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Gridarta Editor
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20 package net.sf.gridarta.gui.scripts;
22 import javax.swing.Action;
28 import net.
sf.japi.swing.action.ActionMethod;
29 import org.jetbrains.annotations.NotNull;
60 public void setAction(@NotNull
final Action action, @NotNull
final String
name) {
void saveAllPlugins()
Saves all modified plugins.
Base package of all Gridarta classes.
Reflects a game object (object on a map).
final PluginController< G, A, R > pluginController
The plugin controller to use.
The action for saving modified plugins.
Graphical User Interface of Gridarta.
GameObjects are the objects based on Archetypes found on maps.
Interface for MapArchObjects.
SavePluginsAction(@NotNull final PluginController< G, A, R > pluginController)
Creates a new instance.
void savePlugins()
Saves all unsaved plugins.
void setAction(@NotNull final Action action, @NotNull final String name)
Sets the Action instance for this editor action.