Gridarta Editor
ScriptArchUtils.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2023 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.model.scripts;
21 
22 import javax.swing.JList;
24 import org.jetbrains.annotations.NotNull;
25 
26 public interface ScriptArchUtils {
27 
33  @NotNull
34  String typeName(int eventType);
35 
43  @NotNull
45 
51  int indexToEventType(int index);
52 
57  @NotNull
58  String @NotNull [] getEventNames();
59 
66  void addEventsToJList(@NotNull JList<String> list, @NotNull Iterable<? extends GameObject<?, ?, ?>> gameObject);
67 
68 }
net.sf.gridarta
Base package of all Gridarta classes.
net.sf
net.sf.gridarta.model.scripts.ScriptArchUtils.indexToEventType
int indexToEventType(int index)
Converts a combo box index to an event type.
net.sf.gridarta.model.gameobject.GameObject
Reflects a game object (object on a map).
Definition: GameObject.java:36
net.sf.gridarta.model.scripts.ScriptArchUtils
Definition: ScriptArchUtils.java:26
net.sf.gridarta.model.scripts.ScriptArchUtils.getArchetypeNameForEventType
String getArchetypeNameForEventType(int eventType)
Returns the archetype for an event type.
net.sf.gridarta.model.gameobject
GameObjects are the objects based on Archetypes found on maps.
Definition: AbstractGameObject.java:20
net
list
This document describes some hints and requirements for general development on the CrossfireEditor If you plan to make changes to the editor code or setup please read the following and keep it in derived from a basic editor application called Gridder by Pasi Ker�nen so please communicate with best through the cf devel mailing list
Definition: Developer_README.txt:13
net.sf.gridarta.model.scripts.UndefinedEventArchetypeTypeException
This class implements an UndefinedEventArchetypeException that describes an invalid event type.
Definition: UndefinedEventArchetypeTypeException.java:27
net.sf.gridarta.model.scripts.ScriptArchUtils.getEventNames
String[] getEventNames()
Returns all event names.
net.sf.gridarta.model.scripts.ScriptArchUtils.typeName
String typeName(int eventType)
Returns a human readable name for an event type.
net.sf.gridarta.model
net.sf.gridarta.var.crossfire.model.gameobject.GameObject<?, ?, ?>
net.sf.gridarta.model.scripts.ScriptArchUtils.addEventsToJList
void addEventsToJList(@NotNull JList< String > list, @NotNull Iterable<? extends GameObject<?, ?, ?>> gameObject)
Set all ScriptedEvents to appear in the given JList This method should be fast because it may be exec...