
| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 148 (100.0%) | 82161 (100.0%) | 555.1 |
| ryo_saeba | 23 (15.5%) | 78021 (95.0%) | 3392.2 |
| rjtanner | 89 (60.1%) | 2884 (3.5%) | 32.4 |
| anmaster | 13 (8.8%) | 1176 (1.4%) | 90.4 |
| akirschbaum | 23 (15.5%) | 80 (0.1%) | 3.4 |
Spelling correction (succesful -> successful) to message text in Greyshield maps.
2 lines of code changed in 1 file:
Removed empty lines and spelling correction (likesi -> likes) in Grey Castle Sphinx (quests/greyshield/Sphinx) in Wilderness.
2 lines of code changed in 1 file:
Word spacing corrections to message text in Grey Master (quests/greyshield/GreyMaster) in Wilderness.
4 lines of code changed in 1 file:
Word spacing corrections to message text in Grey Castle Fortress (quests/greyshield/Fortress) in Wilderness.
5 lines of code changed in 1 file:
Word spacing corrections to message text in Grey Castle Finale (quests/greyshield/Finish) in Wilderness.
3 lines of code changed in 1 file:
Typo correction (Parts and Piece -> Parts and Pieces.) to sign text in Grey Castle Factory (quests/greyshield/Factory) in Wilderness.
1 lines of code changed in 1 file:
Removed empty line, punctuation corrections and word spacing corrections to message text in Grey Castle Factory (quests/greyshield/Factory) in Wilderness.
4 lines of code changed in 1 file:
Word spacing corrections to message text in Grey Cavern, Dungeon (quests/greyshield/Dungeon) in Wilderness.
2 lines of code changed in 1 file:
Removed forced line break and word spacing corrections to message text in Grey Cavern (quests/greyshield/Cavern) in Wilderness.
4 lines of code changed in 1 file:
Word spacing corrections to message text in Grey Castle Entrance (quests/greyshield/Castle) in Wilderness.
6 lines of code changed in 1 file:
Cosmetic changes to Grey Master in Greyshield. Added fence (swall) sections for nicing merging with nearby walls. No functional changes.
8 lines of code changed in 1 file:
Map name update, Fortress -> Grey Castle Fortress in Greyshield.
1 lines of code changed in 1 file:
Removed line breaks in message text to Grey Castle Sphinx in Greyshield.
9 lines of code changed in 1 file:
Removed line breaks in message text to Grey Master in Greyshield.
6 lines of code changed in 1 file:
Removed line breaks in message text to Fortress (quests/greyshield/Fortress) in Greyshield.
14 lines of code changed in 1 file:
Removed line breaks in message text to Grey Castle Finale in Greyshield.
3 lines of code changed in 1 file:
Cosmetic changes to Grey Cavern, Level 2. Changes with corner sections of the cave walls for nicer merging. No functional changes.
50 lines of code changed in 1 file:
Cosmetic changes to Grey Cavern. Changes with corner sections of the cave walls for nicer merging. No functional changes.
85 lines of code changed in 1 file:
Cosmetic changes to Grey Cavern Entrance. Changes with corner sections of the cave walls for nicer merging. No functional changes.
18 lines of code changed in 1 file:
Removed line breaks in message text to Grey Castle Factory in Greyshield.
2 lines of code changed in 1 file:
Removed line breaks in message text to Grey Cavern, Dungeon in Greyshield.
2 lines of code changed in 1 file:
Removed line breaks in message text to Grey Cavern, Level 2 in Greyshield.
2 lines of code changed in 1 file:
Removed line breaks in message text to Grey Cavern in Greyshield.
2 lines of code changed in 1 file:
Removed line breaks in message text to Grey Castle Entrance in Greyshield.
7 lines of code changed in 1 file:
Removed line breaks in message text to Grey Castle Archery in Greyshield.
3 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
1 lines of code changed in 1 file:
Replace grey cave curved wall sections with black dungeon sections - which match the nearby walls and map theme
9 lines of code changed in 1 file:
Cosmetic wall updates with how swall (fence) merges with nearby walls
29 lines of code changed in 2 files:
Apply region wilderness to Greyshield maps (/quests/greyshield/*)
32 lines of code changed in 16 files:
Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
42 lines of code changed in 1 file:
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
1392 lines of code changed in 3 files:
Restore message text to exits
1 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
13 lines of code changed in 3 files:
Cosmetic changes with how fences (swall) merges with nearby walls
140 lines of code changed in 1 file:
Moved 'no_spells' down to the bottom of the stacking order
66 lines of code changed in 1 file:
Moved 'no_spells' down to the bottom of the stacking order, cosmetic changes with how fences (swall) merges with nearby walls
320 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
28 lines of code changed in 13 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
35 lines of code changed in 13 files:
In quests/greyshield/Greysword: Add missing woodfloor arches in some places. In quests/greyshield/Fortress: Remove some floor tiles hidden under another layer of floor tiles, fix a @match.
269 lines of code changed in 2 files:
Oops, missed to add the missing floor tiles when I first changed GreyMaster a few minutes ago. Here they are now.
488 lines of code changed in 1 file:
(19 more)