/maps/trunk Developers: partmedia

Login name:
partmedia
Total Commits:
581 (1.4%)
Lines of Code:
112,963 (0.8%)
Most Recent Commit:
2021-04-13 14:01

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Activity in Directories

Directory Changes Lines of Code Lines per Change
Totals 581 (100.0%) 112963 (100.0%) 194.4
unlinked/tutorial/ 4 (0.7%) 21489 (19.0%) 5372.2
euthville/church/ 7 (1.2%) 16226 (14.4%) 2318.0
darcap/darcap/circus/ 3 (0.5%) 11971 (10.6%) 3990.3
navar_city/troll_canyon/ 20 (3.4%) 11296 (10.0%) 564.8
scorn/mansion/ 6 (1.0%) 8925 (7.9%) 1487.5
unlinked/ 2 (0.3%) 5965 (5.3%) 2982.5
navar_city/ 4 (0.7%) 5262 (4.7%) 1315.5
world/ 118 (20.3%) 5102 (4.5%) 43.2
santo_dominion/ 5 (0.9%) 3136 (2.8%) 627.2
scorn/misc/ 13 (2.2%) 2500 (2.2%) 192.3
inn_and_outpost/ 13 (2.2%) 1840 (1.6%) 141.5
python/IPO/ 40 (6.9%) 1757 (1.6%) 43.9
dragonisland/ 11 (1.9%) 1632 (1.4%) 148.3
pup_land/nurnberg/reception/ 14 (2.4%) 1563 (1.4%) 111.6
Info/ 6 (1.0%) 1226 (1.1%) 204.3
navar_city/mlab/ 4 (0.7%) 1191 (1.1%) 297.7
darcap/darcap/ 10 (1.7%) 1087 (1.0%) 108.7
scorn/country/ 1 (0.2%) 1007 (0.9%) 1007.0
brest/ 3 (0.5%) 857 (0.8%) 285.6
brest/shops/ 9 (1.5%) 797 (0.7%) 88.5
scorn/towers/ 4 (0.7%) 785 (0.7%) 196.2
navar_city/misc/ 6 (1.0%) 762 (0.7%) 127.0
navar_city/temples/ 3 (0.5%) 675 (0.6%) 225.0
scorn/temples/ 3 (0.5%) 661 (0.6%) 220.3
euthville/ 14 (2.4%) 649 (0.6%) 46.3
scorn/misc/battle_arena/ 4 (0.7%) 622 (0.6%) 155.5
marksel/ 5 (0.9%) 494 (0.4%) 98.8
scorn/shops/ 14 (2.4%) 434 (0.4%) 31.0
lake_country/elven_moon/ 5 (0.9%) 409 (0.4%) 81.8
python/dialog/ 2 (0.3%) 256 (0.2%) 128.0
wolfsburg/tt/ 2 (0.3%) 243 (0.2%) 121.5
python/CFReputation/sql/ 7 (1.2%) 202 (0.2%) 28.8
mlab/citydeclouds/ 10 (1.7%) 167 (0.1%) 16.7
editor/pickmaps/ 3 (0.5%) 159 (0.1%) 53.0
scorn/houses/ 14 (2.4%) 143 (0.1%) 10.2
python/ 8 (1.4%) 142 (0.1%) 17.7
pup_land/nurnberg/ 14 (2.4%) 141 (0.1%) 10.0
pup_land/lone_town/ 13 (2.2%) 133 (0.1%) 10.2
python/commands/ 4 (0.7%) 104 (0.1%) 26.0
pup_land/ 6 (1.0%) 102 (0.1%) 17.0
scorn/taverns/ 3 (0.5%) 97 (0.1%) 32.3
python/CFReputation/ 4 (0.7%) 90 (0.1%) 22.5
/ 5 (0.9%) 67 (0.1%) 13.4
planes/ 7 (1.2%) 47 (0.0%) 6.7
python/misc/ 2 (0.3%) 45 (0.0%) 22.5
pup_land/castle_eureca/ 3 (0.5%) 44 (0.0%) 14.6
pup_land/nurnberg/dick/ 5 (0.9%) 40 (0.0%) 8.0
python/items/ 3 (0.5%) 37 (0.0%) 12.3
