
| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 123 (100.0%) | 33738 (100.0%) | 274.2 |
| ryo_saeba | 23 (18.7%) | 33575 (99.5%) | 1459.7 |
| akirschbaum | 41 (33.3%) | 150 (0.4%) | 3.6 |
| rjtanner | 2 (1.6%) | 13 (0.0%) | 6.5 |
| qal21 | 57 (46.3%) | 0 (0.0%) | 0.0 |
Adapt exit coordinates to server r12199.
6 lines of code changed in 2 files:
Run MapNormalizer editor script on all map files.
1 lines of code changed in 1 file:
Run MapNormalizer script on all maps.
2 lines of code changed in 1 file:
Fix pics/animations.
9 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
61 lines of code changed in 5 files:
Unify Created: and Modified: map headers.
19 lines of code changed in 19 files:
Update maps to use the new potion name (invulnerability is now shielding)
1 lines of code changed in 1 file:
Changes due to map editor reformatting. Hopefully this will make future updates and patches easier to read and understand.
12 lines of code changed in 1 file:
Remove obsolete fields. Other changes due to editor reformatting.
10 lines of code changed in 3 files:
Add Greyshield quest to bigworld.
8 lines of code changed in 1 file:
Add missing floors. Fix spells, and stuff like that.
33548 lines of code changed in 18 files:
Replace "no_pass" with "move_block".
53 lines of code changed in 2 files:
Add explicit 'move_type walk' to all monsters.
2 lines of code changed in 1 file:
Remove trailing whitespace.
6 lines of code changed in 6 files:
Remove empty msg..endmsg values.
0 lines of code changed in 1 file:
Remove empty msg..endmsg values from 'blocked' objects.
0 lines of code changed in 3 files:
Set svn:eol-style to LF for all map files in trunk.
0 lines of code changed in 19 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 38 files: