[root]/pup_land/ancient/village
hole
(6 files, 17236 lines)
siegfried
(12 files, 41306 lines)

| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 163 (100.0%) | 585 (100.0%) | 3.5 |
| rjtanner | 74 (45.4%) | 376 (64.3%) | 5.0 |
| akirschbaum | 39 (23.9%) | 164 (28.0%) | 4.2 |
| anmaster | 10 (6.1%) | 45 (7.7%) | 4.5 |
| ryo_saeba | 1 (0.6%) | 0 (0.0%) | 0.0 |
| qal21 | 39 (23.9%) | 0 (0.0%) | 0.0 |
Spelling correction (cann't -> can't) to Hut (pup_land/ancient/village/hut5) in Pup Land.
2 lines of code changed in 1 file:
Grammar change (peace in mind -> don't worry, prevent -> prevents) to the sign text in Lone Village in Ancient Pupland.
1 lines of code changed in 1 file:
Removed line breaks in message text to Lone Village in Ancient Pupland.
2 lines of code changed in 1 file:
Removed line breaks in message text to Lone Village Tavern in Ancient Pupland.
8 lines of code changed in 1 file:
Reference correction (weak -> week) in Tavern in Ancient Pupland.
1 lines of code changed in 1 file:
Removed line breaks in message text to Tavern in Ancient Pupland.
12 lines of code changed in 1 file:
Removed line breaks in message text to Lone Village Shop in Ancient Pupland.
3 lines of code changed in 1 file:
Removed line breaks in message text to Lone Village Library in Ancient Pupland.
14 lines of code changed in 1 file:
Removed line breaks in message text to Lone Village Inn in Ancient Pupland.
5 lines of code changed in 1 file:
Removed line breaks in message text to Hut (/pup_land/ancient/village/hut6) in Ancient Pupland.
3 lines of code changed in 1 file:
Removed line breaks in message text to Hut (/pup_land/ancient/village/hut5) in Ancient Pupland.
4 lines of code changed in 1 file:
Removed line breaks in message text to Hut (/pup_land/ancient/village/hut4) in Ancient Pupland.
5 lines of code changed in 1 file:
Grammar correction (revenge -> avenge, got -> was) to NPC dialog in Hut (/pup_land/ancient/village/hut3) in Ancient Pupland.
3 lines of code changed in 1 file:
Removed line breaks in message text to Hut (/pup_land/ancient/village/hut3) in Ancient Pupland.
6 lines of code changed in 1 file:
Removed line breaks in message text to Hut (/pup_land/ancient/village/hut2) in Ancient Pupland.
3 lines of code changed in 1 file:
Removed line breaks in message text to Hut (/pup_land/ancient/village/hut1) in Ancient Pupland.
6 lines of code changed in 1 file:
Removed line breaks in message text to Graveyard in Ancient Pupland.
2 lines of code changed in 1 file:
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
1 lines of code changed in 1 file:
Apply patch #2800956 by Chris Mann: Pupland spelling improvements.
3 lines of code changed in 3 files:
Cosmetic change with how fences (swall) merge with nearby walls
26 lines of code changed in 1 file:
Replace recently updated oakdoors with new archetype and recycled graphic, updated map entrance coordinates. Requires archetype r10798 or newer.
19 lines of code changed in 5 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
3 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
1 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
4 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
4 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
4 lines of code changed in 2 files:
Added shop code, this store is very poor
3 lines of code changed in 1 file:
Dialog and spelling corrections for shop vendor
2 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
50 lines of code changed in 13 files:
More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
45 lines of code changed in 10 files:
Update spellcasting objects to use inventory objects.
3 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
13 lines of code changed in 13 files:
In-progress or partial check in; Updated map names and added map difficulty settings
26 lines of code changed in 13 files:
Changes due to map editor reformatting.
152 lines of code changed in 13 files:
Remove obsolete fields. Other changes due to editor reformatting.
0 lines of code changed in 1 file:
Spelling corrections.
1 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
57 lines of code changed in 10 files:
Add explicit 'move_type walk' to all monsters.
41 lines of code changed in 3 files:
Remove trailing whitespace.
45 lines of code changed in 7 files:
(2 more)