python/quests/ 4 (0.7%) 36 (0.0%) 9.0
python/pshop/ 3 (0.5%) 36 (0.0%) 12.0
scorn/port/ 4 (0.7%) 27 (0.0%) 6.7
pup_land/nurnberg/castle_bauer/ 1 (0.2%) 25 (0.0%) 25.0
python/CFReputation/utils/ 1 (0.2%) 21 (0.0%) 21.0
darcap/darcap/shops/ 3 (0.5%) 20 (0.0%) 6.6
santo_dominion/shops/ 3 (0.5%) 19 (0.0%) 6.3
python/events/gkill/ 1 (0.2%) 17 (0.0%) 17.0
python/maps/scorn/ 1 (0.2%) 14 (0.0%) 14.0
navar_city/jail/ 1 (0.2%) 14 (0.0%) 14.0
quests/greyshield/ 3 (0.5%) 13 (0.0%) 4.3
mlab/citydeclouds/bank/ 2 (0.3%) 11 (0.0%) 5.5
dragonisland/shops/ 4 (0.7%) 9 (0.0%) 2.2
python/events/init/ 9 (1.5%) 8 (0.0%) 0.8
unlinked/Greyshield/ 18 (3.1%) 7 (0.0%) 0.3
quests/saromok/ 2 (0.3%) 7 (0.0%) 3.5
pup_land/rainbow/ 2 (0.3%) 7 (0.0%) 3.5
scorn/anthony/ 1 (0.2%) 6 (0.0%) 6.0
brest/apartments/ 1 (0.2%) 6 (0.0%) 6.0
unlinked/chadfire/towns/port/ 1 (0.2%) 5 (0.0%) 5.0
scorn/ 4 (0.7%) 5 (0.0%) 1.2
pup_land/nurnberg/dragonhangar/ 1 (0.2%) 5 (0.0%) 5.0
pup_land/lone_town/dragonhangar/ 1 (0.2%) 5 (0.0%) 5.0
navar_city/dragon_hangar/ 1 (0.2%) 5 (0.0%) 5.0
lake_country/dragon_hangar/ 1 (0.2%) 5 (0.0%) 5.0
wolfsburg/volcano/ 1 (0.2%) 4 (0.0%) 4.0
unlinked/chadfire/ 1 (0.2%) 4 (0.0%) 4.0
dungeons/train/ 1 (0.2%) 4 (0.0%) 4.0
wolfsburg/ 1 (0.2%) 3 (0.0%) 3.0
brest/sow/ 1 (0.2%) 3 (0.0%) 3.0
wolfsburg/shops/ 1 (0.2%) 2 (0.0%) 2.0
unlinked/chadfire/towns/castle/ 1 (0.2%) 2 (0.0%) 2.0
quests/skud/ 1 (0.2%) 2 (0.0%) 2.0
quests/peterm/quests/ 1 (0.2%) 2 (0.0%) 2.0
python/maps/darcap/ 1 (0.2%) 2 (0.0%) 2.0
python/events/remove/ 1 (0.2%) 2 (0.0%) 2.0
pup_land/cave_weapon/ 1 (0.2%) 2 (0.0%) 2.0
pup_land/begin/ 1 (0.2%) 2 (0.0%) 2.0
port_joseph/town/ 1 (0.2%) 2 (0.0%) 2.0
navar_city/tower/ 1 (0.2%) 2 (0.0%) 2.0
marksel/shops/ 1 (0.2%) 2 (0.0%) 2.0
lake_country/shops/ 1 (0.2%) 2 (0.0%) 2.0
darcap/ 1 (0.2%) 2 (0.0%) 2.0
azumauindo/suno-yamatoshi/shops/ 1 (0.2%) 2 (0.0%) 2.0
quests/ 1 (0.2%) 1 (0.0%) 1.0
python/guilds/ 2 (0.3%) 1 (0.0%) 0.5
port_joseph/ 1 (0.2%) 1 (0.0%) 1.0
darcap/temple_justice/ 1 (0.2%) 1 (0.0%) 1.0
darcap/quest/ 1 (0.2%) 1 (0.0%) 1.0
unlinked/casino/ 2 (0.3%) 0 (0.0%) 0.0
templates/keep/ 6 (1.0%) 0 (0.0%) 0.0
templates/guild/ 1 (0.2%) 0 (0.0%) 0.0
scorn/guilds/mailed_fist/ 3 (0.5%) 0 (0.0%) 0.0
scorn/guilds/ 1 (0.2%) 0 (0.0%) 0.0
pup_land/pplant/ 1 (0.2%) 0 (0.0%) 0.0
brest/black_shield/ 3 (0.5%) 0 (0.0%) 0.0

Activity of partmedia

Most Recent Commits

partmedia 2021-04-13 14:01 Rev.: 22079

Fix direction of stairs

2 lines of code changed in 1 file:

  • quests/skud: maze (+2 -2)
partmedia 2021-03-30 00:50 Rev.: 22048

Improve package sending help text in the IPO

Submitted by: DraugTheWhopper (patch #391)

2 lines of code changed in 1 file:

  • python/IPO: say.py (+2 -1)
partmedia 2021-03-17 12:27 Rev.: 22042

Some changes to Ali's Cave near Navar

- No_spells area is expanded a little, and has a new floor to indicate
something might be different.

- Unholy_ground area no longer covers the whole cave, instead only the
same area as the no_spells.

- A little more treasure in the intermediate room

- Reworked entrance area to look nicer, and move exits to the edge of
the map.

- Swapped positions of the rats and tigers, to scale difficulty
correctly as you push further into the cave This should help deter
low-level characters without instantly killing them when they
encounter tigers

- The djinn is now a vanilla major djinn, and no longer has special
buffs.

Submitted by: DraugTheWhopper (patch #389)

741 lines of code changed in 2 files:

  • navar_city/misc: aliscave (+738 -16652)
  • world: world_122_116 (+3 -3)
partmedia 2021-01-07 14:41 Rev.: 21736

Hide map mechanisms

370 lines of code changed in 1 file:

  • lake_country/elven_moon: elvenmoon.1 (+370 -79)
partmedia 2021-01-07 13:21 Rev.: 21735

Give map unique name

1 lines of code changed in 1 file:

  • inn_and_outpost: general_store (+1 -1)
partmedia 2021-01-07 13:21 Rev.: 21734

Add road

30 lines of code changed in 1 file:

  • world: world_105_114 (+30 -86)
partmedia 2021-01-07 13:03 Rev.: 21733

Add Andustar region

23 lines of code changed in 9 files:

  • regions.reg (+7)
  • inn_and_outpost: general_store (+2 -1), pypers_treehouse (+2 -2), sweets_inn (+2 -2), sweets_inn2 (+2 -2), treehouse_df4 (+2 -2), treehouse_df5 (+2 -2), treehouse_df6 (+2 -2)
  • world: world_104_114 (+2 -1)
partmedia 2021-01-07 13:02 Rev.: 21732

Add new shop

1801 lines of code changed in 2 files:

  • inn_and_outpost: general_store (new 1796)
  • world: world_104_114 (+5 -1)
partmedia 2021-01-05 22:12 Rev.: 21725

Hide map mechanism

18 lines of code changed in 2 files:

  • lake_country/elven_moon: elvenmoon.4 (+16 -18), elvenmoon.8 (+2 -4)
partmedia 2021-01-05 22:11 Rev.: 21724

Remove left and right brackets from dialog

Dialog lines with left and right brackets display as an empty string in
the GTK client.

