Directory include/

Total Files:
51
Deleted Files:
11
Lines of Code:
7237

[root]/include
        directory in repo random_maps (5 files, 273 lines)
        directory in repo shared (2 files, 677 lines)

Lines of Code

include/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 1311 (100.0%) 9291 (100.0%) 7.0
ryo_saeba 547 (41.7%) 3207 (34.5%) 5.8
anmaster 85 (6.5%) 1821 (19.6%) 21.4
akirschbaum 179 (13.7%) 1183 (12.7%) 6.6
partmedia 157 (12.0%) 1033 (11.1%) 6.5
mwedel 153 (11.7%) 722 (7.8%) 4.7
gros 33 (2.5%) 523 (5.6%) 15.8
qal21 82 (6.3%) 368 (4.0%) 4.4
kbulgrien 24 (1.8%) 278 (3.0%) 11.5
quinet 18 (1.4%) 67 (0.7%) 3.7
tchize 9 (0.7%) 38 (0.4%) 4.2
silvernexus 15 (1.1%) 28 (0.3%) 1.8
kstenger 1 (0.1%) 9 (0.1%) 9.0
cavesomething 3 (0.2%) 7 (0.1%) 2.3
rjtanner 2 (0.2%) 4 (0.0%) 2.0
meflin2 2 (0.2%) 2 (0.0%) 1.0
lalo 1 (0.1%) 1 (0.0%) 1.0

Most Recent Commits

silvernexus 2019-03-20 18:02 Rev.: 20728

Fix bug #858 and r20721 by making arch_types_valid.c be a standalone source file.

1 lines of code changed in 1 file:

  • include: libproto.h (+1)
akirschbaum 2019-02-09 06:03 Rev.: 20710

Move 'static' modifier to start of declaration

1 lines of code changed in 1 file:

  • include: tod.h (+1 -1)
partmedia 2019-01-28 02:25 Rev.: 20699

Add setting to always use crypt(3)

Add new 'crypt_mode' setting. When set to 0 or left unset, preserve the
legacy behavior of not hashing passwords on Windows and FreeBSD. When
set to 1 (set for new installations), always use crypt(3).

This setting is also useful for hosting player files, originally created
on Linux, on FreeBSD.

1 lines of code changed in 1 file:

  • include: global.h (+1)
partmedia 2019-01-14 10:59 Rev.: 20692

Add option to always enable HP bars

The new 'always_show_hp' server option enables accurate HP bars for all
living players and monsters, as if a high-level 'probe' spell was always
in effect.

Sponsored by: Titus
Tracker: feature-requests/250

10 lines of code changed in 3 files:

  • include: config.h (+1), global.h (+1), object.h (+8)
partmedia 2019-01-11 15:44 Rev.: 20686

Remove C99 arrays in headers to fix CRE build

3 lines of code changed in 3 files:

  • include: object.h (+1 -1), sockproto.h (+1 -1), sproto.h (+1 -1)
partmedia 2018-12-31 18:53 Rev.: 20667

Fix warning

1 lines of code changed in 1 file:

  • include: libproto.h (+1 -1)
partmedia 2018-12-31 14:56 Rev.: 20662

Fix missing parenthesis around negation

Logical negation (!) has higher precedence than equality. Parenthesis
are needed to make the comparison function as intended. Fix by adding a
IS_PLAYER macro, and in another case by adding parenthesis.

4 lines of code changed in 1 file:

  • include: object.h (+4)
partmedia 2018-12-29 17:49 Rev.: 20649

Add MOVE_PER_SECOND

When setting speed and duration arbitrarily for force objects that
expire, use MOVE_PER_SECOND instead. MOVE_PER_SECOND is a speed setting
where the duration corresponds to a length of time in seconds when using
the default MAX_TIME setting.

5 lines of code changed in 1 file:

  • include: tod.h (+5)
partmedia 2018-12-29 17:49 Rev.: 20648

Better document speed and duration

2 lines of code changed in 1 file:

  • include: object.h (+2 -2)
silvernexus 2018-10-22 21:07 Rev.: 20595

Update archetype loading code to no longer need warn_archetypes.
Also make sure a pile of error messages don't arise from loading.

0 lines of code changed in 1 file:

  • include: global.h (-2)
silvernexus 2018-09-24 12:39 Rev.: 20587

Add a mimic type for objects to become monsters when applied.

4 lines of code changed in 2 files:

  • include: object.h (+2 -2), typesproto.h (+2)
silvernexus 2017-08-23 21:51 Rev.: 20502

Add messages and flag for paralysis, allowing for smarter handling of paralysis in the future.
Also disallow eating food when starving and paralyzed, since it is incogruous to do so.

4 lines of code changed in 1 file:

  • include: define.h (+4 -1)
partmedia 2017-07-29 14:37 Rev.: 20458

Let plugins specify largest coin in cost strings

1 lines of code changed in 1 file:

  • include: shop.h (+1)
partmedia 2017-07-24 12:26 Rev.: 20440

Move sound types to shared header

0 lines of code changed in 1 file:

  • include: sounds.h (-12)
partmedia 2017-05-28 00:00 Rev.: 20361

Play region music if a map doesn't have music

Update background music in more cases where the player moves due to
entering a map, teleporting, spells, or other means.

