/server/trunk Developers: silvernexus

Login name:
silvernexus
Total Commits:
314 (1.9%)
Lines of Code:
3,001 (0.8%)
Most Recent Commit:
2018-01-24 14:07

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Activity by Hour of Day for silvernexus

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Activity in Directories

Directory Changes Lines of Code Lines per Change
Totals 314 (100.0%) 3001 (100.0%) 9.5
lib/ 15 (4.8%) 512 (17.1%) 34.1
server/ 47 (15.0%) 467 (15.6%) 9.9
/ 97 (30.9%) 396 (13.2%) 4.0
doc/scripts/ 4 (1.3%) 382 (12.7%) 95.5
common/ 31 (9.9%) 346 (11.5%) 11.1
utils/ 16 (5.1%) 283 (9.4%) 17.6
doc/spell-docs/ 21 (6.7%) 255 (8.5%) 12.1
socket/ 8 (2.5%) 94 (3.1%) 11.7
random_maps/ 5 (1.6%) 75 (2.5%) 15.0
lib/help/ 11 (3.5%) 61 (2.0%) 5.5
doc/playbook-html/ 21 (6.7%) 24 (0.8%) 1.1
utils/cre/ 1 (0.3%) 23 (0.8%) 23.0
include/ 11 (3.5%) 23 (0.8%) 2.0
plugins/cfanim/ 1 (0.3%) 14 (0.5%) 14.0
types/spellbook/ 1 (0.3%) 12 (0.4%) 12.0
doc/playbook/ 8 (2.5%) 8 (0.3%) 1.0
doc/ 2 (0.6%) 8 (0.3%) 4.0
rpm/ 1 (0.3%) 4 (0.1%) 4.0
plugins/citylife/ 1 (0.3%) 4 (0.1%) 4.0
plugins/cflogger/ 1 (0.3%) 3 (0.1%) 3.0
types/food/ 1 (0.3%) 2 (0.1%) 2.0
types/exit/ 1 (0.3%) 1 (0.0%) 1.0
types/arrow/ 1 (0.3%) 1 (0.0%) 1.0
test/toolkit/ 2 (0.6%) 1 (0.0%) 0.5
test/include/ 2 (0.6%) 1 (0.0%) 0.5
doc/spoiler-html/ 1 (0.3%) 1 (0.0%) 1.0
debian/ 3 (1.0%) 0 (0.0%) 0.0

Activity of silvernexus

Most Recent Commits

silvernexus 2018-01-24 14:07 Rev.: 20553

Fix a memory leak if a player is loaded with a party name and negative hp.
Identified by CppCheck.

8 lines of code changed in 2 files:

  • ChangeLog (+3)
  • server: login.c (+5)
silvernexus 2018-01-23 17:06 Rev.: 20552

Reduce calls to realloc in animation loading by doubling size per realloc instead of adding ten.
Also fix improper handling of a failed realloc identified by CppCheck.

32 lines of code changed in 2 files:

  • ChangeLog (+3)
  • common: anim.c (+29 -3)
silvernexus 2018-01-22 18:52 Rev.: 20551

Fix redundant va_end in cfapi_object_move.
Identified by CppCheck.

8 lines of code changed in 2 files:

  • ChangeLog (+3)
  • server: plugins.c (+5 -2)
silvernexus 2018-01-21 12:55 Rev.: 20550

Reorder conditions to prevent segfault if pl is null in esrv_remove_spell.
Identified by CppCheck

5 lines of code changed in 2 files:

  • ChangeLog (+1)
  • socket: request.c (+4 -3)
silvernexus 2018-01-21 10:46 Rev.: 20549

Fix incorrect date in comment from r20548.

1 lines of code changed in 1 file:

  • common: init.c (+1 -1)
silvernexus 2018-01-21 10:36 Rev.: 20548

Adjust attack message intialization to support tabs as whitespace and use strspn to reduce additional overhead from adding tabs.

14 lines of code changed in 2 files:

  • ChangeLog (+5 -1)
  • common: init.c (+9 -3)
silvernexus 2018-01-18 14:55 Rev.: 20547

Remove redundant comparison.\nIdentified by CppCheck.

2 lines of code changed in 1 file:

  • server: skill_util.c (+2 -3)
silvernexus 2018-01-18 13:06 Rev.: 20546

Fix artifact boots/gauntlets/gloves that have a damage specification in their artifact definition that did not receive one in-game. Fixes Bug #832.

7 lines of code changed in 2 files:

  • ChangeLog (+3)
  • lib: artifacts (+4 -4)
silvernexus 2018-01-17 20:22 Rev.: 20545

Merge redundant variable assignments in for loop in fix_player.\nIdentified by CppCheck.

1 lines of code changed in 1 file:

  • common: living.c (+1 -3)
silvernexus 2018-01-17 20:00 Rev.: 20544

Fix a potential null pointer dereference if a random god was somehow not found for a monster.\nIdentified by CppCheck.

8 lines of code changed in 1 file:

  • server: gods.c (+8 -1)
silvernexus 2018-01-15 14:15 Rev.: 20543

Fix error message from beholder leaders missing an animation.

1 lines of code changed in 1 file:

  • lib: artifacts (+1)
silvernexus 2018-01-14 11:16 Rev.: 20541

Fix segfault from monsters attempting to use jumping skill.

5 lines of code changed in 2 files:

  • ChangeLog (+4)
  • server: skills.c (+1 -1)
silvernexus 2018-01-13 21:55 Rev.: 20540

Animate monster artifacts that have multi-face animations per facing direction.

5 lines of code changed in 2 files:

  • ChangeLog (+4)
  • lib: artifacts (+1 -12)
silvernexus 2018-01-09 13:17 Rev.: 20539

Fix segfault from trying to copy data on an identified item without op->arch.\n Fixes bug #844

2 lines of code changed in 1 file:

  • common: artifact.c (+2 -1)
silvernexus 2018-01-08 20:05 Rev.: 20538

Add identified image handling to items that start identified but are in a type that can be identifiable.

9 lines of code changed in 2 files:

  • ChangeLog (+4)
  • common: artifact.c (+5 -1)
silvernexus 2018-01-07 21:19 Rev.: 20537

Make artifacts of types that do not need identifying use identified face and animation.

16 lines of code changed in 2 files:

  • ChangeLog (+6)
  • common: artifact.c (+10)
silvernexus 2018-01-04 18:01 Rev.: 20536

Change player_lvl_adj() to use loops instead of recursion.

29 lines of code changed in 1 file:

  • common: living.c (+29 -28)
silvernexus 2018-01-02 20:22 Rev.: 20535

Fix Bug #812: Sale of unidentified items treated like identified items

28 lines of code changed in 2 files:

  • ChangeLog (+4)
  • server: shop.c (+24 -5)
silvernexus 2017-09-04 17:28 Rev.: 20512

Reduce maintenance costs of adding new random map layouts by using existing defines in standalone generator.

2 lines of code changed in 1 file:

  • random_maps: main.c (+2 -7)
silvernexus 2017-09-04 07:28 Rev.: 20509

Remove incorrect comment about onion layout.

1 lines of code changed in 1 file:

  • random_maps: main.c (+1 -1)

(146 more)

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