12 lines of code changed in 2 files:

  • brest/sow: sow (+3 -3)
  • lake_country/elven_moon: elvenmoon.5 (+9 -27)
partmedia 2021-01-05 12:08 Rev.: 21723

Fix fog with Python 3

1 lines of code changed in 1 file:

  • python: Moving_Fog.py (+1 -1)
partmedia 2021-01-04 12:45 Rev.: 21719

Blank scrolls when dipped in a fountain

18 lines of code changed in 1 file:

  • python/commands: dip.py (+18 -1)
partmedia 2021-01-02 18:47 Rev.: 21706

Add 'report' command to report issues in-game

40 lines of code changed in 2 files:

  • python/commands: report.py (new 39)
  • python/events/init: python_commands.py (+1)
partmedia 2021-01-01 19:02 Rev.: 21703

Normalize quest title capitalization

26 lines of code changed in 13 files:

  • darcap: darcap.quests (+2 -2)
  • darcap/darcap: cameron.quests (+1 -1), elemental.quests (+5 -5)
  • euthville: euthville.quests (+1 -1)
  • navar_city: navar_city.quests (+4 -4)
  • port_joseph: port_joseph.quests (+1 -1)
  • quests: quests.quests (+1 -1)
  • santo_dominion: santo_dominion.quests (+2 -2)
  • scorn: aristocracy.quests (+1 -1), citygate.quests (+2 -2), scorn.quests (+2 -2)
  • scorn/misc: rhyz.quests (+1 -1)
  • wolfsburg: wolfsburg.quests (+3 -3)
partmedia 2020-12-12 15:43 Rev.: 21607

Remove duplicate dialog

These guards are positioned close enough that only one guard needs
dialog to be able to hear the player.

6 lines of code changed in 1 file:

  • scorn/anthony: portgate (+6 -26)
partmedia 2020-08-24 14:11 Rev.: 21310

Fix exit coordinate

2 lines of code changed in 1 file:

  • mlab/citydeclouds: citydeclouds2F (+2 -2)
partmedia 2020-08-24 13:34 Rev.: 21309

Unmark unique exit from Astral Plane to Suno-yamatoshi

The Suno-yamatoshi uses an intermediate map before exiting to
Azumauindo. Marking the intermediate map breaks the relative path to the
bank exit, trapping players in the Astral Plane.

While here, fix capitalization.

2 lines of code changed in 1 file:

  • planes: astral-vault (+2 -3)
partmedia 2020-08-24 13:34 Rev.: 21308

Use absolute paths for exits to the Astral Vault

28 lines of code changed in 14 files:

  • azumauindo/suno-yamatoshi/shops: bank1_vault (+2 -2)
  • brest/shops: brest_bank_vault (+2 -2)
  • darcap/darcap/shops: bank_darcap_vault (+2 -2)
  • dragonisland/shops: bank_stoneville_vault (+2 -2)
  • lake_country/shops: lc-bank-vault (+2 -2)
  • marksel/shops: bank_marksel_vault (+2 -2)
  • mlab/citydeclouds/bank: bank_vault (+2 -2)
  • navar_city/misc: city1bank_vault (+2 -2)
  • port_joseph/town: bank-vault (+2 -2)
  • pup_land/lone_town: bank_vault (+2 -2)
  • pup_land/nurnberg: bank_vault (+2 -2)
  • santo_dominion/shops: bank_santodominion_vault (+2 -2)
  • scorn/shops: bank-vault (+2 -2)
  • wolfsburg/shops: bank-wolfsburg-vault (+2 -2)
partmedia 2020-04-22 21:09 Rev.: 21221

Remove duplicate floor

1 lines of code changed in 1 file:

  • darcap/temple_justice: temple_justice.5 (+1 -11)
partmedia 2020-04-22 21:09 Rev.: 21220

Fix entrance to Elven Moon

- There are some water tiles with move_block set incorrectly that allow
passage to the island even without the bridge. Fix those.

- Move magic mouth underneath floor so it does not appear when 'show
invisible' is cast.

- Make invisible barrier see-through.

12 lines of code changed in 1 file:

  • lake_country/elven_moon: elvenmoon.1 (+12 -12)

(212 more)

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