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Gridarta Editor
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20 package net.sf.gridarta.action;
22 import javax.swing.Action;
29 import net.
sf.japi.swing.action.ActionMethod;
30 import org.jetbrains.annotations.NotNull;
31 import org.jetbrains.annotations.Nullable;
void setAction(@NotNull final Action action, @NotNull final String name)
Sets the Action instance for this editor action.
Base package of all Gridarta classes.
boolean isAutojoin()
Returns whether "autojoin" is enabled.
Reflects a game object (object on a map).
Container for settings that affect the rendering of maps.
boolean deleteSelectedGameObject(final boolean performAction, final boolean autoJoin)
Deletes the selected game object.
GameObjects are the objects based on Archetypes found on maps.
Interface for MapArchObjects.
void deleteArch()
Action method for "delete arch".
MapCursor provides methods to move and drag on map.
Abstract base class for actions that have to track the current map cursor.
MapCursor< G, A, R > getActiveMapCursor()
Return the map cursor of the current map view if it is active.
Action action
The Action associated with this editor action.
An EditorAction that deletes the currently selected game object.
DeleteArchAction(@NotNull final MapViewSettings mapViewSettings)
Creates a new instance.
final MapViewSettings mapViewSettings
The MapViewSettings for querying options.
boolean doDeleteArch(final boolean performAction)
Executes the "delete arch" action.