Gridarta Editor
src
model
src
main
java
net
sf
gridarta
model
undo
UndoState.java
Go to the documentation of this file.
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/*
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* Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
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* Copyright (C) 2000-2023 The Gridarta Developers.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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package
net.sf.gridarta.model.undo;
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import
net
.
sf
.
gridarta
.
model
.
archetype
.
Archetype
;
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import
net
.
sf
.
gridarta
.
model
.
gameobject
.
GameObject
;
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import
net
.
sf
.
gridarta
.
model
.
maparchobject
.
MapArchObject
;
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import
net
.
sf
.
gridarta
.
model
.
mapmodel
.
SavedSquares
;
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import
org.jetbrains.annotations.NotNull;
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import
org.jetbrains.annotations.Nullable;
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public
class
UndoState
<G
extends
GameObject
<G, A, R>, A extends
MapArchObject
<A>, R extends
Archetype
<G, A, R>> {
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@NotNull
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private
final
String
name
;
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@NotNull
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private
final
A
mapArchObject
;
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@Nullable
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private
SavedSquares<G, A, R>
savedSquares
;
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public
UndoState
(@NotNull
final
String
name
, @NotNull
final
A
mapArchObject
) {
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this.name =
name
;
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this.mapArchObject =
mapArchObject
;
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}
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@NotNull
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public
String
getName
() {
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return
name
;
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}
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public
void
setSavedSquares
(@NotNull
final
SavedSquares<G, A, R>
savedSquares
) {
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if
(this.savedSquares !=
null
) {
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throw
new
IllegalStateException(
"saved squares already have been set"
);
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}
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this.savedSquares =
savedSquares
;
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}
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@NotNull
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public
SavedSquares<G, A, R>
getSavedSquares
() {
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if
(
savedSquares
==
null
) {
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throw
new
IllegalStateException(
"saved squares are unset"
);
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}
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return
savedSquares
;
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}
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@NotNull
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public
A
getMapArchObject
() {
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return
mapArchObject
;
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}
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}
net.sf.gridarta.model.mapmodel.SavedSquares
Definition:
SavedSquares.java:41
net.sf.gridarta.model.undo.UndoState.mapArchObject
final A mapArchObject
Definition:
UndoState.java:46
net.sf.gridarta
net.sf.gridarta.model.undo.UndoState.setSavedSquares
void setSavedSquares(@NotNull final SavedSquares< G, A, R > savedSquares)
Definition:
UndoState.java:81
net.sf.gridarta.model.maparchobject.MapArchObject
Definition:
MapArchObject.java:40
net.sf.gridarta.model.undo.UndoState
Definition:
UndoState.java:34
net.sf
net.sf.gridarta.model.mapmodel
Definition:
AboveFloorInsertionMode.java:20
net.sf.gridarta.model.archetype
Definition:
AbstractArchetype.java:20
net.sf.gridarta.model.undo.UndoState.UndoState
UndoState(@NotNull final String name, @NotNull final A mapArchObject)
Definition:
UndoState.java:61
net.sf.gridarta.model.gameobject.GameObject
Definition:
GameObject.java:36
net.sf.gridarta.model.gameobject
Definition:
AbstractGameObject.java:20
net
net.sf.gridarta.model.undo.UndoState.name
final String name
Definition:
UndoState.java:40
net.sf.gridarta.model.undo.UndoState.savedSquares
SavedSquares< G, A, R > savedSquares
Definition:
UndoState.java:53
net.sf.gridarta.model.undo.UndoState.getSavedSquares
SavedSquares< G, A, R > getSavedSquares()
Definition:
UndoState.java:95
net.sf.gridarta.model
net.sf.gridarta.model.undo.UndoState.getName
String getName()
Definition:
UndoState.java:71
net.sf.gridarta.model.maparchobject
Definition:
AbstractMapArchObject.java:20
net.sf.gridarta.model.archetype.Archetype
Definition:
Archetype.java:41
net.sf.gridarta.model.undo.UndoState.getMapArchObject
A getMapArchObject()
Definition:
UndoState.java:107
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