[root]/santo_dominion/lord_byron

| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 38 (100.0%) | 5502 (100.0%) | 144.7 |
| rjtanner | 19 (50.0%) | 5368 (97.6%) | 282.5 |
| akirschbaum | 7 (18.4%) | 134 (2.4%) | 19.1 |
| qal21 | 12 (31.6%) | 0 (0.0%) | 0.0 |
Fix maps that allow stealing unpaid items from shops.
69 lines of code changed in 2 files:
Adapt exit coordinates to server r12199.
14 lines of code changed in 2 files:
Make shop areas of Lord Byron's Castle (/santo_dominion/lord_byron/main) stand alone maps in order to support shop headers and inventory signs
5320 lines of code changed in 5 files:
Cosmetic wall changes for nicer merging
3 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
8 lines of code changed in 4 files:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
10 lines of code changed in 4 files:
Update spellcasting objects to use inventory objects.
51 lines of code changed in 3 files:
Massive checkin. Went through many, many maps and updated their names (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are due to Map Editor reformatting.
20 lines of code changed in 4 files:
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
7 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in trunk.
0 lines of code changed in 4 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 8 files: