Gridarta Editor
PerfTest.java
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1 import java.lang.annotation.ElementType;
2 import java.lang.annotation.Retention;
3 import java.lang.annotation.RetentionPolicy;
4 import java.lang.annotation.Target;
5 
6 @Retention(RetentionPolicy.RUNTIME)
7 @Target(ElementType.METHOD)
8 public @interface PerfTest {
9 
10  String value();
11 
12 }
net.sf.gridarta.model.spells.XMLSpellLoader
Load spell definitions from an XML file.
Definition: XMLSpellLoader.java:35
net.sf.gridarta.model.match.GameObjectMatchersParser
Parser for the GameObjectMatchers.xml file.
Definition: GameObjectMatchersParser.java:35
net.sf.gridarta.model.archetypetype
Defines types of GameObjects with corresponding attributes.
Definition: AbstractArchetypeAttributeInvSpell.java:20
net.sf.gridarta.maincontrol
Definition: DefaultMainControl.java:20
net.sf.gridarta.plugin
Definition: BshRunnable.java:20
net.sf.gridarta.model.archetypetype.ArchetypeTypeSetParser
Parser for ArchetypeTypeSets ("types.xml" files).
Definition: ArchetypeTypeSetParser.java:43
net.sf.gridarta.model.treasurelist.TreasureLoader
Loader for treasure list files.
Definition: TreasureLoader.java:54
net.sf.gridarta
Base package of all Gridarta classes.
net.sf.gridarta.project.ProjectModel
Definition: ProjectModel.java:122
net.sf.gridarta.plugin.PluginModelLoader
Utility class for loading plugins.
Definition: PluginModelLoader.java:47
net.sf
net.sf.gridarta.model.spells.ArchetypeSetSpellLoader
Extract spell definitions from an archetype set.
Definition: ArchetypeSetSpellLoader.java:35
net.sf.gridarta.model.artifact.ArtifactParser
Parser for artifact definitions.
Definition: ArtifactParser.java:52
net.sf.gridarta.model.gameobject
GameObjects are the objects based on Archetypes found on maps.
Definition: AbstractGameObject.java:20
net
net.sf.gridarta.model.artifact
Definition: ArtifactParser.java:20
net.sf.gridarta.model.match
Classes related to matching {GameObjects}, so called { net.sf.gridarta.model.match....
Definition: AndGameObjectMatcher.java:20
list
This document describes some hints and requirements for general development on the CrossfireEditor If you plan to make changes to the editor code or setup please read the following and keep it in derived from a basic editor application called Gridder by Pasi Ker�nen so please communicate with best through the cf devel mailing list
Definition: Developer_README.txt:13
net.sf.gridarta.model.resource
Definition: AbstractCollectedResourcesReader.java:20
net.sf.gridarta.model.resource.AbstractFilesResourcesReader
Abstract base class for AbstractResourcesReaders that read from individual files.
Definition: AbstractFilesResourcesReader.java:59
net.sf.gridarta.model.spells
Definition: ArchetypeSetSpellLoader.java:20
net.sf.gridarta.model
net.sf.gridarta.model.gameobject.MultiPositionData
The MultiPositionData class stores an array of numbers which is required in order to calculate displa...
Definition: MultiPositionData.java:44
net.sf.gridarta.model.treasurelist
Definition: ArchTreasureObj.java:20
net.sf.gridarta.project
Definition: ProjectFactory.java:20
PerfTest
Definition: PerfTest.java:8
net.sf.gridarta.maincontrol.GridartaEditor
Main class of the editor; parses command-line arguments, initializes and starts the editor.
Definition: GridartaEditor.java:83