03-24 08:15 Rev.: 5862

Remove trailing whitespace.

4 lines of code changed in 2 files:

  • navar_city/light: light1 (+2 -2), light3 (+2 -2)
rjtanner 2007-02-25 02:48 Rev.: 5611

Cosmetic changes to many of the maps - gave them the 'navar look' (westcwall). Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization.) Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.

687 lines of code changed in 6 files:

  • navar_city/light: light0 (+347 -346), light1 (+5 -4), light2 (+26 -25), light3 (+5 -4), smugship (+188 -187), smugship1 (+116 -115)
qal21 2006-12-17 00:15 Rev.: 5180

Set svn:eol-style to LF for all map files in trunk.

7 lines of code changed in 7 files:

  • navar_city/light: light0 (+1), light1 (+1), light2 (+1), light3 (+1), light4 (+1), smugship (+1), smugship1 (+1)
qal21 2006-12-12 20:27 Rev.: 5172

propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.

0 lines of code changed in 14 files:

  • navar_city/light: light0 (-1), light1 (-1), light2 (-1), light3 (-1), light4 (-1), smugship (new), smugship1 (-1)
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