Directory random_maps/

Total Files:
21
Deleted Files:
10
Lines of Code:
6525

[root]/random_maps

Lines of Code

random_maps/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 423 (100.0%) 10793 (100.0%) 25.5
ryo_saeba 141 (33.3%) 4892 (45.3%) 34.6
akirschbaum 92 (21.7%) 2453 (22.7%) 26.6
partmedia 75 (17.7%) 1962 (18.2%) 26.1
anmaster 42 (9.9%) 1040 (9.6%) 24.7
mwedel 58 (13.7%) 210 (1.9%) 3.6
gros 3 (0.7%) 132 (1.2%) 44.0
silvernexus 5 (1.2%) 75 (0.7%) 15.0
quinet 5 (1.2%) 21 (0.2%) 4.2
kbulgrien 2 (0.5%) 8 (0.1%) 4.0

Most Recent Commits

silvernexus 2017-09-04 18:28 Rev.: 20512

Reduce maintenance costs of adding new random map layouts by using existing defines in standalone generator.

2 lines of code changed in 1 file:

  • random_maps: main.c (+2 -7)
silvernexus 2017-09-04 08:28 Rev.: 20509

Remove incorrect comment about onion layout.

1 lines of code changed in 1 file:

  • random_maps: main.c (+1 -1)
silvernexus 2017-09-03 09:25 Rev.: 20508

Expand functionality of standalone test random map generator to allow layout selection.

60 lines of code changed in 1 file:

  • random_maps: main.c (+60 -12)
partmedia 2016-08-03 19:42 Rev.: 20304

Fix botched memory leak fix

The fix in r20296 was incorrect and introduced double frees.

2 lines of code changed in 1 file:

  • random_maps: room_gen_onion.c (+2 -7)
partmedia 2016-08-03 19:30 Rev.: 20299

Fix incorrect substitution of NULL for ASCII NUL

Reported by: Coverity Scan

1 lines of code changed in 1 file:

  • random_maps: style.c (+1 -1)
partmedia 2016-08-03 18:43 Rev.: 20296

Fix memory leaks

Reported by: Coverity Scan

6 lines of code changed in 1 file:

  • random_maps: room_gen_onion.c (+6)
ryo_saeba 2015-12-19 13:28 Rev.: 20187

Remove duplicated function.

6 lines of code changed in 2 files:

  • random_maps: monster.c (+4 -46), special.c (+2 -4)
partmedia 2015-11-29 16:51 Rev.: 20107

Remove unnecessary header checks

1 lines of code changed in 1 file:

  • random_maps: random_map.c (+1 -4)
akirschbaum 2015-11-21 06:25 Rev.: 20048

Remove old-style function definitions.

3 lines of code changed in 1 file:

  • random_maps: main.c (+3 -3)
partmedia 2015-08-06 09:09 Rev.: 19999

Rename load_original_map() to mapfile_load()

1 lines of code changed in 1 file:

  • random_maps: style.c (+1 -1)
partmedia 2015-05-17 14:21 Rev.: 19936

Convert remaining uses of gettimeofday()

1 lines of code changed in 1 file:

  • random_maps: random_map.c (+1 -2)
ryo_saeba 2015-05-17 10:06 Rev.: 19923

Make parameter constant.

1 lines of code changed in 1 file:

  • random_maps: random_map.c (+1 -1)
silvernexus 2015-05-15 21:21 Rev.: 19913

Removed superfluous assignment of freed string to null. The macro FREE_AND_CLEAR_STR already assigns to null.

1 lines of code changed in 1 file:

  • random_maps: special.c (+1 -3)
silvernexus 2015-05-15 15:03 Rev.: 19912

Fix for bug #807: 'Random map potion-fountains can be destroyed'.

11 lines of code changed in 1 file:

  • random_maps: special.c (+11 -1)
ryo_saeba 2015-03-22 11:11 Rev.: 19868

Simplify code.

16 lines of code changed in 1 file:

  • random_maps: wall.c (+16 -133)
partmedia 2014-06-06 17:31 Rev.: 19530

Clean up system headers.

4 lines of code changed in 1 file:

  • random_maps: random_map.c (+4)
partmedia 2014-06-06 17:30 Rev.: 19529

Clean up standard C headers.

68 lines of code changed in 13 files:

  • random_maps: decor.c (+1), door.c (+6 -3), exit.c (+8 -4), main.c (+3 -1), monster.c (+6 -3), random_map.c (+3 -1), rogue_layout.c (+4 -2), room_gen_spiral.c (+6 -2), snake.c (+4 -1), special.c (+7 -3), style.c (+7 -2), treasure.c (+7 -3), wall.c (+6 -3)
partmedia 2014-06-05 11:10 Rev.: 19513

Fix useless array comparisons.

2 lines of code changed in 1 file:

  • random_maps: exit.c (+2 -4)
partmedia 2014-05-22 16:55 Rev.: 19484

Fix several bugs that weren't fixed the first time.

4 lines of code changed in 1 file:

  • random_maps: rogue_layout.c (+4 -5)
partmedia 2014-05-19 18:24 Rev.: 19462

Clean up dead code and unreached variable checks.

7 lines of code changed in 1 file:

  • random_maps: decor.c (+7 -6)
partmedia 2014-04-25 19:00 Rev.: 19364

Refactor to use C99 integer type names.

Submitted by: Tolga Dalman

7 lines of code changed in 3 files:

  • random_maps: main.c (+5 -5), monster.c (+1 -1), treasure.c (+1 -1)
partmedia 2014-04-17 19:51 Rev.: 19351

Prevent possibility of divide-by-zero.

3 lines of code changed in 1 file:

  • random_maps: rogue_layout.c (+3)
partmedia 2014-04-17 19:51 Rev.: 19350

Fix flipped operand to calloc(3).

8 lines of code changed in 1 file:

  • random_maps: room_gen_onion.c (+8 -8)
partmedia 2014-04-17 18:21 Rev.: 19348

Free resources before returning on error.

1 lines of code changed in 1 file:

  • random_maps: main.c (+1)
partmedia 2014-04-14 18:08 Rev.: 19340

Fix several unsafe uses of strncpy(3).

1 lines of code changed in 1 file:

  • random_maps: random_map.c (+1 -1)
partmedia 2014-04-11 21:55 Rev.: 19326

Move random map headers to include directory.

1 lines of code changed in 6 files:

  • random_maps: Makefile.am (+1 -16), expand2x.h (del), maze_gen.h (del), random_map.h (del), room_gen.h (del), rproto.h (del)
partmedia 2013-10-26 14:05 Rev.: 19085

Reorganize to remove need for static function prototypes.

171 lines of code changed in 1 file:

  • random_maps: rogue_layout.c (+171 -176)
partmedia 2013-09-21 18:56 Rev.: 19062

Rewrite standalone "random_map" program.

This makes testing random map generators easier and lets us remove the
already broken 'test.c' hack.

146 lines of code changed in 3 files:

  • random_maps: README (+1 -6), main.c (+145 -61), test.c (del)
partmedia 2013-09-21 18:56 Rev.: 19061

Fix comments and include statements.

29 lines of code changed in 2 files:

  • random_maps: main.c (+16 -14), random_map.c (+13 -10)
partmedia 2013-09-21 18:56 Rev.: 19060

Rename standalone.c -> main.c.

241 lines of code changed in 3 files:

  • random_maps: Makefile.am (+2 -2), main.c (new 239), standalone.c (del)
partmedia 2013-09-21 18:56 Rev.: 19059

Properly protect header files.

25 lines of code changed in 5 files:

  • random_maps: expand2x.h (+5 -8), maze_gen.h (+6 -2), random_map.h (+3 -31), room_gen.h (+6 -1), rproto.h (+5)
partmedia 2013-09-21 13:46 Rev.: 19058

Whitespace formatting and source header update.

1176 lines of code changed in 19 files:

  • random_maps: decor.c (+58 -68), door.c (+31 -37), exit.c (+72 -69), expand2x.c (+24 -12), floor.c (+24 -32), maze_gen.c (+40 -37), monster.c (+23 -33), random_map.c (+182 -136), rogue_layout.c (+80 -37), room_gen_onion.c (+117 -97), room_gen_spiral.c (+31 -33), snake.c (+20 -5), special.c (+64 -54), square_spiral.c (+26 -33), standalone.c (+82 -68), style.c (+45 -46), test.c (+19 -3), treasure.c (+163 -124), wall.c (+75 -67)
partmedia 2013-09-21 13:46 Rev.: 19057

Clean up Makefile.am and rename Notes -> README.

54 lines of code changed in 3 files:

  • random_maps: Makefile.am (+26 -17), Notes (del), README (new 28)
partmedia 2013-09-15 15:43 Rev.: 19053

Improve readability of malloc fix.

1 lines of code changed in 1 file:

  • random_maps: treasure.c (+1 -1)
partmedia 2013-09-14 16:03 Rev.: 19050

Fix allocator sizeof operand mismatch.

1 lines of code changed in 1 file:

  • random_maps: treasure.c (+1 -1)
partmedia 2013-07-16 08:30 Rev.: 18792

Trim legacy Makefile headers.

0 lines of code changed in 1 file:

  • random_maps: Makefile.am (-26)
ryo_saeba 2012-04-09 04:38 Rev.: 17898

Don't crash if chest's archetype is invalid.

2 lines of code changed in 1 file:

  • random_maps: treasure.c (+2)
ryo_saeba 2012-04-09 04:33 Rev.: 17897

More random chests in maps.

1 lines of code changed in 1 file:

  • random_maps: treasure.c (+1 -1)
mwedel 2012-03-22 00:59 Rev.: 17645

Change pkglib_PROGRAMS to pkglibexec_PROGRAMS. The former is not supported
in versions of automake >= 1.11.2. I believe the later is not supported
in versions < 1.11.1 (released Dec 2009), but policy is to support
current set of tools. MSW 2012-03-21

1 lines of code changed in 1 file:

  • random_maps: Makefile.am (+1 -1)
ryo_saeba 2012-03-18 04:03 Rev.: 17591

Add missing declaration.

1 lines of code changed in 1 file:

  • random_maps: reader.l (+1)

(104 more)

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