Gridarta Editor
src
gridarta
src
main
java
net
sf
gridarta
action
MoveSquareInvAction.java
Go to the documentation of this file.
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/*
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* Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
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* Copyright (C) 2000-2023 The Gridarta Developers.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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package
net.sf.gridarta.action;
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import
net
.
sf
.
gridarta
.
gui
.
panel
.
selectedsquare
.
SelectedSquareModel
;
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import
net
.
sf
.
gridarta
.
model
.
archetype
.
Archetype
;
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import
net
.
sf
.
gridarta
.
model
.
gameobject
.
GameObject
;
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import
net
.
sf
.
gridarta
.
model
.
maparchobject
.
MapArchObject
;
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import
net
.
sf
.
gridarta
.
model
.
mapmanager
.
MapManager
;
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import
net
.
sf
.
gridarta
.
model
.
mapmodel
.
MapModel
;
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import
net
.
sf
.japi.swing.action.ActionMethod;
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import
org.jetbrains.annotations.NotNull;
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import
org.jetbrains.annotations.Nullable;
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37
public
class
MoveSquareInvAction
<G
extends
GameObject
<G, A, R>, A extends
MapArchObject
<A>, R extends
Archetype
<G, A, R>> extends
AbstractMoveSquareAction
<G, A, R> {
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public
MoveSquareInvAction
(@NotNull
final
SelectedSquareModel<G, A, R>
selectedSquareModel
, @Nullable
final
MapManager<G, A, R>
mapManager) {
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super(
selectedSquareModel
, mapManager);
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}
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@ActionMethod
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public
void
moveSquareInv
() {
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doAction
(
true
);
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}
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@Override
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protected
boolean
doAction
(
final
boolean
performAction, @Nullable
final
G gameObject) {
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if
(gameObject ==
null
|| !gameObject.isHead()) {
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return
false
;
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}
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final
GameObject<G, A, R>
prevGameObject = gameObject.
getPrev
();
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if
(prevGameObject ==
null
) {
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return
false
;
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}
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if
(performAction) {
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final
MapModel<G, A, R>
mapModel
= gameObject.
getMapSquare
().
getMapModel
();
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mapModel
.
beginTransaction
(
"Move To Inventory"
);
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try
{
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mapModel
.
moveInv
(gameObject, prevGameObject.
getHead
());
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}
finally
{
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mapModel
.
endTransaction
();
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}
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}
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return
true
;
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}
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}
net.sf.gridarta.action.MoveSquareInvAction.doAction
boolean doAction(final boolean performAction, @Nullable final G gameObject)
Definition:
MoveSquareInvAction.java:57
net.sf.gridarta.model.mapmanager
Definition:
AbstractMapManager.java:20
net.sf.gridarta.model.baseobject.BaseObject.getHead
T getHead()
net.sf.gridarta.gui.panel
net.sf.gridarta
net.sf.gridarta.action.AbstractMoveSquareAction< G, A, R >::mapModel
MapModel< G, A, R > mapModel
Definition:
AbstractMoveSquareAction.java:59
net.sf.gridarta.model.maparchobject.MapArchObject
Definition:
MapArchObject.java:40
net.sf.gridarta.model.mapmodel.MapSquare.getMapModel
MapModel< G, A, R > getMapModel()
Definition:
MapSquare.java:99
net.sf
net.sf.gridarta.model.mapmodel.MapModel.moveInv
void moveInv(@NotNull G gameObject, @NotNull GameObject< G, A, R > prevGameObject)
net.sf.gridarta.model.mapmodel
Definition:
AboveFloorInsertionMode.java:20
net.sf.gridarta.action.MoveSquareInvAction
Definition:
MoveSquareInvAction.java:37
net.sf.gridarta.model.archetype
Definition:
AbstractArchetype.java:20
net.sf.gridarta.model.mapmodel.MapModel
Definition:
MapModel.java:75
net.sf.gridarta.gui
net.sf.gridarta.model.gameobject.GameObject
Definition:
GameObject.java:36
net.sf.gridarta.model.gameobject
Definition:
AbstractGameObject.java:20
net
net.sf.gridarta.model.mapmodel.MapModel.beginTransaction
void beginTransaction(@NotNull String name)
net.sf.gridarta.model.mapmodel.MapModel.getMapSquare
MapSquare< G, A, R > getMapSquare(@NotNull Point pos)
net.sf.gridarta.action.MoveSquareInvAction.moveSquareInv
void moveSquareInv()
Definition:
MoveSquareInvAction.java:52
net.sf.gridarta.model.mapmodel.MapModel.endTransaction
void endTransaction()
net.sf.gridarta.model.mapmanager.MapManager
Definition:
MapManager.java:37
net.sf.gridarta.action.AbstractMoveSquareAction< G, A, R >::selectedSquareModel
final SelectedSquareModel< G, A, R > selectedSquareModel
Definition:
AbstractMoveSquareAction.java:53
net.sf.gridarta.action.AbstractMoveSquareAction
Definition:
AbstractMoveSquareAction.java:47
net.sf.gridarta.model
net.sf.gridarta.model.gameobject.GameObject.getPrev
G getPrev()
net.sf.gridarta.gui.panel.selectedsquare.SelectedSquareModel
Definition:
SelectedSquareModel.java:35
net.sf.gridarta.model.maparchobject
Definition:
AbstractMapArchObject.java:20
net.sf.gridarta.gui.panel.selectedsquare
Definition:
CellRenderer.java:20
net.sf.gridarta.model.archetype.Archetype
Definition:
Archetype.java:41
net.sf.gridarta.action.MoveSquareInvAction.MoveSquareInvAction
MoveSquareInvAction(@NotNull final SelectedSquareModel< G, A, R > selectedSquareModel, @Nullable final MapManager< G, A, R > mapManager)
Definition:
MoveSquareInvAction.java:44
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