[root]/pup_land/guilds/laughing_skull

| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 143 (100.0%) | 79251 (100.0%) | 554.2 |
| Alestan | 33 (23.1%) | 77085 (97.3%) | 2335.9 |
| rjtanner | 51 (35.7%) | 2006 (2.5%) | 39.3 |
| ryo_saeba | 27 (18.9%) | 105 (0.1%) | 3.8 |
| akirschbaum | 17 (11.9%) | 49 (0.1%) | 2.8 |
| anmaster | 3 (2.1%) | 6 (0.0%) | 2.0 |
| qal21 | 12 (8.4%) | 0 (0.0%) | 0.0 |
Fix guilds portals to Brest.
3 lines of code changed in 1 file:
Removed unused name_pl Guild Oracle reference to all Guild Headquaters (guild_hq) maps.
1 lines of code changed in 1 file:
Deploy object name change from r16241 to all mainfloor guild maps. Missed in earlier commit, r16242.
2 lines of code changed in 1 file:
Merge in template changes to guild maps which include updated last modified date, object name correction (r16241), new converters archetypes (r16115), floor tile corrections (r16112) and renamed river archetypes (r15452).
44 lines of code changed in 14 files:
Merge in changes from the guild template (r14506) to fix the connection to the inventory check for the Guild Tannery Token and the gate. Update applied to all guild maps secondfloor.
1 lines of code changed in 1 file:
Merge in changes from the guild template (r15443) to fix infinite pedestal stacking in all guild maps.
6 lines of code changed in 1 file:
Adapt to renamed archetype names.
8 lines of code changed in 3 files:
Removed redundant floor tiles to all guild maps as found in the template (r15445), plus removal of newly found redundant floor tiles under some of the gates to all guild maps and template.
1 lines of code changed in 1 file:
Removed duplicate ground and no_spell tiles and fence sections outside the entrance for all Guild Main Floor maps.
2 lines of code changed in 1 file:
Removed duplicate floor tiles and wall sections to all Guild Tool Shed maps.
1 lines of code changed in 1 file:
Removed duplicate floor tiles and also corrected wall sections around some of the gates to all Guild HeadQuarters maps.
5 lines of code changed in 1 file:
Give unique and descriptive names to the Laughing Skull Guild maps in (pupland) nurnberg.
34 lines of code changed in 17 files:
Update walls surrounding Tannery entrance gate to Guild Hall and template second floor maps. Additional stone wall section on nearby fence. Cosmetic change only.
7 lines of code changed in 1 file:
Update walls surrounding door entrances to Guild Storage Maps. Cosmetic change only.
37 lines of code changed in 1 file:
Fix guild toolshed. Patch courtesy Khaleh.
3 lines of code changed in 1 file:
Fix rune of healing. Givee traps unlimited uses.
23 lines of code changed in 1 file:
Fix invalid food value for jeweler access (required 200 instead of 100).
2 lines of code changed in 1 file:
Add missing unique flag in alchemy lab.
2 lines of code changed in 1 file:
Fix guild BBQ disappearing because the spot is not unique.
3 lines of code changed in 1 file:
Fix card names. Disable suspicious wall without spell.
6 lines of code changed in 3 files:
Fix walls and floors for correct building. Remove superfluous floors and walls.
31 lines of code changed in 5 files:
Fix potions names for guild altar basements.
3 lines of code changed in 1 file:
fixed details in guild_hq
8 lines of code changed in 1 file:
fixed a bug where a square was unique that shouldn't have been
4 lines of code changed in 2 files:
fixed a bug where a square was unique that shouldn't have been
3 lines of code changed in 1 file:
added a common clearance checker for the guilds and rewrote parts of the guild scripts. Also updated the guild maps to use the new scripts
797 lines of code changed in 12 files:
Fix guilds.
25 lines of code changed in 10 files:
Remove invalid attribute.
1 lines of code changed in 1 file:
Fix Navar destination coordinates in guilds.
3 lines of code changed in 1 file:
added script to auto configure guild halls and install them, made python guild halls the default for existing guilds
76273 lines of code changed in 17 files:
Adapt exit coordinates to server r12199.
6 lines of code changed in 2 files:
Convert platinum payment altars to accept payment of any coin type, requires server update r10232 (or newer)
9 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
8 lines of code changed in 4 files:
Add missing "difficulty 1" to some maps in Navar and Pupland containing no monsters (just NPC or empty).
6 lines of code changed in 3 files:
Run MapNormalizer script on all maps.
2 lines of code changed in 1 file:
Update the guild maps to include map difficulty levels, ability to create an altar of valkyrie for 5 holy_shield, and altars are now level 120 (players are no longer able to reconsecrate them) which addresses bug [1824769] Players able to reconsecrate guild altars
23 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
17 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
4 lines of code changed in 4 files:
Changes due to map editor reformatting.
1825 lines of code changed in 4 files:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
0 lines of code changed in 2 files:
(4 more)