[root]/wolfsburg
apartments
(1 files, 4944 lines)
pet-apartment
(4 files, 7079 lines)
dungeons
(14 files, 69153 lines)
eeur
(4 files, 61408 lines)
guilds
(0 files, 0 lines)
damned_heretics
(20 files, 86243 lines)
magara
(1 files, 7790 lines)
castle
(4 files, 32532 lines)
cellar1
(3 files, 18840 lines)
tower1
(3 files, 13656 lines)
tower2
(2 files, 9942 lines)
shops
(2 files, 10952 lines)
taverns
(2 files, 5463 lines)
temple
(4 files, 17884 lines)
tt
(4 files, 40780 lines)
volcano
(6 files, 16359 lines)

| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 131 (100.0%) | 2986 (100.0%) | 22.7 |
| rjtanner | 63 (48.1%) | 2210 (74.0%) | 35.0 |
| ryo_saeba | 7 (5.3%) | 719 (24.1%) | 102.7 |
| akirschbaum | 15 (11.5%) | 49 (1.6%) | 3.2 |
| anmaster | 1 (0.8%) | 4 (0.1%) | 4.0 |
| qal21 | 43 (32.8%) | 2 (0.1%) | 0.0 |
| bbotbuilder | 1 (0.8%) | 2 (0.1%) | 2.0 |
| eracc | 1 (0.8%) | 0 (0.0%) | 0.0 |
Removed forced line breaks in message Run-down Church (wolfsburg/piratechurch) in Wolfsburg.
3 lines of code changed in 1 file:
Removed forced line breaks in message The Eternal Reward (wolfsburg/etern_rew) in Wolfsburg.
5 lines of code changed in 1 file:
Update or correct entrance x and y coordinates in the map headers.
2 lines of code changed in 1 file:
Removed the wolfsburg/inns file. See r15158.
0 lines of code changed in 1 file:
Cosmetic updates to the Run-down Church in Wolfsburg. Added outer perimeter to the original map to match the building exterior. Rearanged the floor plan to match building exterior. Map considered an outdoor map so darkness or time of day is visible when inside; light sources were added. Updated world map for new map entrance destination.
955 lines of code changed in 1 file:
Add end_quest marker, not required but nicer.
2 lines of code changed in 1 file:
Questify Lursendis's Unforgettable banquet.
37 lines of code changed in 2 files:
Adapt exit coordinates to server r12199.
3 lines of code changed in 1 file:
Per web forum post and IRC discussion - attempt to make things somewhat easier for low level players - reduced the detect curse altar cost from 25gp to 25sp
7 lines of code changed in 1 file:
Cosmetic wall changes for nicer merging
3 lines of code changed in 1 file:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
38 lines of code changed in 5 files:
Replace and phase out the (old) oakdoor graphic with something different
8 lines of code changed in 1 file:
Rename map so it properly displays in mapper (missed in earlier commit)
2 lines of code changed in 1 file:
Rename map so it properly displays in mapper
6 lines of code changed in 3 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
6 lines of code changed in 3 files:
Replace generic altars with tables in the Enternal Reward (tavern)
11 lines of code changed in 1 file:
Map header update: Adjust map level difficulty to something slightly more realistic
40 lines of code changed in 9 files:
Implement shop code to One-Eyed Mike's Department Store
12 lines of code changed in 4 files:
Map header updates: Update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic
14 lines of code changed in 4 files:
set the 'difficulty' value on some maps
2 lines of code changed in 1 file:
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
4 lines of code changed in 1 file:
Add region info in Wolfsburg, courtesy of Arvid Norlander
2 lines of code changed in 1 file:
Link Lursendis quest maps.
12 lines of code changed in 1 file:
Region names are case sensitive - converted Wolfsburg -> wolsburg, which was my typo to begin with
1 lines of code changed in 1 file:
Removed the silly and useless Wolfsburg "whorehouse".
Added Wolfsburg apartment (buildable).
Added Wolfsburg buildshop.
Update world/world_128_109 with the new map info.
0 lines of code changed in 1 file:
Widen the hallways of One Eyed Mike's store in order to accomodate use from more then one player at a time
918 lines of code changed in 4 files:
Update spellcasting objects to use inventory objects.
5 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
6 lines of code changed in 6 files:
Changes due to map editor reformatting.
64 lines of code changed in 6 files:
Final steps and scripts for the Lursendis quest.
12 lines of code changed in 1 file:
Alter text, moved to Port Joseph's inn.
1 lines of code changed in 1 file:
Small house.
655 lines of code changed in 1 file:
Spelling corrections.
11 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
22 lines of code changed in 5 files:
Remove trailing whitespace.
2 lines of code changed in 1 file:
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Renamed maps with a generic name to something more specific. Other changes are due to Map Editor reformatting.
20 lines of code changed in 4 files:
Renamed maps (which were either unnamed, used the actual file name or tweaked their spelling and capitilization). Corrected wall sections there were 'incorrect' and obvious when next to doorways or similar openings - basically using the wrong wall sections. Minor cosmetic updates to maps as well. Other changes are from Map Editor reformatting.
95 lines of code changed in 10 files:
Set svn:eol-style to LF for all map files in trunk.
0 lines of code changed in 14 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 28 files: