This document describes some hints and requirements for general development on the CrossfireEditor If you plan to make changes to the editor code or setup please read the following and keep it in derived from a basic editor application called Gridder by Pasi Ker�nen so please communicate with best through the cf devel mailing list
public< G extends GameObject< G, A, R >, A extends MapArchObject< A >, R extends Archetype< G, A, R > > ImageIcon getFace(@NotNull final BaseObject< G, A, R, ?> baseObject)
Component getListCellRendererComponent(@NotNull final JList<?> list, @Nullable final Object value, final int index, final boolean isSelected, final boolean cellHasFocus)