Gridarta Editor
LockedItemsView.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2023 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.gui.panel.connectionview;
21 
22 import java.util.Collection;
23 import java.util.HashSet;
30 import org.jetbrains.annotations.NotNull;
31 
38 public class LockedItemsView<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> extends View<String, G, A, R> {
39 
43  private static final long serialVersionUID = 1L;
44 
48  private final Collection<Integer> typeNumbers = new HashSet<>();
49 
57  public LockedItemsView(@NotNull final MapViewManager<G, A, R> mapViewManager, @NotNull final DelayedMapModelListenerManager<G, A, R> delayedMapModelListenerManager, @NotNull final int... typeNumbers) {
58  super(String.CASE_INSENSITIVE_ORDER, new LockedItemsCellRenderer(), mapViewManager, delayedMapModelListenerManager);
59  for (final int typeNumber : typeNumbers) {
60  this.typeNumbers.add(typeNumber);
61  }
62  }
63 
64  @Override
65  protected void scanGameObjectForConnections(@NotNull final G gameObject) {
66  scanGameObject(gameObject);
67  for (final GameObject<G, A, R> invObject : gameObject.recursive()) {
68  scanGameObject(invObject);
69  }
70  }
71 
76  private void scanGameObject(@NotNull final GameObject<G, A, R> gameObject) {
77  if (typeNumbers.contains(gameObject.getTypeNo())) {
78  final String slayingSpec = gameObject.getAttributeString(BaseObject.SLAYING);
79  if (!slayingSpec.isEmpty()) {
80  addConnection(slayingSpec, gameObject);
81  }
82  }
83  }
84 
89  private static class LockedItemsCellRenderer extends CellRenderer<String> {
90 
94  private static final long serialVersionUID = 1L;
95 
96  @NotNull
97  @Override
98  protected String formatKey(@NotNull final String key) {
99  return key;
100  }
101 
102  @NotNull
103  @Override
104  protected String formatValue(@NotNull final BaseObject<?, ?, ?, ?> gameObject) {
105  return gameObject.getBestName();
106  }
107 
108  }
109 
110 }
net.sf.gridarta.gui.panel.connectionview.LockedItemsView.serialVersionUID
static final long serialVersionUID
The serial version UID.
Definition: LockedItemsView.java:43
net.sf.gridarta.gui.panel.connectionview.View
Abstract base class for a panel that holds information about connections of the selected key on the s...
Definition: View.java:58
net.sf.gridarta
Base package of all Gridarta classes.
net.sf.gridarta.gui.map.mapview.MapViewManager
Maintains all map views.
Definition: MapViewManager.java:38
net.sf
net.sf.gridarta.gui.panel.connectionview.LockedItemsView.scanGameObject
void scanGameObject(@NotNull final GameObject< G, A, R > gameObject)
Adds the given game object as a connection if it has a "slaying" field.
Definition: LockedItemsView.java:76
net.sf.gridarta.gui.panel.connectionview.LockedItemsView.LockedItemsCellRenderer.serialVersionUID
static final long serialVersionUID
The serial version UID.
Definition: LockedItemsView.java:94
net.sf.gridarta.model.archetype
Definition: AbstractArchetype.java:20
net.sf.gridarta.model.gameobject.GameObject
Reflects a game object (object on a map).
Definition: GameObject.java:36
net.sf.gridarta.gui
Graphical User Interface of Gridarta.
net.sf.gridarta.gui.panel.connectionview.View< String, G, A, R >::addConnection
void addConnection( @NotNull final K key, @NotNull final GameObject< G, A, R > gameObject)
Definition: View.java:193
net.sf.gridarta.gui.panel.connectionview.LockedItemsView.LockedItemsView
LockedItemsView(@NotNull final MapViewManager< G, A, R > mapViewManager, @NotNull final DelayedMapModelListenerManager< G, A, R > delayedMapModelListenerManager, @NotNull final int... typeNumbers)
Creates a new instance.
Definition: LockedItemsView.java:57
net.sf.gridarta.model.gameobject
GameObjects are the objects based on Archetypes found on maps.
Definition: AbstractGameObject.java:20
net
net.sf.gridarta.gui.panel.connectionview.LockedItemsView.typeNumbers
final Collection< Integer > typeNumbers
The type numbers to consider.
Definition: LockedItemsView.java:48
net.sf.gridarta.gui.panel.connectionview.LockedItemsView.LockedItemsCellRenderer
A CellRenderer for the locked items view.
Definition: LockedItemsView.java:89
net.sf.gridarta.model.maparchobject.MapArchObject
Interface for MapArchObjects.
Definition: MapArchObject.java:40
net.sf.gridarta.gui.map.mapview
Definition: AbstractMapView.java:20
net.sf.gridarta.model.baseobject.BaseObject.SLAYING
String SLAYING
The name of the "slaying" attribute.
Definition: BaseObject.java:120
net.sf.gridarta.gui.panel.connectionview.LockedItemsView.LockedItemsCellRenderer.formatValue
String formatValue(@NotNull final BaseObject<?, ?, ?, ?> gameObject)
Definition: LockedItemsView.java:104
net.sf.gridarta.model.baseobject.BaseObject
Definition: BaseObject.java:34
net.sf.gridarta.gui.delayedmapmodel
Definition: DelayedMapModelListener.java:20
net.sf.gridarta.gui.delayedmapmodel.DelayedMapModelListenerManager
Provides support for delayed notification of MapModel changes.
Definition: DelayedMapModelListenerManager.java:54
net.sf.gridarta.model
net.sf.gridarta.model.archetype.Archetype
Reflects an Archetype.
Definition: Archetype.java:41
net.sf.gridarta.model.baseobject
Definition: AbstractBaseObject.java:20
net.sf.gridarta.gui.map
Base classes for rendering maps.
Definition: AbstractPerMapDialogManager.java:20
net.sf.gridarta.gui.panel.connectionview.LockedItemsView.LockedItemsCellRenderer.formatKey
String formatKey(@NotNull final String key)
Definition: LockedItemsView.java:98
net.sf.gridarta.gui.panel.connectionview.LockedItemsView.scanGameObjectForConnections
void scanGameObjectForConnections(@NotNull final G gameObject)
Definition: LockedItemsView.java:65
net.sf.gridarta.model.maparchobject
Definition: AbstractMapArchObject.java:20
net.sf.gridarta.gui.panel.connectionview.CellRenderer
A DefaultListCellRenderer for rendering Connection objects in a list.
Definition: CellRenderer.java:36
net.sf.gridarta.model.gameobject.GameObject.recursive
Iterable< G > recursive()
Return an object that is a recursive representation.
net.sf.gridarta.gui.panel.connectionview.LockedItemsView
The view of the locked items view control.
Definition: LockedItemsView.java:38