Gridarta Editor
DialogAttributeText.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2023 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.gui.dialog.gameobjectattributes;
21 
22 import javax.swing.text.Document;
23 import javax.swing.text.Style;
31 import org.jetbrains.annotations.NotNull;
32 
33 public class DialogAttributeText<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> extends DialogAttribute<G, A, R, ArchetypeAttributeText> {
34 
38  @NotNull
39  private final JEditTextArea input;
40 
46  public DialogAttributeText(@NotNull final ArchetypeAttributeText ref, @NotNull final JEditTextArea input) {
47  super(ref);
48  this.input = input;
49  }
50 
51  @NotNull
52  @Override
53  public String getObjectText(@NotNull final G gameObject, @NotNull final Archetype<G, A, R> archetype, @NotNull final String @NotNull [] newMsg, @NotNull final ArchetypeType archetypeType) {
54  if (getRef().getArchetypeAttributeName().equalsIgnoreCase("msg")) {
56  if (!msgText.isEmpty()) {
57  newMsg[0] = msgText;
58  }
59  }
60 
61  return "";
62  }
63 
64  @Override
65  public void appendSummary(@NotNull final Document doc, @NotNull final Style style) {
66  // Nothing to do.
67  }
68 
69 }
net.sf.gridarta.gui.dialog.gameobjectattributes.DialogAttribute< G, A, R, ArchetypeAttributeText >::ref
final T ref
Reference to the attribute data.
Definition: DialogAttribute.java:53
net.sf.gridarta.model.archetypetype
Defines types of GameObjects with corresponding attributes.
Definition: AbstractArchetypeAttributeInvSpell.java:20
net.sf.gridarta.gui.dialog.gameobjectattributes.DialogAttribute< G, A, R, ArchetypeAttributeText >::getRef
T getRef()
Returns the attribute data.
Definition: DialogAttribute.java:68
net.sf.gridarta.gui.dialog.gameobjectattributes.DialogAttributeText
Definition: DialogAttributeText.java:33
net.sf.gridarta.textedit.textarea.JEditTextArea
jEdit's text area component.
Definition: JEditTextArea.java:91
net.sf.gridarta.textedit.textarea
This package contains the other part of the script editor.
net.sf.gridarta
Base package of all Gridarta classes.
net.sf.gridarta.gui.dialog.gameobjectattributes.DialogAttributeText.getObjectText
String getObjectText(@NotNull final G gameObject, @NotNull final Archetype< G, A, R > archetype, @NotNull final String @NotNull[] newMsg, @NotNull final ArchetypeType archetypeType)
Definition: DialogAttributeText.java:53
net.sf
net.sf.gridarta.textedit.textarea.JEditTextArea.getText
String getText()
Returns the entire text of this text area.
Definition: JEditTextArea.java:543
net.sf.gridarta.model.archetype
Definition: AbstractArchetype.java:20
net.sf.gridarta.model.gameobject.GameObject
Reflects a game object (object on a map).
Definition: GameObject.java:36
net.sf.gridarta.textedit
net.sf.gridarta.gui.dialog.gameobjectattributes.DialogAttributeText.DialogAttributeText
DialogAttributeText(@NotNull final ArchetypeAttributeText ref, @NotNull final JEditTextArea input)
Creates a new instance.
Definition: DialogAttributeText.java:46
net.sf.gridarta.gui.dialog.gameobjectattributes.DialogAttribute
A single Attribute, combining an ArchetypeAttribute with its input component(s).
Definition: DialogAttribute.java:41
net.sf.gridarta.model.gameobject
GameObjects are the objects based on Archetypes found on maps.
Definition: AbstractGameObject.java:20
net
net.sf.gridarta.gui.dialog.gameobjectattributes.DialogAttributeText.appendSummary
void appendSummary(@NotNull final Document doc, @NotNull final Style style)
Definition: DialogAttributeText.java:65
net.sf.gridarta.model.maparchobject.MapArchObject
Interface for MapArchObjects.
Definition: MapArchObject.java:40
net.sf.gridarta.utils.StringUtils
Utility class for string manipulation.
Definition: StringUtils.java:31
net.sf.gridarta.model
net.sf.gridarta.model.archetype.Archetype
Reflects an Archetype.
Definition: Archetype.java:41
net.sf.gridarta.model.archetypetype.ArchetypeType
Contains the data of one Gridarta Object-Type.
Definition: ArchetypeType.java:35
net.sf.gridarta.model.maparchobject
Definition: AbstractMapArchObject.java:20
net.sf.gridarta.model.archetypetype.ArchetypeAttributeText
An ArchetypeAttribute for selecting text fields.
Definition: ArchetypeAttributeText.java:30
net.sf.gridarta.utils.StringUtils.removeTrailingWhitespaceFromLines
static String removeTrailingWhitespaceFromLines(@NotNull final CharSequence str)
Removes trailing whitespace from all lines of a string.
Definition: StringUtils.java:133
net.sf.gridarta.gui.dialog.gameobjectattributes.DialogAttributeText.input
final JEditTextArea input
The input ui component for editing the value.
Definition: DialogAttributeText.java:39
net.sf.gridarta.utils
Definition: ActionBuilderUtils.java:20