[root]/pup_land
ancient
(3 files, 9383 lines)
castle
(11 files, 55774 lines)
kurte
(3 files, 5258 lines)
mountain
(16 files, 78151 lines)
ruin
(10 files, 26597 lines)
village
(13 files, 26769 lines)
hole
(6 files, 17236 lines)
siegfried
(12 files, 41306 lines)
volcano
(5 files, 44607 lines)
begin
(4 files, 5445 lines)
castle_eureca
(16 files, 58177 lines)
cave_weapon
(5 files, 16920 lines)
guilds
(0 files, 0 lines)
laughing_skull
(20 files, 86245 lines)
purple_butterfly
(20 files, 86245 lines)
jk
(2 files, 6116 lines)
kurte
(10 files, 48026 lines)
lone_town
(30 files, 78285 lines)
apartment
(4 files, 38657 lines)
cave
(3 files, 8442 lines)
dragonhangar
(1 files, 11060 lines)
shops
(2 files, 10924 lines)
nurnberg
(25 files, 91832 lines)
apartment
(4 files, 4440 lines)
castle_bauer
(3 files, 9007 lines)
dick
(9 files, 49799 lines)
dragonhangar
(1 files, 11074 lines)
reception
(25 files, 78479 lines)
ordeal
(9 files, 15929 lines)
pplant
(7 files, 16462 lines)
raffle
(15 files, 75676 lines)
rainbow
(14 files, 21217 lines)
Lv1
(17 files, 19272 lines)
Lv2
(12 files, 17332 lines)
Lv3
(15 files, 17587 lines)
Lv4
(16 files, 19250 lines)
Lv5
(11 files, 13728 lines)
Lv6
(4 files, 6171 lines)
Lv7
(3 files, 6347 lines)
red_town
(2 files, 2407 lines)
ruin_barbarian
(3 files, 20900 lines)
s_f
(18 files, 32920 lines)

| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 137 (100.0%) | 4083 (100.0%) | 29.8 |
| rjtanner | 57 (41.6%) | 3439 (84.2%) | 60.3 |
| akirschbaum | 30 (21.9%) | 262 (6.4%) | 8.7 |
| ryo_saeba | 8 (5.8%) | 244 (6.0%) | 30.5 |
| anmaster | 6 (4.4%) | 119 (2.9%) | 19.8 |
| kbulgrien | 2 (1.5%) | 15 (0.4%) | 7.5 |
| eracc | 1 (0.7%) | 4 (0.1%) | 4.0 |
| qal21 | 33 (24.1%) | 0 (0.0%) | 0.0 |
Update text.
3 lines of code changed in 1 file:
Write down the name of heroes of Pupland, instead of hardcoding them.
6 lines of code changed in 1 file:
Typo correction (goverment -> government) to Liberation Army Headquarters in Pup Land.
1 lines of code changed in 1 file:
Typo correction (lown town -> lone town) to Liberation Army Headquarters in Pup Land.
2 lines of code changed in 1 file:
Typo correction (Monunent -> Monument) to Hall of Fame in Pup Land.
2 lines of code changed in 1 file:
Removed line breaks in message text to Pupland (pup_land/world) in Pupland.
1 lines of code changed in 1 file:
Reformatted map header information to World (pup_land/world) - Technical change, no function changes.
1 lines of code changed in 1 file:
Removed line breaks in message text to Pupland Dragon Terminal, Raffles in Pupland.
2 lines of code changed in 1 file:
Removed line breaks in message text to Pupland Dragon Terminal in Pupland.
4 lines of code changed in 1 file:
Removed line breaks in message text to Liberation Army Headquarters, Prison & War Funds in Pupland.
14 lines of code changed in 1 file:
Removed line breaks in message text to Liberation Army Headquarters in Pupland.
25 lines of code changed in 1 file:
Removed line breaks in message text to Hall of Fame in Pupland.
4 lines of code changed in 1 file:
Removed line breaks in message text to Hall of Fame, Level 2 in Pupland.
2 lines of code changed in 1 file:
Added more fence (swall) sections to make nicer merging with nearby walls to Barrior Station in Pup Land.
14 lines of code changed in 1 file:
Removed line breaks in message text to Barrier Station in Pupland.
17 lines of code changed in 1 file:
Add more no_spells tiles around the dragon landing pads and under the fence to prevent players from using dimension door to access areas they shouldn't be able to
312 lines of code changed in 1 file:
Cosmetic change - added more cobblestone tiles around the dragon transports so it looks like they are standing on ground and to reduce how the clouds obscure the dragons
24 lines of code changed in 1 file:
Per player feedback, covered the entire sky area with clouds (floor vs wall archetype so it does not block the player's view)
1654 lines of code changed in 2 files:
Applied new sky archetype to the area surrounding the Pupland Terminal (both levels) and also added some clouds, requires archetype r10977 or newer
1064 lines of code changed in 2 files:
Cosmetic change with how fences (swall) merge with nearby walls
24 lines of code changed in 2 files:
Replace recently updated oakdoors with new archetype and recycled graphic, updated map entrance coordinates. Requires archetype r10798 or newer.
11 lines of code changed in 4 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
5 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
2 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
40 lines of code changed in 10 files:
Update building name to match map name (Port -> Port East)
2 lines of code changed in 1 file:
Make Castle of Eureca show up on the south pupland world map part. Had to shift all tiles one step south to make the change work so a lot of exits updated too, none of them seems broken, but if they are that is a mistake. In the future tiling should probably be used for the south and north part of the pupland map.
77 lines of code changed in 1 file:
Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
14 lines of code changed in 2 files:
More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
13 lines of code changed in 2 files:
The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
15 lines of code changed in 1 file:
Restore line indentation to in-game text info
2 lines of code changed in 1 file:
Since pupland is not yet merged into big world I am making the pupland outdoor
maps actually *be* outdoor maps to honor the day/night cycle.
4 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
11 lines of code changed in 11 files:
Hopefully the final checkin for the pupland maps; Updated map names and added map difficulty settings
22 lines of code changed in 11 files:
Fix whitespace in text messages; reverts unwanted changes due to an editor bug.
11 lines of code changed in 1 file:
Changes due to map editor reformatting.
186 lines of code changed in 5 files:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
2 lines of code changed in 1 file:
Spelling corrections.
2 lines of code changed in 1 file:
Remove obsolete fields. Other changes due to editor.
235 lines of code changed in 6 files:
Replace "no_pass" with "move_block".
137 lines of code changed in 7 files:
(7 more)