#define MSG_TYPE_APPLY_PROHIBITION
#define MSG_TYPE_SKILL_MISSING
#define MSG_TYPE_ATTRIBUTE_GOD
#define MSG_TYPE_PAPER_LETTER_OLD_1
#define MSG_TYPE_CARD_STRANGE_2
#define MSG_TYPE_ATTRIBUTE_PROTECTION_GAIN
#define MSG_TYPE_ATTRIBUTE_BAD_EFFECT_START
#define MSG_TYPE_COMMAND_WEATHER
#define MSG_TYPE_MONUMENT_STONE_2
#define MSG_TYPE_SIGN_DIR_LEFT
#define MSG_TYPE_MONUMENT_GRAVESTONE_2
#define MSG_TYPE_BOOK_CLASP_1
#define MSG_TYPE_APPLY_FAILURE
#define MSG_TYPE_MONUMENT_STATUE_1
const Msg_Type_Names msg_type_names[]
#define MSG_TYPE_COMMAND_MALLOC
#define MSG_TYPE_COMMUNICATION_PARTY
#define MSG_TYPE_BOOK_QUARTO_2
#define MSG_TYPE_SPELL_INFO
#define MSG_TYPE_ATTACK_NOATTACK
#define MSG_TYPE_SPELL_FAILURE
#define MSG_TYPE_SKILL_FAILURE
#define MSG_TYPE_COMMAND_SUCCESS
#define MSG_TYPE_COMMAND_HELP
#define MSG_TYPE_SKILL_LIST
#define MSG_TYPE_PAPER_LETTER_OLD_2
#define MSG_TYPE_ADMIN_PLAYER
#define MSG_TYPE_COMMAND_BODY
#define MSG_TYPE_CARD_STRANGE_1
#define MSG_TYPE_BOOK_SPELL_EVOKER
#define MSG_TYPE_SPELL_ERROR
#define MSG_TYPE_VICTIM_WAS_HIT
#define MSG_TYPE_DIALOG_ALTAR
#define MSG_TYPE_CARD_MONEY_3
#define MSG_TYPE_MONUMENT_GRAVESTONE_3
#define MSG_TYPE_CARD_ELEGANT_2
#define MSG_TYPE_ATTACK_FUMBLE
#define MSG_TYPE_ADMIN_RULES
#define MSG_TYPE_COMMUNICATION_SAY
#define MSG_TYPE_SHOP_LISTING
#define MSG_TYPE_ATTRIBUTE_GOOD_EFFECT_START
#define MSG_TYPE_APPLY_UNAPPLY
#define MSG_TYPE_ATTACK_PET_DIED
#define MSG_TYPE_COMMAND_FAILURE
#define MSG_TYPE_COMMAND_NEWPLAYER
#define MSG_TYPE_ATTRIBUTE_BAD_EFFECT_END
#define MSG_TYPE_ATTRIBUTE_PROTECTION_LOSS
#define MSG_TYPE_APPLY_BADBODY
#define MSG_TYPE_ATTRIBUTE_ATTACKTYPE_LOSS
#define MSG_TYPE_COMMUNICATION_SHOUT
#define MSG_TYPE_SIGN_DIR_RIGHT
#define MSG_TYPE_SKILL_ERROR
#define MSG_TYPE_BOOK_SPELL_PRAYER
#define MSG_TYPE_MONUMENT_STATUE_2
#define MSG_TYPE_COMMUNICATION_EMOTE
#define MSG_TYPE_ATTRIBUTE_LEVEL_LOSS
#define MSG_TYPE_SKILL_PRAY
#define MSG_TYPE_VICTIM_WAS_PUSHED
#define MSG_TYPE_APPLY_BUILD
#define MSG_TYPE_ITEM_REMOVE
#define MSG_TYPE_SKILL_SUCCESS
#define MSG_TYPE_PAPER_LETTER_NEW_1
#define MSG_TYPE_PAPER_SCROLL_MAGIC
#define MSG_TYPE_SHOP_MISC
#define MSG_TYPE_ADMIN_HISCORE
#define MSG_TYPE_COMMUNICATION_TELL
#define MSG_TYPE_PAPER_SCROLL_NEW_1
#define MSG_TYPE_BOOK_SPELL_SORCERER
#define MSG_TYPE_ATTRIBUTE_ATTACKTYPE_GAIN
#define MSG_TYPE_SPELL_HEAL
#define MSG_TYPE_ATTRIBUTE_LEVEL_GAIN
#define MSG_TYPE_ITEM_INFO
#define MSG_TYPE_VICTIM_STEAL
#define MSG_TYPE_PAPER_SCROLL_NEW_2
#define MSG_TYPE_ATTRIBUTE
#define MSG_TYPE_CARD_SIMPLE_1
#define MSG_TYPE_PAPER_NOTE_3
#define MSG_TYPE_ITEM_CHANGE
#define MSG_TYPE_SIGN_DIR_BOTH
#define MSG_TYPE_CARD_SIMPLE_2
#define MSG_TYPE_COMMUNICATION_ME
#define MSG_TYPE_SHOP_PAYMENT
#define MSG_TYPE_MONUMENT_STONE_1
#define MSG_TYPE_ADMIN_VERSION
#define MSG_TYPE_APPLY_TRAP
#define MSG_TYPE_PAPER_SCROLL_OLD_1
#define MSG_TYPE_SPELL_TARGET
#define MSG_TYPE_SIGN_BASIC
#define MSG_TYPE_CARD_STRANGE_3
#define MSG_TYPE_COMMAND_DEBUG
#define MSG_TYPE_PAPER_LETTER_NEW_2
#define MSG_TYPE_ATTACK_DID_KILL
#define MSG_TYPE_ADMIN_DM
#define MSG_TYPE_MONUMENT_STONE_3
#define MSG_TYPE_MONUMENT_WALL_1
#define MSG_TYPE_APPLY_CURSED
#define MSG_TYPE_ATTRIBUTE_STAT_LOSS
#define MSG_TYPE_PAPER_ENVELOPE_2
#define MSG_TYPE_SPELL_PERCEIVE_SELF
#define MSG_TYPE_MONUMENT_WALL_2
#define MSG_TYPE_DIALOG_MAGIC_MOUTH
#define MSG_TYPE_ATTRIBUTE_RACE
#define MSG_TYPE_BOOK_SPELL_PYRO
#define MSG_TYPE_COMMUNICATION_RANDOM
#define MSG_TYPE_APPLY_SUCCESS
#define MSG_TYPE_BOOK_CLASP_2
#define MSG_TYPE_COMMAND_INFO
#define MSG_TYPE_COMMUNICATION
#define MSG_TYPE_VICTIM_SWAMP
#define MSG_TYPE_ATTACK_PUSHED
#define MSG_TYPE_COMMAND_STATISTICS
#define MSG_TYPE_BOOK_ELEGANT_1
#define MSG_TYPE_COMMAND_WHO
#define MSG_TYPE_APPLY_ERROR
#define MSG_TYPE_SPELL_END
#define MSG_TYPE_SHOP_SELL
#define MSG_TYPE_COMMUNICATION_CHAT
#define MSG_TYPE_CARD_SIMPLE_3
#define MSG_TYPE_BOOK_QUARTO_1
#define MSG_TYPE_ATTRIBUTE_GOOD_EFFECT_END
#define MSG_TYPE_SPELL_SUCCESS
#define MSG_TYPE_VICTIM_DIED
#define MSG_TYPE_ATTACK_DID_HIT
#define MSG_TYPE_SPELL_PET
#define MSG_TYPE_PAPER_NOTE_2
#define MSG_TYPE_CARD_ELEGANT_3
#define MSG_TYPE_MONUMENT_WALL_3
#define MSG_TYPE_CARD_MONEY_2
#define MSG_TYPE_BOOK_ELEGANT_2
#define MSG_TYPE_PAPER_SCROLL_OLD_2
#define MSG_TYPE_MONUMENT_STATUE_3
#define MSG_TYPE_MONUMENT_GRAVESTONE_1
#define MSG_TYPE_MONUMENT
#define MSG_TYPE_ADMIN_NEWS
#define MSG_TYPE_PAPER_NOTE_1
#define MSG_TYPE_ATTACK_NOKEY
#define MSG_TYPE_COMMAND_EXAMINE
#define MSG_TYPE_VICTIM_SPELL
#define MSG_TYPE_ADMIN_LOADSAVE
#define MSG_TYPE_COMMAND_CONFIG
#define MSG_TYPE_DIALOG_NPC
#define MSG_TYPE_COMMAND_QUESTS
#define MSG_TYPE_COMMAND_MAPS
#define MSG_TYPE_COMMAND_DM
#define MSG_TYPE_ADMIN_LOGIN
#define MSG_TYPE_BOOK_SPELL_SUMMONER
#define MSG_TYPE_COMMAND_ERROR
#define MSG_TYPE_ITEM_ADD
#define MSG_TYPE_COMMAND_INVENTORY
#define MSG_TYPE_CARD_MONEY_1
#define MSG_TYPE_ATTRIBUTE_STAT_GAIN
#define MSG_TYPE_PAPER_ENVELOPE_1
#define MSG_TYPE_ATTRIBUTE_MOVE
#define MSG_TYPE_ATTACK_PET_HIT
#define MSG_TYPE_CARD_ELEGANT_1