final Pattern regex
The allowed values of the "slaying" field.
Entry(@NotNull final GameObjectMatcher gameObjectMatcher, @NotNull final Pattern regex)
Creates a new instance.
final GameObjectMatcher gameObjectMatcher
Selects the game objects to check.
An entry to match consisting of a GameObjectMatcher and a regular expression which defined the allowe...
boolean validate(@NotNull final G gameObject, @NotNull final ErrorCollector< G, A, R > errorCollector)
Validates one GameObject instance.