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Crossfire Resources Editor
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13 #ifndef FACE_WRAPPER_H
14 #define FACE_WRAPPER_H
43 #endif // FACE_WRAPPER_H
Class managing all assets, tracking in which file they are, which are modified, and such.
FaceWrapper(AssetWrapper *parent, Face *face, ResourcesManager *resourcesManager)
static QIcon getIcon(uint16_t faceNumber)
virtual QIcon displayIcon() const override
Base class for all assets that can be displayed or edited by CRE.
ResourcesManager * myResourcesManager
virtual QString displayName() const override
virtual PossibleUse uses(const AssetWrapper *asset, std::string &) const override
Base class for assets mapping to a native Crossfire structure.