 |
Gridarta Editor
|
Go to the documentation of this file.
20 package net.sf.gridarta.var.daimonin.model.archetype;
27 import org.jetbrains.annotations.NotNull;
Handles the Daimonin variants of GameObjects and Archetypes.
boolean isUndefinedArchetype()
Base package of all Gridarta classes.
AnimationObjects is a container for AnimationObjects.
static final long serialVersionUID
The serial version UID.
Implements Daimonin archetypes.
Provider for faces of GameObjects and Archetypes.
Reflects a game object (object on a map).
String archetypeName
The name of this archetype.
void setEditorFolder(@Nullable final String editorFolder)
Implements an undefined Daimonin archetype.
GameObjects are the objects based on Archetypes found on maps.
Archetype getThis()
Returns.
Handles the Daimonin GameObjects.
String EDITOR_FOLDER_INTERN
The editor folder name for server-internal archetypes.
Main package of Gridarta4Daimonin, contains all classes specific to the Daimonin version of the Grida...
The face is the appearance of an object.
Gridarta can handle frame information of animations and allow the selection of an animation using a t...
MapArchObject contains the specific meta data about a map that is stored in the map-arch,...
final AnimationObjects animationObjects
The AnimationObjects for looking up animations.
UndefinedArchetype clone()
Abstract base class for Archetype implementations.
final transient FaceObjectProviders faceObjectProviders
The FaceObjectProviders for looking up faces.
UndefinedArchetype(@NotNull final String archetypeName, @NotNull final FaceObjectProviders faceObjectProviders, @NotNull final AnimationObjects animationObjects)
Creates a new undefined archetype with the given archetype name.