Gridarta Editor
ObjectChooserTab.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2023 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.gui.panel.objectchooser;
21 
22 import java.awt.Component;
23 import java.util.List;
28 import org.jetbrains.annotations.NotNull;
29 import org.jetbrains.annotations.Nullable;
30 
35 public interface ObjectChooserTab<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> {
36 
41  @NotNull
42  Component getComponent();
43 
48  void setActive(boolean active);
49 
55  boolean isMatching(@NotNull G gameObject);
56 
62  @Nullable
64 
69  @NotNull
70  List<? extends BaseObject<G, A, R, ?>> getSelections();
71 
76  @NotNull
77  String getTitle();
78 
79 }
net.sf.gridarta.gui.panel.objectchooser.ObjectChooserTab.getSelections
List<? extends BaseObject< G, A, R, ?> > getSelections()
Returns the selected game objects.
net.sf.gridarta.gui.panel.objectchooser.ObjectChooserTab.setActive
void setActive(boolean active)
Called whenever this tab becomes active or inactive.
net.sf.gridarta
Base package of all Gridarta classes.
net.sf.gridarta.gui.panel.objectchooser.ObjectChooserTab
Interface for classes being part of the object chooser.
Definition: ObjectChooserTab.java:35
net.sf
net.sf.gridarta.model.archetype
Definition: AbstractArchetype.java:20
net.sf.gridarta.model.gameobject.GameObject
Reflects a game object (object on a map).
Definition: GameObject.java:36
net.sf.gridarta.gui.panel.objectchooser.ObjectChooserTab.getTitle
String getTitle()
Returns the title to display in the object chooser.
net.sf.gridarta.model.gameobject
GameObjects are the objects based on Archetypes found on maps.
Definition: AbstractGameObject.java:20
net
net.sf.gridarta.model.maparchobject.MapArchObject
Interface for MapArchObjects.
Definition: MapArchObject.java:40
net.sf.gridarta.model.baseobject.BaseObject
Definition: BaseObject.java:34
net.sf.gridarta.model
net.sf.gridarta.model.archetype.Archetype
Reflects an Archetype.
Definition: Archetype.java:41
net.sf.gridarta.gui.panel.objectchooser.ObjectChooserTab.getComponent
Component getComponent()
Returns the component to show in the object chooser.
net.sf.gridarta.model.baseobject
Definition: AbstractBaseObject.java:20
net.sf.gridarta.gui.panel.objectchooser.ObjectChooserTab.isMatching
boolean isMatching(@NotNull G gameObject)
Returns whether the current selection matches the given game object.
net.sf.gridarta.model.maparchobject
Definition: AbstractMapArchObject.java:20
net.sf.gridarta.gui.panel.objectchooser.ObjectChooserTab.getSelection
BaseObject< G, A, R, ?> getSelection()
Returns the selected game object.