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Gridarta Editor
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20 package net.sf.gridarta.var.crossfire.model.gameobject;
30 import org.jetbrains.annotations.NotNull;
final Archetype archetype
The Archetype for created game objects.
Base package of all Gridarta classes.
AnimationObjects is a container for AnimationObjects.
Abstract base implementation of FaceObjects.
Provider for faces of GameObjects and Archetypes.
Implements Crossfire archetypes.
static final String ELEVATION
The name of the "elevation" attribute.
Main package of Gridarta4Crossfire, contains all classes specific to the Crossfire version of the Gri...
GameObjectCreator()
Creates a new instance.
FaceObjects is a container for FaceObjects.
void setAttributeInt(@NotNull final String attributeName, final int value)
The face is the appearance of an object.
Gridarta can handle frame information of animations and allow the selection of an animation using a t...
Handles the Crossfire GameObjects.
Creates ImageIcon instances from resources.
Abstract base implementation of AnimationObjects.
GameObject newGameObject(final int elevation)
Creates a new GameObject.
final AnimationObjects animationObjects
The AnimationObjects for created game objects.
final FaceObjectProviders faceObjectProviders
The FaceObjectProviders for created game objects.