
| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 133 (100.0%) | 1157 (100.0%) | 8.6 |
| rjtanner | 68 (51.1%) | 1095 (94.6%) | 16.1 |
| akirschbaum | 18 (13.5%) | 39 (3.4%) | 2.1 |
| anmaster | 4 (3.0%) | 17 (1.5%) | 4.2 |
| kbulgrien | 1 (0.8%) | 6 (0.5%) | 6.0 |
| qal21 | 42 (31.6%) | 0 (0.0%) | 0.0 |
Removed forced line breaks and punctuation corrections in message text to Underworld (wolfsburg/dungeons/underworld) in Wolfsburg.
44 lines of code changed in 1 file:
Spelling correction (Adultr -> Adultry) in message text to Captain Connor's Stronghold (wolfsburg/dungeons/stronghold) in Wolfsburg.
1 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Captain Connor's Stronghold (wolfsburg/dungeons/stronghold) in Wolfsburg.
4 lines of code changed in 1 file:
Cosmetic changes to Seaside Tavern (wolfsburg/dungeons/piratedung) in Wolfsburg. Updated cave wall corner sections for nicer merging. No Functional changes.
7 lines of code changed in 1 file:
Technical update to Seaside Tavern (wolfsburg/dungeons/piratedung) in Wolfsburg. Updated map header with original author's name (Ender) per information pirateenter file. No functional changes.
2 lines of code changed in 1 file:
Technical update to Seaside Tavern (wolfsburg/dungeons/pirateenter) in Wolfsburg. Updated map header with original author's name (Ender), removed in game message text related to this. No functional changes.
1 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Seaside Tavern (wolfsburg/dungeons/pirateenter) in Wolfsburg.
3 lines of code changed in 1 file:
Punctuation corrections in message text to Undling's Hut (wolfsburg/dungeons/hut) in Wolfsburg.
6 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Well to Catabombs, Level 4b (wolfsburg/dungeons/church.4b) in Wolfsburg.
5 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Well to Catabombs, Level 4a (wolfsburg/dungeons/church.4a) in Wolfsburg.
5 lines of code changed in 1 file:
Removed forced line breaks in message Well to Catabombs, Level 1 (wolfsburg/dungeons/church.2) in Wolfsburg.
4 lines of code changed in 1 file:
Adapt to renamed archetype names.
5 lines of code changed in 2 files:
- Move a pirate from the center of the deck to the side, and put a ships wheel
on the map in his old spot (because one was just added as a new arch).
6 lines of code changed in 1 file:
Update wall sections to match nearby walls or styles, requires archetype update r10841 or newer
12 lines of code changed in 2 files:
Replace blocked (solid black square) arch with cave_15 (solid grey square) archetype, requires archetype update r10843 or newer
478 lines of code changed in 2 files:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
97 lines of code changed in 4 files:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
2 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
45 lines of code changed in 3 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
4 lines of code changed in 2 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
12 lines of code changed in 6 files:
Add missing floor tiles
7 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; Added map author's name, update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, map title update
59 lines of code changed in 14 files:
In /wolfsburg: Change all "name woodfloor" to "name wood floor" (and remove them when that is the default in the arch). Also fix broken "hidden" teleporter in /wolfsburg/dungeons/hut.
4 lines of code changed in 1 file:
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
5 lines of code changed in 2 files:
The @match expression in npc dialog is case insensitive, but a lot of map treated it as if it was case sensitive, fixing a lot of them (there may be more left, that the grep didn't find).
8 lines of code changed in 1 file:
Restore line indentation to in-game text info
6 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
13 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
9 lines of code changed in 9 files:
Synchronize with branch - map names and map difficulty settings
6 lines of code changed in 3 files:
Changes due to map editor reformatting.
73 lines of code changed in 4 files:
Spelling corrections.
2 lines of code changed in 2 files:
Replace "no_pass" with "move_block".
6 lines of code changed in 2 files:
Remove trailing whitespace.
4 lines of code changed in 2 files:
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Added missing floor tiles beneath walls. Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
192 lines of code changed in 12 files:
Updated maps to remove 0 destination coordinates warnings from server log files. Other changes are from Map Editor reformatting. RJT, Feb-11-2007
20 lines of code changed in 2 files:
Set svn:eol-style to LF for all map files in trunk.
0 lines of code changed in 14 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 28 files: