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Gridarta Editor
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20 package net.sf.gridarta.action;
22 import javax.swing.Action;
29 import net.
sf.japi.swing.action.ActionMethod;
30 import org.jetbrains.annotations.NotNull;
60 public void setAction(@NotNull
final Action action, @NotNull
final String
name) {
The view of the archetype chooser.
Base package of all Gridarta classes.
void setDisplayMode(@NotNull final DisplayMode< G, A, R > displayMode)
Updates the display mode.
Reflects a game object (object on a map).
final DisplayMode< G, A, R > displayMode
DisplayIconsOnlyAction(@NotNull final ArchetypeChooserModel< G, A, R > archetypeChooserModel, @NotNull final DisplayMode< G, A, R > displayMode)
Creates a new instance.
GameObjects are the objects based on Archetypes found on maps.
Interface for MapArchObjects.
void displayIconsOnly()
Sets whether game object names are shown.
void setAction(@NotNull final Action action, @NotNull final String name)
Sets the Action instance for this editor action.
Abstract base class for classes implementing display modes of the archetype chooser.
final ArchetypeChooserModel< G, A, R > archetypeChooserModel