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Gridarta Editor
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20 package net.sf.gridarta.model.archetype;
26 import org.jetbrains.annotations.NotNull;
An Archetype implementation for testing purposes.
An Archetype implementation for testing purposes.
Base package of all Gridarta classes.
AnimationObjects is a container for AnimationObjects.
A GameObject implementation for testing purposes.
static final long serialVersionUID
The serial version UID.
void setUsesDirection(final boolean usesDirection)
Sets the return value of usesDirection().
boolean usesDirection
The return value of usesDirection().
Provider for faces of GameObjects and Archetypes.
String archetypeName
The name of this archetype.
GameObjects are the objects based on Archetypes found on maps.
boolean isUndefinedArchetype()
The face is the appearance of an object.
Gridarta can handle frame information of animations and allow the selection of an animation using a t...
A MapArchObject implementation for testing purposes.
TestDefaultArchetype(@NotNull final String archetypeName, @NotNull final FaceObjectProviders faceObjectProviders, @NotNull final AnimationObjects animationObjects)
Creates a new instance.
TestDefaultArchetype clone()
Abstract base class for Archetype implementations.