Directory python/quests/

Directory Created:
2010-04-26 10:35
Total Files:
5
Deleted Files:
0
Lines of Code:
258

[root]/python/quests

Lines of Code

python/quests/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 19 (100.0%) 332 (100.0%) 17.4
cavesomething 4 (21.1%) 150 (45.2%) 37.5
ryo_saeba 5 (26.3%) 131 (39.5%) 26.2
partmedia 4 (21.1%) 36 (10.8%) 9.0
akirschbaum 4 (21.1%) 9 (2.7%) 2.2
silvernexus 2 (10.5%) 6 (1.8%) 3.0

Most Recent Commits

silvernexus 2020-12-19 22:54 Rev.: 21627

Fix potential for NoneType as player if Owner is null on non-player activator.

3 lines of code changed in 1 file:

  • python/quests: QuestAdvance.py (+3)
silvernexus 2020-10-20 13:14 Rev.: 21518

Prevent attempt to dereference None player in QuestAdvance.py.

3 lines of code changed in 1 file:

  • python/quests: QuestAdvance.py (+3)
partmedia 2019-12-26 23:57 Rev.: 21064

Check object is player before calling QuestGetState()

36 lines of code changed in 4 files:

  • python/quests: QuestAdvance.py (+3), QuestApplyIf.py (+13 -12), QuestConditionalDrop.py (+3), QuestEssentialUntil.py (+17 -13)
akirschbaum 2016-06-19 10:19 Rev.: 20286

Remove redundant semicolons.

1 lines of code changed in 1 file:

  • python/quests: QuestTriggerConnect.py (+1 -1)
akirschbaum 2013-05-09 06:08 Rev.: 18703

Remove trailing whitespace.

8 lines of code changed in 3 files:

  • python/quests: QuestAdvance.py (+3 -3), QuestEssentialUntil.py (+4 -4), QuestTriggerConnect.py (+1 -1)
ryo_saeba 2012-05-19 10:43 Rev.: 18128

Don't start a quest if the player can't read a book.

35 lines of code changed in 1 file:

  • python/quests: QuestAdvance.py (+35 -23)
ryo_saeba 2011-07-22 15:28 Rev.: 14892

Correctly advance quest when something happened with a spell.

5 lines of code changed in 1 file:

  • python/quests: QuestAdvance.py (+5)
ryo_saeba 2011-06-12 13:22 Rev.: 14561

Don't cause an exception if it is not a player triggering.

20 lines of code changed in 1 file:

  • python/quests: QuestTriggerConnect.py (+20 -16)
ryo_saeba 2010-06-19 10:06 Rev.: 13411

Script to drop items only if a certain quest step is reached.

42 lines of code changed in 1 file:

  • python/quests: QuestConditionalDrop.py (new 42)
ryo_saeba 2010-06-12 11:51 Rev.: 13389

Utility script to let an item be applied only for certain quest steps.

29 lines of code changed in 1 file:

  • python/quests: QuestApplyIf.py (new 29)
cavesomething 2010-05-13 14:08 Rev.: 13183

Fix name of script in comments

1 lines of code changed in 1 file:

  • python/quests: QuestAdvance.py (+1 -1)
cavesomething 2010-05-05 11:10 Rev.: 13131

New Script to enable map connections to be triggered depending on the state of a quest.

47 lines of code changed in 1 file:

  • python/quests: QuestTriggerConnect.py (new 47)
cavesomething 2010-04-26 10:35 Rev.: 12971

Two scripts which can be used to handle quest interaction with maps

102 lines of code changed in 2 files:

  • python/quests: QuestAdvance.py (new 56), QuestEssentialUntil.py (new 46)
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