1 lines of code changed in 1 file:

  • include: sockproto.h (+1)
partmedia 2017-05-18 21:28 Rev.: 20350

Improve password hashing interface functions

1 lines of code changed in 1 file:

  • include: sproto.h (+1 -1)
partmedia 2016-08-12 23:43 Rev.: 20315

Revert FABS macro change

Some bit of the server somewhere relies on the type-independent behavior
of the original FABS macro. This manifests itself in the form of
infinite recursion when attempting to log in.

3 lines of code changed in 2 files:

  • include: compat.h (-3), define.h (+3)
partmedia 2016-08-12 23:02 Rev.: 20314

Fix signed integer comparisons

1 lines of code changed in 1 file:

  • include: object.h (+1 -1)
partmedia 2016-08-12 23:02 Rev.: 20313

Convert fatal error codes to enum

8 lines of code changed in 2 files:

  • include: define.h (+7 -8), libproto.h (+1 -1)
partmedia 2016-08-12 23:01 Rev.: 20311

Move compatibility definitions to compat.h

Note that we never call FABS on a floating-point value, so defining it
as a call to abs() is okay.

Also remove an ancient compiler check.

11 lines of code changed in 2 files:

  • include: compat.h (+11), define.h (-20)
partmedia 2016-08-12 23:01 Rev.: 20309

Convert OBJECT_TYPE defgroup to enum

158 lines of code changed in 2 files:

  • include: define.h (-162), object.h (+158)
partmedia 2016-08-12 23:01 Rev.: 20308

Remove unused object types

0 lines of code changed in 1 file:

  • include: define.h (-40)
partmedia 2016-08-12 23:01 Rev.: 20305

Fix sign extension by using unsigned cast

Reported by: Coverity Scan

3 lines of code changed in 1 file:

  • include: map.h (+3 -1)
partmedia 2016-08-03 19:30 Rev.: 20297

Convert randomness macros to functions

Each function that the randomness macros call returns a different type.
Explicitly declare a cf_random() and cf_srandom().

4 lines of code changed in 1 file:

  • include: define.h (+4 -29)
silvernexus 2016-05-21 22:13 Rev.: 20274

Fix typo in NAMELEN macro when user does not have dirent.h.

1 lines of code changed in 1 file:

  • include: global.h (+1 -1)
ryo_saeba 2016-02-29 13:58 Rev.: 20228

Use blue for electricity, light blue for cold, and various other colors.

1 lines of code changed in 1 file:

  • include: attack.h (+1 -1)
ryo_saeba 2016-02-28 09:20 Rev.: 20226

Display color and underline for items too.

1 lines of code changed in 1 file:

  • include: libproto.h (+1 -1)
kstenger 2016-02-14 14:46 Rev.: 20221

Fix order of attributes in object (bug 798) & improve in-code related comments

The field 'artifact' was before the field 'name' in the object structure.
This prevented it from beeing copied when the object was copied or cloned.
Moved it below and improved in-code comments about it.

Fixes https://sourceforge.net/p/crossfire/bugs/798/

9 lines of code changed in 1 file:

  • include: object.h (+9 -5)
ryo_saeba 2016-01-03 09:22 Rev.: 20213

Add media tags to monsters description (via probe or knowledge), to highlight some resistances.

9 lines of code changed in 2 files:

  • include: attack.h (+7), libproto.h (+2 -2)
silvernexus 2015-12-18 22:26 Rev.: 20186

Removed some remaining autoconf macros that were redundant with C99 compiler requirements. Then removed the remaining references to the preprocessor defines from those macros.

8 lines of code changed in 2 files:

  • include: define.h (+8 -6), win32.h (-1)
ryo_saeba 2015-12-06 07:54 Rev.: 20127

Display animation if spell bungling.

1 lines of code changed in 1 file:

  • include: object.h (+1)
ryo_saeba 2015-12-06 07:37 Rev.: 20125

Display animtion if spell is blocked.

1 lines of code changed in 1 file:

  • include: object.h (+1)
ryo_saeba 2015-12-06 07:31 Rev.: 20123

Display a town portal failure.

1 lines of code changed in 1 file:

  • include: object.h (+1)
partmedia 2015-12-02 20:18 Rev.: 20116

Shut down normally after receiving SIGINT

8 lines of code changed in 1 file:

  • include: server.h (new 8)
partmedia 2015-11-29 16:51 Rev.: 20108

Remove server '-detach' flag

This feature is particularly platform-dependent and is better served
using platform-specific tools such as daemon(8).

0 lines of code changed in 2 files:

  • include: global.h (-1), sproto.h (-2)
partmedia 2015-11-29 16:51 Rev.: 20107

Remove unnecessary header checks

2 lines of code changed in 4 files:

  • include: global.h (+1 -4), plugin.h (-2), timers.h (-2), win32.h (+1 -10)
partmedia 2015-11-29 16:50 Rev.: 20105

Clean up archive build rules

0 lines of code changed in 1 file:

  • include: win32.h (-7)
partmedia 2015-08-06 09:09 Rev.: 19999

Rename load_original_map() to mapfile_load()

1 lines of code changed in 1 file:

  • include: libproto.h (+1 -1)
ryo_saeba 2015-05-24 13:22 Rev.: 19969

Make function static.

0 lines of code changed in 1 file:

  • include: sproto.h (-1)
partmedia 2015-05-23 09:22 Rev.: 19963

Remove unused MAP_BLOCK flag

0 lines of code changed in 1 file:

  • include: map.h (-2)

(687 more)

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